Commit Graph

813 Commits

Author SHA1 Message Date
Ivan Molodetskikh 9dfa121b8e Implement interactive mouse resizing 2024-05-10 20:23:08 +04:00
Ivan Molodetskikh c4ebb9f58e Start Tracy manual-lifetime after niri msg 2024-05-09 11:08:15 +04:00
Ivan Molodetskikh c61940c40e ipc: Wait until action is processed before returning 2024-05-08 08:30:49 +04:00
Ivan Molodetskikh ed2b6d3894 Mark screen transition texture transparent 2024-05-08 08:21:15 +04:00
Ivan Molodetskikh 47925948a3 Add trace span to do_screen_transition 2024-05-08 08:21:04 +04:00
Ivan Molodetskikh 5248e53499 Implement do-screen-transition action 2024-05-07 22:19:11 +04:00
Ivan Molodetskikh 9847a652af ipc: Respect --json for msg output 2024-05-05 13:08:29 +04:00
Ivan Molodetskikh 96823eea38 Make output name matching case-insensitive 2024-05-05 12:55:57 +04:00
Ivan Molodetskikh ea59091869 Print message when output was not found 2024-05-05 12:50:18 +04:00
Ivan Molodetskikh 2e4a2e13b1 Make missing scale = automatic selection
That was the intention, but I missed it before.
2024-05-05 12:39:20 +04:00
Ivan Molodetskikh df0ee996ee Don't unwrap client
If Smithay posts an error, client will become None immediately, even
while the surface may still receive events.
2024-05-05 11:14:46 +04:00
Ivan Molodetskikh 65b9c74f62 Implement niri msg output 2024-05-05 10:19:47 +04:00
Ivan Molodetskikh 641b44e006 Fix blocked-out surfaces on scaled outputs 2024-05-04 20:13:53 +04:00
Ivan Molodetskikh 314ad9d3e5 Fix rounded corners on blocked-out resizes 2024-05-04 11:54:52 +04:00
Ivan Molodetskikh 99eb1227b1 Extract RenderTarget::should_block_out() 2024-05-04 11:51:27 +04:00
Ivan Molodetskikh 79093baeee Extract rules out 2024-05-04 11:45:39 +04:00
Ivan Molodetskikh 7093385b4d Update tile before taking unmap snapshot 2024-05-04 11:37:58 +04:00
Ivan Molodetskikh 3748f6cd6a Fix border/focus ring options not applying right away 2024-05-04 11:11:01 +04:00
Ivan Molodetskikh 73cc0079d6 Split update_render_elements() from advance_animations()
advance_animations() is called from places like input, whereas
update_render_elements() is strictly for rendering.
2024-05-04 11:10:02 +04:00
Ivan Molodetskikh 69aeba2a4d shader_element: Store and set location separately 2024-05-04 09:49:32 +04:00
Ivan Molodetskikh 7aab413048 shader_element: Remove size
It's not actually needed.
2024-05-04 09:15:17 +04:00
Ivan Molodetskikh 74996a2416 Make BorderRenderElement scale-agnostic 2024-05-03 21:49:47 +04:00
Ivan Molodetskikh 8ab50f9d1c shader_element: Store program type instead of shader 2024-05-03 21:23:32 +04:00
Ivan Molodetskikh 5c32031111 shader_element: Make shader optional
The element is long-lived, but the shader itself isn't.
2024-05-03 20:20:36 +04:00
Ivan Molodetskikh 85680a57da Reduce unnecessary damage to borders 2024-05-03 13:46:33 +04:00
Ivan Molodetskikh 1a8d6b1f1d Add a semi-working debug-toggle-damage binding 2024-05-03 10:33:31 +04:00
Ivan Molodetskikh c6d64dae7a Add debug-toggle-opaque-regions 2024-05-02 17:52:06 +04:00
Ivan Molodetskikh 2f42f8ac75 Damage window on corner radius changes 2024-05-02 14:27:53 +04:00
Ivan Molodetskikh 42cef79c69 Implement rounded window corners 2024-05-02 14:27:53 +04:00
Ivan Molodetskikh d86df5025c Add Tracy span to Tile::render_inner 2024-05-01 19:04:47 +04:00
Ivan Molodetskikh 9309b3be61 Split rendering between popups and window surface 2024-05-01 19:04:11 +04:00
Ivan Molodetskikh c5be2dd549 Add Tracy span to Tile::render 2024-05-01 19:00:54 +04:00
Ivan Molodetskikh 365dbacae7 Move unmap snapshot from Mapped to Tile 2024-05-01 19:00:19 +04:00
Ivan Molodetskikh f3ded0c2e6 Move shader get out of ResizeRenderElement::new 2024-04-29 14:27:38 +04:00
Ivan Molodetskikh f43fa55526 Fix fullscreen backdrop rendering below focus ring 2024-04-28 06:48:48 +04:00
Ivan Molodetskikh c1c43c5393 Fix size_curr_geo in resize shader 2024-04-27 13:12:21 +04:00
Ivan Molodetskikh 5899010c96 Extract mat3_uniform 2024-04-27 13:11:25 +04:00
Ivan Molodetskikh 8d99e3c015 Add disable-direct-scanout debug flag 2024-04-25 22:10:52 +04:00
Ivan Molodetskikh 9df71bcb5d Add fixme comment 2024-04-25 08:48:35 +04:00
Ivan Molodetskikh 04c5b9ad74 Only give keyboard focus to exclusive layer-shell surfaces
Workaround until we properly support on-demand.

See: https://github.com/YaLTeR/niri/issues/308
2024-04-25 08:43:37 +04:00
Ivan Molodetskikh fd6c8c7790 Implement focus-ring window rule 2024-04-24 22:17:53 +04:00
Ivan Molodetskikh 3e598c565e Implement border window rule 2024-04-24 22:01:26 +04:00
Ivan Molodetskikh e261b641ed Filter out the Intel CCS modifiers 2024-04-24 12:26:59 +04:00
Ivan Molodetskikh dc1d2b706c Implement ideal scale factor guessing 2024-04-24 12:26:59 +04:00
Ivan Molodetskikh f9b008163c Fix spelling mistake 2024-04-23 00:09:42 -07:00
Kirill Chibisov 279659ac90 Unconstrain InputMethod's PopupSurface
Make IME popup to be visible inside the parent and not obscure the
text input rectangle region.

Fixes https://github.com/YaLTeR/niri/issues/221
2024-04-23 00:09:42 -07:00
Kirill Chibisov c2d03d82ce Use PopupKind instead of PopupSurface 2024-04-23 00:09:42 -07:00
Ivan Molodetskikh 5299590290 Improve cropping logic in resize shader example
The previous logic failed to the left of the geometry.
2024-04-22 22:37:47 +04:00
Ivan Molodetskikh 1681ed16d9 Change custom-shader to a prelude-epilogue system 2024-04-22 19:05:11 +04:00
Ivan Molodetskikh d4bed70884 Advertise Abgr8888 and Xbgr8888 in shm 2024-04-22 17:47:12 +04:00