2023-12-27 21:51:42 +04:00
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use std::cmp::max;
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use std::rc::Rc;
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use std::time::Duration;
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2024-04-13 11:07:23 +04:00
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use smithay::backend::allocator::Fourcc;
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use smithay::backend::renderer::element::solid::{SolidColorBuffer, SolidColorRenderElement};
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use smithay::backend::renderer::element::utils::RescaleRenderElement;
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use smithay::backend::renderer::element::{Element, Kind};
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use smithay::backend::renderer::gles::GlesRenderer;
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use smithay::utils::{Logical, Point, Rectangle, Scale, Size, Transform};
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use super::focus_ring::{FocusRing, FocusRingRenderElement};
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use super::{
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LayoutElement, LayoutElementRenderElement, LayoutElementRenderSnapshot, Options,
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RESIZE_ANIMATION_THRESHOLD,
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};
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2024-02-07 17:05:15 +04:00
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use crate::animation::Animation;
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2024-02-05 14:05:08 +04:00
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use crate::niri_render_elements;
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use crate::render_helpers::offscreen::OffscreenRenderElement;
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use crate::render_helpers::primary_gpu_texture::PrimaryGpuTextureRenderElement;
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use crate::render_helpers::renderer::NiriRenderer;
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use crate::render_helpers::resize::ResizeRenderElement;
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use crate::render_helpers::shaders::Shaders;
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use crate::render_helpers::snapshot::RenderSnapshot;
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use crate::render_helpers::{render_to_encompassing_texture, RenderTarget, ToRenderElement};
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2023-12-27 21:51:42 +04:00
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/// Toplevel window with decorations.
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#[derive(Debug)]
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pub struct Tile<W: LayoutElement> {
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/// The toplevel window itself.
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window: W,
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/// The border around the window.
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border: FocusRing,
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/// The focus ring around the window.
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///
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/// It's supposed to be on the Workspace, but for the sake of a nicer open animation it's
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/// currently here.
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focus_ring: FocusRing,
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/// Whether this tile is fullscreen.
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///
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/// This will update only when the `window` actually goes fullscreen, rather than right away,
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/// to avoid black backdrop flicker before the window has had a chance to resize.
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is_fullscreen: bool,
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/// The black backdrop for fullscreen windows.
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fullscreen_backdrop: SolidColorBuffer,
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/// The size we were requested to fullscreen into.
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fullscreen_size: Size<i32, Logical>,
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/// The animation upon opening a window.
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open_animation: Option<Animation>,
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/// The animation of the window resizing.
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resize_animation: Option<ResizeAnimation>,
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/// The animation of a tile visually moving horizontally.
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move_x_animation: Option<MoveAnimation>,
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/// The animation of a tile visually moving vertically.
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move_y_animation: Option<MoveAnimation>,
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/// Configurable properties of the layout.
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pub options: Rc<Options>,
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}
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niri_render_elements! {
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TileRenderElement<R> => {
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LayoutElement = LayoutElementRenderElement<R>,
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FocusRing = FocusRingRenderElement,
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SolidColor = SolidColorRenderElement,
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Offscreen = RescaleRenderElement<OffscreenRenderElement>,
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Resize = ResizeRenderElement,
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}
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}
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niri_render_elements! {
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TileSnapshotContentsRenderElement => {
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Texture = PrimaryGpuTextureRenderElement,
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SolidColor = SolidColorRenderElement,
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}
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}
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niri_render_elements! {
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TileSnapshotRenderElement => {
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Contents = RescaleRenderElement<TileSnapshotContentsRenderElement>,
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FocusRing = FocusRingRenderElement,
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SolidColor = SolidColorRenderElement,
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}
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}
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#[derive(Debug)]
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struct ResizeAnimation {
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anim: Animation,
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size_from: Size<i32, Logical>,
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snapshot: LayoutElementRenderSnapshot,
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}
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#[derive(Debug)]
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struct MoveAnimation {
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anim: Animation,
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from: i32,
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}
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impl<W: LayoutElement> Tile<W> {
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pub fn new(window: W, options: Rc<Options>) -> Self {
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let rules = window.rules();
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let border_config = rules.border.resolve_against(options.border);
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Self {
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window,
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border: FocusRing::new(border_config.into()),
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focus_ring: FocusRing::new(options.focus_ring),
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is_fullscreen: false, // FIXME: up-to-date fullscreen right away, but we need size.
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fullscreen_backdrop: SolidColorBuffer::new((0, 0), [0., 0., 0., 1.]),
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fullscreen_size: Default::default(),
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open_animation: None,
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resize_animation: None,
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move_x_animation: None,
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move_y_animation: None,
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options,
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}
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}
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pub fn update_config(&mut self, options: Rc<Options>) {
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let rules = self.window.rules();
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let border_config = rules.border.resolve_against(self.options.border);
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self.border.update_config(border_config.into());
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self.focus_ring.update_config(options.focus_ring);
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self.options = options;
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}
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2023-12-28 10:49:31 +04:00
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pub fn update_window(&mut self) {
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// FIXME: remove when we can get a fullscreen size right away.
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if self.fullscreen_size != Size::from((0, 0)) {
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self.is_fullscreen = self.window.is_fullscreen();
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}
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if let Some(animate_from) = self.window.take_animation_snapshot() {
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let size_from = if let Some(resize) = self.resize_animation.take() {
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// Compute like in animated_window_size(), but using the snapshot geometry (since
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// the current one is already overwritten).
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let mut size = animate_from.size;
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let val = resize.anim.value();
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let size_from = resize.size_from;
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size.w = (size_from.w as f64 + (size.w - size_from.w) as f64 * val).round() as i32;
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size.h = (size_from.h as f64 + (size.h - size_from.h) as f64 * val).round() as i32;
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size
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} else {
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animate_from.size
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};
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let change = self.window.size().to_point() - size_from.to_point();
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let change = max(change.x.abs(), change.y.abs());
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if change > RESIZE_ANIMATION_THRESHOLD {
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let anim = Animation::new(0., 1., 0., self.options.animations.window_resize.anim);
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self.resize_animation = Some(ResizeAnimation {
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anim,
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size_from,
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snapshot: animate_from,
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});
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} else {
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self.resize_animation = None;
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}
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}
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let rules = self.window.rules();
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let border_config = rules.border.resolve_against(self.options.border);
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self.border.update_config(border_config.into());
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2023-12-28 10:49:31 +04:00
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}
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pub fn advance_animations(&mut self, current_time: Duration, is_active: bool) {
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if let Some(anim) = &mut self.open_animation {
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anim.set_current_time(current_time);
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if anim.is_done() {
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self.open_animation = None;
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}
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}
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if let Some(resize) = &mut self.resize_animation {
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resize.anim.set_current_time(current_time);
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if resize.anim.is_done() {
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self.resize_animation = None;
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}
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}
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2024-04-19 12:44:24 +04:00
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if let Some(move_) = &mut self.move_x_animation {
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move_.anim.set_current_time(current_time);
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if move_.anim.is_done() {
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self.move_x_animation = None;
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}
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}
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if let Some(move_) = &mut self.move_y_animation {
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move_.anim.set_current_time(current_time);
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if move_.anim.is_done() {
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self.move_y_animation = None;
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}
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}
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2024-03-19 18:22:25 +04:00
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let draw_border_with_background = self
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.window
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.rules()
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.draw_border_with_background
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.unwrap_or_else(|| !self.window.has_ssd());
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self.border
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.update(self.animated_window_size(), !draw_border_with_background);
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self.border.set_active(is_active);
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2024-02-06 19:47:36 +04:00
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2024-03-19 18:22:25 +04:00
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let draw_focus_ring_with_background = if self.effective_border_width().is_some() {
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false
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} else {
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draw_border_with_background
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};
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self.focus_ring
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.update(self.animated_tile_size(), !draw_focus_ring_with_background);
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self.focus_ring.set_active(is_active);
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}
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pub fn are_animations_ongoing(&self) -> bool {
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self.open_animation.is_some()
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|| self.resize_animation.is_some()
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|| self.move_x_animation.is_some()
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|| self.move_y_animation.is_some()
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}
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pub fn render_offset(&self) -> Point<i32, Logical> {
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let mut offset = Point::from((0., 0.));
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2024-04-19 12:44:24 +04:00
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if let Some(move_) = &self.move_x_animation {
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offset.x += f64::from(move_.from) * move_.anim.value();
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}
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if let Some(move_) = &self.move_y_animation {
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offset.y += f64::from(move_.from) * move_.anim.value();
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}
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offset.to_i32_round()
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}
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pub fn start_open_animation(&mut self) {
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self.open_animation = Some(Animation::new(
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0.,
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1.,
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0.,
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self.options.animations.window_open.0,
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));
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}
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2024-04-09 22:37:10 +04:00
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pub fn open_animation(&self) -> &Option<Animation> {
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&self.open_animation
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}
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2024-04-13 11:07:23 +04:00
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pub fn resize_animation(&self) -> Option<&Animation> {
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self.resize_animation.as_ref().map(|resize| &resize.anim)
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}
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2024-04-15 21:19:09 +04:00
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pub fn animate_move_from(&mut self, from: Point<i32, Logical>) {
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2024-04-19 12:44:24 +04:00
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self.animate_move_x_from(from.x);
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self.animate_move_y_from(from.y);
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}
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pub fn animate_move_x_from(&mut self, from: i32) {
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self.animate_move_x_from_with_config(from, self.options.animations.window_movement.0);
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}
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pub fn animate_move_x_from_with_config(&mut self, from: i32, config: niri_config::Animation) {
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let current_offset = self.render_offset().x;
|
|
|
|
|
|
|
|
|
|
// Preserve the previous config if ongoing.
|
|
|
|
|
let anim = self.move_x_animation.take().map(|move_| move_.anim);
|
|
|
|
|
let anim = anim
|
|
|
|
|
.map(|anim| anim.restarted(1., 0., 0.))
|
|
|
|
|
.unwrap_or_else(|| Animation::new(1., 0., 0., config));
|
|
|
|
|
|
|
|
|
|
self.move_x_animation = Some(MoveAnimation {
|
|
|
|
|
anim,
|
|
|
|
|
from: from + current_offset,
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pub fn animate_move_y_from(&mut self, from: i32) {
|
|
|
|
|
self.animate_move_y_from_with_config(from, self.options.animations.window_movement.0);
|
2024-04-15 21:19:09 +04:00
|
|
|
}
|
|
|
|
|
|
2024-04-19 12:44:24 +04:00
|
|
|
pub fn animate_move_y_from_with_config(&mut self, from: i32, config: niri_config::Animation) {
|
|
|
|
|
let current_offset = self.render_offset().y;
|
2024-04-13 11:07:23 +04:00
|
|
|
|
2024-04-18 00:30:12 +04:00
|
|
|
// Preserve the previous config if ongoing.
|
2024-04-19 12:44:24 +04:00
|
|
|
let anim = self.move_y_animation.take().map(|move_| move_.anim);
|
2024-04-18 00:30:12 +04:00
|
|
|
let anim = anim
|
|
|
|
|
.map(|anim| anim.restarted(1., 0., 0.))
|
|
|
|
|
.unwrap_or_else(|| Animation::new(1., 0., 0., config));
|
|
|
|
|
|
2024-04-19 12:44:24 +04:00
|
|
|
self.move_y_animation = Some(MoveAnimation {
|
2024-04-18 00:30:12 +04:00
|
|
|
anim,
|
2024-04-13 11:07:23 +04:00
|
|
|
from: from + current_offset,
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
|
2023-12-27 21:51:42 +04:00
|
|
|
pub fn window(&self) -> &W {
|
|
|
|
|
&self.window
|
|
|
|
|
}
|
|
|
|
|
|
2024-03-19 14:41:17 +04:00
|
|
|
pub fn window_mut(&mut self) -> &mut W {
|
|
|
|
|
&mut self.window
|
|
|
|
|
}
|
|
|
|
|
|
2023-12-27 21:51:42 +04:00
|
|
|
pub fn into_window(self) -> W {
|
|
|
|
|
self.window
|
|
|
|
|
}
|
|
|
|
|
|
2024-04-13 18:17:49 +04:00
|
|
|
pub fn is_fullscreen(&self) -> bool {
|
|
|
|
|
self.is_fullscreen
|
|
|
|
|
}
|
|
|
|
|
|
2023-12-27 21:51:42 +04:00
|
|
|
/// Returns `None` if the border is hidden and `Some(width)` if it should be shown.
|
|
|
|
|
fn effective_border_width(&self) -> Option<i32> {
|
|
|
|
|
if self.is_fullscreen {
|
|
|
|
|
return None;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if self.border.is_off() {
|
|
|
|
|
return None;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Some(self.border.width())
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// Returns the location of the window's visual geometry within this Tile.
|
2023-12-28 08:14:35 +04:00
|
|
|
pub fn window_loc(&self) -> Point<i32, Logical> {
|
2023-12-27 21:51:42 +04:00
|
|
|
let mut loc = Point::from((0, 0));
|
|
|
|
|
|
|
|
|
|
// In fullscreen, center the window in the given size.
|
|
|
|
|
if self.is_fullscreen {
|
|
|
|
|
let window_size = self.window.size();
|
|
|
|
|
let target_size = self.fullscreen_size;
|
|
|
|
|
|
|
|
|
|
// Windows aren't supposed to be larger than the fullscreen size, but in case we get
|
|
|
|
|
// one, leave it at the top-left as usual.
|
|
|
|
|
if window_size.w < target_size.w {
|
|
|
|
|
loc.x += (target_size.w - window_size.w) / 2;
|
|
|
|
|
}
|
|
|
|
|
if window_size.h < target_size.h {
|
|
|
|
|
loc.y += (target_size.h - window_size.h) / 2;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if let Some(width) = self.effective_border_width() {
|
|
|
|
|
loc += (width, width).into();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
loc
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pub fn tile_size(&self) -> Size<i32, Logical> {
|
|
|
|
|
let mut size = self.window.size();
|
|
|
|
|
|
|
|
|
|
if self.is_fullscreen {
|
|
|
|
|
// Normally we'd just return the fullscreen size here, but this makes things a bit
|
|
|
|
|
// nicer if a fullscreen window is bigger than the fullscreen size for some reason.
|
|
|
|
|
size.w = max(size.w, self.fullscreen_size.w);
|
|
|
|
|
size.h = max(size.h, self.fullscreen_size.h);
|
|
|
|
|
return size;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if let Some(width) = self.effective_border_width() {
|
2023-12-28 18:53:08 +04:00
|
|
|
size.w = size.w.saturating_add(width * 2);
|
|
|
|
|
size.h = size.h.saturating_add(width * 2);
|
2023-12-27 21:51:42 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
size
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pub fn window_size(&self) -> Size<i32, Logical> {
|
|
|
|
|
self.window.size()
|
|
|
|
|
}
|
|
|
|
|
|
2024-04-13 11:07:23 +04:00
|
|
|
fn animated_window_size(&self) -> Size<i32, Logical> {
|
|
|
|
|
let mut size = self.window.size();
|
|
|
|
|
|
|
|
|
|
if let Some(resize) = &self.resize_animation {
|
|
|
|
|
let val = resize.anim.value();
|
|
|
|
|
let size_from = resize.size_from;
|
|
|
|
|
|
|
|
|
|
size.w = (size_from.w as f64 + (size.w - size_from.w) as f64 * val).round() as i32;
|
2024-04-16 17:44:06 +04:00
|
|
|
size.w = max(1, size.w);
|
2024-04-13 11:07:23 +04:00
|
|
|
size.h = (size_from.h as f64 + (size.h - size_from.h) as f64 * val).round() as i32;
|
2024-04-16 17:44:06 +04:00
|
|
|
size.h = max(1, size.h);
|
2024-04-13 11:07:23 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
size
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn animated_tile_size(&self) -> Size<i32, Logical> {
|
|
|
|
|
let mut size = self.animated_window_size();
|
|
|
|
|
|
|
|
|
|
if self.is_fullscreen {
|
|
|
|
|
// Normally we'd just return the fullscreen size here, but this makes things a bit
|
|
|
|
|
// nicer if a fullscreen window is bigger than the fullscreen size for some reason.
|
|
|
|
|
size.w = max(size.w, self.fullscreen_size.w);
|
|
|
|
|
size.h = max(size.h, self.fullscreen_size.h);
|
|
|
|
|
return size;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if let Some(width) = self.effective_border_width() {
|
|
|
|
|
size.w = size.w.saturating_add(width * 2);
|
|
|
|
|
size.h = size.h.saturating_add(width * 2);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
size
|
|
|
|
|
}
|
|
|
|
|
|
2023-12-27 21:51:42 +04:00
|
|
|
pub fn buf_loc(&self) -> Point<i32, Logical> {
|
|
|
|
|
let mut loc = Point::from((0, 0));
|
|
|
|
|
loc += self.window_loc();
|
|
|
|
|
loc += self.window.buf_loc();
|
|
|
|
|
loc
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pub fn is_in_input_region(&self, mut point: Point<f64, Logical>) -> bool {
|
|
|
|
|
point -= self.window_loc().to_f64();
|
|
|
|
|
self.window.is_in_input_region(point)
|
|
|
|
|
}
|
|
|
|
|
|
2023-12-28 08:45:12 +04:00
|
|
|
pub fn is_in_activation_region(&self, point: Point<f64, Logical>) -> bool {
|
|
|
|
|
let activation_region = Rectangle::from_loc_and_size((0, 0), self.tile_size());
|
|
|
|
|
activation_region.to_f64().contains(point)
|
|
|
|
|
}
|
|
|
|
|
|
2024-04-13 11:07:23 +04:00
|
|
|
pub fn request_tile_size(&mut self, mut size: Size<i32, Logical>, animate: bool) {
|
2023-12-27 21:51:42 +04:00
|
|
|
// Can't go through effective_border_width() because we might be fullscreen.
|
|
|
|
|
if !self.border.is_off() {
|
|
|
|
|
let width = self.border.width();
|
|
|
|
|
size.w = max(1, size.w - width * 2);
|
|
|
|
|
size.h = max(1, size.h - width * 2);
|
|
|
|
|
}
|
|
|
|
|
|
2024-04-13 11:07:23 +04:00
|
|
|
self.window.request_size(size, animate);
|
2023-12-27 21:51:42 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pub fn tile_width_for_window_width(&self, size: i32) -> i32 {
|
|
|
|
|
if self.border.is_off() {
|
|
|
|
|
size
|
|
|
|
|
} else {
|
2023-12-28 18:53:08 +04:00
|
|
|
size.saturating_add(self.border.width() * 2)
|
2023-12-27 21:51:42 +04:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pub fn tile_height_for_window_height(&self, size: i32) -> i32 {
|
|
|
|
|
if self.border.is_off() {
|
|
|
|
|
size
|
|
|
|
|
} else {
|
2023-12-28 18:53:08 +04:00
|
|
|
size.saturating_add(self.border.width() * 2)
|
2023-12-27 21:51:42 +04:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pub fn window_height_for_tile_height(&self, size: i32) -> i32 {
|
|
|
|
|
if self.border.is_off() {
|
|
|
|
|
size
|
|
|
|
|
} else {
|
2023-12-29 11:38:01 +04:00
|
|
|
size.saturating_sub(self.border.width() * 2)
|
2023-12-27 21:51:42 +04:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pub fn request_fullscreen(&mut self, size: Size<i32, Logical>) {
|
|
|
|
|
self.fullscreen_backdrop.resize(size);
|
|
|
|
|
self.fullscreen_size = size;
|
|
|
|
|
self.window.request_fullscreen(size);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pub fn min_size(&self) -> Size<i32, Logical> {
|
|
|
|
|
let mut size = self.window.min_size();
|
|
|
|
|
|
|
|
|
|
if let Some(width) = self.effective_border_width() {
|
|
|
|
|
size.w = max(1, size.w);
|
|
|
|
|
size.h = max(1, size.h);
|
2023-12-28 18:53:08 +04:00
|
|
|
|
|
|
|
|
size.w = size.w.saturating_add(width * 2);
|
|
|
|
|
size.h = size.h.saturating_add(width * 2);
|
2023-12-27 21:51:42 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
size
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pub fn max_size(&self) -> Size<i32, Logical> {
|
|
|
|
|
let mut size = self.window.max_size();
|
|
|
|
|
|
|
|
|
|
if let Some(width) = self.effective_border_width() {
|
|
|
|
|
if size.w > 0 {
|
2023-12-28 18:53:08 +04:00
|
|
|
size.w = size.w.saturating_add(width * 2);
|
2023-12-27 21:51:42 +04:00
|
|
|
}
|
|
|
|
|
if size.h > 0 {
|
2023-12-28 18:53:08 +04:00
|
|
|
size.h = size.h.saturating_add(width * 2);
|
2023-12-27 21:51:42 +04:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
size
|
|
|
|
|
}
|
|
|
|
|
|
2024-03-19 18:22:25 +04:00
|
|
|
pub fn draw_border_with_background(&self) -> bool {
|
|
|
|
|
if self.effective_border_width().is_some() {
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
self.window
|
|
|
|
|
.rules()
|
|
|
|
|
.draw_border_with_background
|
|
|
|
|
.unwrap_or_else(|| !self.window.has_ssd())
|
2023-12-27 21:51:42 +04:00
|
|
|
}
|
|
|
|
|
|
2024-02-07 11:32:02 +04:00
|
|
|
fn render_inner<R: NiriRenderer>(
|
2023-12-27 21:51:42 +04:00
|
|
|
&self,
|
|
|
|
|
renderer: &mut R,
|
|
|
|
|
location: Point<i32, Logical>,
|
|
|
|
|
scale: Scale<f64>,
|
2024-02-21 21:27:44 +04:00
|
|
|
view_size: Size<i32, Logical>,
|
2024-02-06 19:47:36 +04:00
|
|
|
focus_ring: bool,
|
2024-03-24 09:03:59 +04:00
|
|
|
target: RenderTarget,
|
2024-02-05 14:05:08 +04:00
|
|
|
) -> impl Iterator<Item = TileRenderElement<R>> {
|
2024-03-24 08:30:26 +04:00
|
|
|
let alpha = if self.is_fullscreen {
|
|
|
|
|
1.
|
|
|
|
|
} else {
|
|
|
|
|
self.window.rules().opacity.unwrap_or(1.).clamp(0., 1.)
|
|
|
|
|
};
|
|
|
|
|
|
2024-04-13 11:07:23 +04:00
|
|
|
let window_loc = self.window_loc();
|
|
|
|
|
let window_size = self.window_size();
|
|
|
|
|
let animated_window_size = self.animated_window_size();
|
|
|
|
|
let window_render_loc = location + window_loc;
|
|
|
|
|
let area = Rectangle::from_loc_and_size(window_render_loc, animated_window_size);
|
|
|
|
|
|
|
|
|
|
let gles_renderer = renderer.as_gles_renderer();
|
|
|
|
|
|
2024-04-21 20:10:35 +04:00
|
|
|
// If we're resizing, try to render a shader, or a fallback.
|
|
|
|
|
let mut resize_shader = None;
|
|
|
|
|
let mut resize_fallback = None;
|
2024-04-13 11:07:23 +04:00
|
|
|
|
|
|
|
|
if let Some(resize) = &self.resize_animation {
|
2024-04-21 20:10:35 +04:00
|
|
|
if Shaders::get(gles_renderer).resize().is_some() {
|
2024-04-13 14:16:07 +04:00
|
|
|
if let Some(texture_from) = resize.snapshot.texture(gles_renderer, scale, target) {
|
2024-04-13 11:07:23 +04:00
|
|
|
let window_elements =
|
|
|
|
|
self.window
|
|
|
|
|
.render(gles_renderer, Point::from((0, 0)), scale, 1., target);
|
|
|
|
|
let current = render_to_encompassing_texture(
|
|
|
|
|
gles_renderer,
|
|
|
|
|
scale,
|
|
|
|
|
Transform::Normal,
|
|
|
|
|
Fourcc::Abgr8888,
|
|
|
|
|
&window_elements,
|
|
|
|
|
)
|
|
|
|
|
.map_err(|err| warn!("error rendering window to texture: {err:?}"))
|
|
|
|
|
.ok();
|
|
|
|
|
|
|
|
|
|
if let Some((texture_current, _sync_point, texture_current_geo)) = current {
|
2024-04-21 20:10:35 +04:00
|
|
|
let elem = ResizeRenderElement::new(
|
2024-04-13 11:07:23 +04:00
|
|
|
gles_renderer,
|
|
|
|
|
area,
|
|
|
|
|
scale,
|
|
|
|
|
texture_from.clone(),
|
|
|
|
|
resize.snapshot.size,
|
|
|
|
|
(texture_current, texture_current_geo),
|
|
|
|
|
window_size,
|
2024-04-21 20:10:35 +04:00
|
|
|
resize.anim.value() as f32,
|
2024-04-13 11:07:23 +04:00
|
|
|
resize.anim.clamped_value().clamp(0., 1.) as f32,
|
|
|
|
|
alpha,
|
|
|
|
|
)
|
2024-04-21 20:10:35 +04:00
|
|
|
.expect("we checked the resize shader above");
|
2024-04-13 11:07:23 +04:00
|
|
|
self.window
|
|
|
|
|
.set_offscreen_element_id(Some(elem.id().clone()));
|
2024-04-21 20:10:35 +04:00
|
|
|
resize_shader = Some(elem.into());
|
2024-04-13 11:07:23 +04:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2024-04-21 20:10:35 +04:00
|
|
|
if resize_shader.is_none() {
|
2024-04-13 11:07:23 +04:00
|
|
|
let fallback_buffer = SolidColorBuffer::new(area.size, [1., 0., 0., 1.]);
|
2024-04-21 20:10:35 +04:00
|
|
|
resize_fallback = Some(
|
2024-04-13 11:07:23 +04:00
|
|
|
SolidColorRenderElement::from_buffer(
|
|
|
|
|
&fallback_buffer,
|
|
|
|
|
area.loc.to_physical_precise_round(scale),
|
|
|
|
|
scale,
|
|
|
|
|
alpha,
|
|
|
|
|
Kind::Unspecified,
|
|
|
|
|
)
|
|
|
|
|
.into(),
|
|
|
|
|
);
|
|
|
|
|
self.window.set_offscreen_element_id(None);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// If we're not resizing, render the window itself.
|
|
|
|
|
let mut window = None;
|
2024-04-21 20:10:35 +04:00
|
|
|
if resize_shader.is_none() && resize_fallback.is_none() {
|
2024-04-13 11:07:23 +04:00
|
|
|
window = Some(
|
|
|
|
|
self.window
|
|
|
|
|
.render(renderer, window_render_loc, scale, alpha, target)
|
|
|
|
|
.into_iter()
|
|
|
|
|
.map(Into::into),
|
|
|
|
|
);
|
|
|
|
|
}
|
|
|
|
|
|
2024-04-21 20:10:35 +04:00
|
|
|
let rv = resize_shader
|
2024-02-05 07:58:33 +04:00
|
|
|
.into_iter()
|
2024-04-21 20:10:35 +04:00
|
|
|
.chain(resize_fallback)
|
2024-04-13 11:07:23 +04:00
|
|
|
.chain(window.into_iter().flatten());
|
2024-02-05 07:58:33 +04:00
|
|
|
|
2024-02-21 11:08:48 +04:00
|
|
|
let elem = self.effective_border_width().map(|width| {
|
|
|
|
|
self.border
|
2024-02-21 21:27:44 +04:00
|
|
|
.render(
|
|
|
|
|
renderer,
|
|
|
|
|
location + Point::from((width, width)),
|
|
|
|
|
scale,
|
|
|
|
|
view_size,
|
|
|
|
|
)
|
2024-02-21 11:08:48 +04:00
|
|
|
.map(Into::into)
|
2024-02-05 07:58:33 +04:00
|
|
|
});
|
|
|
|
|
let rv = rv.chain(elem.into_iter().flatten());
|
|
|
|
|
|
2024-02-21 21:27:44 +04:00
|
|
|
let elem = focus_ring.then(|| {
|
|
|
|
|
self.focus_ring
|
|
|
|
|
.render(renderer, location, scale, view_size)
|
|
|
|
|
.map(Into::into)
|
|
|
|
|
});
|
2024-02-06 19:47:36 +04:00
|
|
|
let rv = rv.chain(elem.into_iter().flatten());
|
|
|
|
|
|
2024-02-05 07:58:33 +04:00
|
|
|
let elem = self.is_fullscreen.then(|| {
|
2024-02-21 11:08:48 +04:00
|
|
|
SolidColorRenderElement::from_buffer(
|
2023-12-27 21:51:42 +04:00
|
|
|
&self.fullscreen_backdrop,
|
|
|
|
|
location.to_physical_precise_round(scale),
|
|
|
|
|
scale,
|
|
|
|
|
1.,
|
|
|
|
|
Kind::Unspecified,
|
2024-02-21 11:08:48 +04:00
|
|
|
)
|
|
|
|
|
.into()
|
2024-02-05 07:58:33 +04:00
|
|
|
});
|
|
|
|
|
rv.chain(elem)
|
2023-12-27 21:51:42 +04:00
|
|
|
}
|
2024-02-07 11:32:02 +04:00
|
|
|
|
|
|
|
|
pub fn render<R: NiriRenderer>(
|
|
|
|
|
&self,
|
|
|
|
|
renderer: &mut R,
|
|
|
|
|
location: Point<i32, Logical>,
|
|
|
|
|
scale: Scale<f64>,
|
2024-02-21 21:27:44 +04:00
|
|
|
view_size: Size<i32, Logical>,
|
2024-02-07 11:32:02 +04:00
|
|
|
focus_ring: bool,
|
2024-03-24 09:03:59 +04:00
|
|
|
target: RenderTarget,
|
2024-02-07 11:32:02 +04:00
|
|
|
) -> impl Iterator<Item = TileRenderElement<R>> {
|
|
|
|
|
if let Some(anim) = &self.open_animation {
|
|
|
|
|
let renderer = renderer.as_gles_renderer();
|
2024-03-24 09:03:59 +04:00
|
|
|
let elements =
|
|
|
|
|
self.render_inner(renderer, location, scale, view_size, focus_ring, target);
|
2024-02-07 11:32:02 +04:00
|
|
|
let elements = elements.collect::<Vec<TileRenderElement<_>>>();
|
|
|
|
|
|
|
|
|
|
let elem = OffscreenRenderElement::new(
|
|
|
|
|
renderer,
|
|
|
|
|
scale.x as i32,
|
|
|
|
|
&elements,
|
2024-04-10 11:28:49 +04:00
|
|
|
anim.clamped_value().clamp(0., 1.) as f32,
|
2024-02-07 11:32:02 +04:00
|
|
|
);
|
|
|
|
|
self.window()
|
|
|
|
|
.set_offscreen_element_id(Some(elem.id().clone()));
|
|
|
|
|
|
|
|
|
|
let mut center = location;
|
|
|
|
|
center.x += self.tile_size().w / 2;
|
|
|
|
|
center.y += self.tile_size().h / 2;
|
|
|
|
|
|
|
|
|
|
Some(TileRenderElement::Offscreen(
|
|
|
|
|
RescaleRenderElement::from_element(
|
|
|
|
|
elem,
|
|
|
|
|
center.to_physical_precise_round(scale),
|
2024-03-05 10:33:25 +04:00
|
|
|
(anim.value() / 2. + 0.5).max(0.),
|
2024-02-07 11:32:02 +04:00
|
|
|
),
|
|
|
|
|
))
|
|
|
|
|
.into_iter()
|
|
|
|
|
.chain(None.into_iter().flatten())
|
|
|
|
|
} else {
|
|
|
|
|
self.window().set_offscreen_element_id(None);
|
|
|
|
|
|
2024-03-24 09:03:59 +04:00
|
|
|
let elements =
|
|
|
|
|
self.render_inner(renderer, location, scale, view_size, focus_ring, target);
|
2024-02-07 11:32:02 +04:00
|
|
|
None.into_iter().chain(Some(elements).into_iter().flatten())
|
|
|
|
|
}
|
|
|
|
|
}
|
2024-04-09 22:37:10 +04:00
|
|
|
|
2024-04-10 09:26:56 +04:00
|
|
|
fn render_snapshot<E, C>(
|
2024-04-09 22:37:10 +04:00
|
|
|
&self,
|
|
|
|
|
renderer: &mut GlesRenderer,
|
|
|
|
|
scale: Scale<f64>,
|
|
|
|
|
view_size: Size<i32, Logical>,
|
2024-04-10 08:53:35 +04:00
|
|
|
contents: Vec<C>,
|
|
|
|
|
) -> Vec<TileSnapshotRenderElement>
|
|
|
|
|
where
|
2024-04-13 11:07:23 +04:00
|
|
|
E: Into<TileSnapshotContentsRenderElement>,
|
2024-04-10 09:26:56 +04:00
|
|
|
C: ToRenderElement<RenderElement = E>,
|
2024-04-10 08:53:35 +04:00
|
|
|
{
|
|
|
|
|
let alpha = if self.is_fullscreen {
|
|
|
|
|
1.
|
|
|
|
|
} else {
|
|
|
|
|
self.window.rules().opacity.unwrap_or(1.).clamp(0., 1.)
|
|
|
|
|
};
|
2024-04-09 22:37:10 +04:00
|
|
|
|
2024-04-13 11:07:23 +04:00
|
|
|
let window_size = self.window_size();
|
|
|
|
|
let animated_window_size = self.animated_window_size();
|
|
|
|
|
let animated_scale = animated_window_size.to_f64() / window_size.to_f64();
|
|
|
|
|
|
2024-04-10 08:53:35 +04:00
|
|
|
let mut rv = vec![];
|
2024-04-09 22:37:10 +04:00
|
|
|
|
2024-04-10 08:53:35 +04:00
|
|
|
for baked in contents {
|
|
|
|
|
let elem = baked.to_render_element(self.window_loc(), scale, alpha, Kind::Unspecified);
|
2024-04-13 11:07:23 +04:00
|
|
|
let elem: TileSnapshotContentsRenderElement = elem.into();
|
|
|
|
|
|
|
|
|
|
let origin = self.window_loc().to_physical_precise_round(scale);
|
|
|
|
|
let elem = RescaleRenderElement::from_element(elem, origin, animated_scale);
|
2024-04-10 08:53:35 +04:00
|
|
|
rv.push(elem.into());
|
|
|
|
|
}
|
2024-04-09 22:37:10 +04:00
|
|
|
|
2024-04-10 08:53:35 +04:00
|
|
|
if let Some(width) = self.effective_border_width() {
|
|
|
|
|
rv.extend(
|
|
|
|
|
self.border
|
|
|
|
|
.render(renderer, Point::from((width, width)), scale, view_size)
|
|
|
|
|
.map(Into::into),
|
|
|
|
|
);
|
|
|
|
|
}
|
2024-04-09 22:37:10 +04:00
|
|
|
|
2024-04-10 08:53:35 +04:00
|
|
|
if self.is_fullscreen {
|
|
|
|
|
let elem = SolidColorRenderElement::from_buffer(
|
|
|
|
|
&self.fullscreen_backdrop,
|
|
|
|
|
Point::from((0, 0)),
|
|
|
|
|
scale,
|
|
|
|
|
1.,
|
|
|
|
|
Kind::Unspecified,
|
|
|
|
|
);
|
|
|
|
|
rv.push(elem.into());
|
|
|
|
|
}
|
2024-04-09 22:37:10 +04:00
|
|
|
|
2024-04-10 08:53:35 +04:00
|
|
|
rv
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pub fn take_snapshot_for_close_anim(
|
|
|
|
|
&self,
|
|
|
|
|
renderer: &mut GlesRenderer,
|
|
|
|
|
scale: Scale<f64>,
|
|
|
|
|
view_size: Size<i32, Logical>,
|
2024-04-13 14:16:07 +04:00
|
|
|
) -> Option<RenderSnapshot<TileSnapshotRenderElement, TileSnapshotRenderElement>> {
|
|
|
|
|
let snapshot = self.window.take_unmap_snapshot()?;
|
2024-04-09 22:37:10 +04:00
|
|
|
|
2024-04-13 14:16:07 +04:00
|
|
|
Some(RenderSnapshot {
|
2024-04-10 08:53:35 +04:00
|
|
|
contents: self.render_snapshot(renderer, scale, view_size, snapshot.contents),
|
|
|
|
|
blocked_out_contents: self.render_snapshot(
|
|
|
|
|
renderer,
|
|
|
|
|
scale,
|
|
|
|
|
view_size,
|
|
|
|
|
snapshot.blocked_out_contents,
|
|
|
|
|
),
|
2024-04-09 22:37:10 +04:00
|
|
|
block_out_from: snapshot.block_out_from,
|
2024-04-13 18:05:56 +04:00
|
|
|
size: self.animated_tile_size(),
|
2024-04-13 14:16:07 +04:00
|
|
|
texture: Default::default(),
|
|
|
|
|
blocked_out_texture: Default::default(),
|
|
|
|
|
})
|
2024-04-13 11:07:23 +04:00
|
|
|
}
|
|
|
|
|
}
|