Commit Graph

1221 Commits

Author SHA1 Message Date
Ivan Molodetskikh 28a8a9ace2 Register deadline timer for closing transaction 2024-08-23 19:09:18 +03:00
Ivan Molodetskikh c8839f7658 Implement window close transaction
Mainly visible with disabled animations.
2024-08-23 15:41:06 +03:00
Ivan Molodetskikh dfe3580607 animation: Use saturating_sub in value() 2024-08-23 15:39:57 +03:00
Ivan Molodetskikh 1c02552e92 animation: Make restarted() take by-ref 2024-08-23 15:39:45 +03:00
Ivan Molodetskikh ff7cbb97df Fix screen transition across scale/transform changes 2024-08-23 12:54:07 +03:00
Ivan Molodetskikh 09f3d3fb12 Extract Niri::update_render_elements() 2024-08-23 12:54:07 +03:00
Ivan Molodetskikh 63defc25d2 Fix Clippy warnings 2024-08-23 12:21:47 +03:00
Ivan Molodetskikh db39fc95f4 pw_utils: Re-create damage tracker on scale change 2024-08-23 11:14:24 +03:00
Ivan Molodetskikh 471dc714aa Add damage check to PW screencasts
Avoids unnecessary frames.
2024-08-23 11:02:34 +03:00
Ivan Molodetskikh fef665df73 tty: Wait for sync on needs_sync()
How did I never add this back?
2024-08-23 09:26:42 +03:00
Ivan Molodetskikh 7bfdf87bf0 Implement resize transactions 2024-08-22 15:19:11 +03:00
Ivan Molodetskikh cf357d7058 Implement window resize throttling 2024-08-22 14:40:40 +03:00
Ivan Molodetskikh 618fa08aa5 Update Smithay (apply state in post commit) 2024-08-22 14:15:04 +03:00
Ivan Molodetskikh a40e7b4470 Handle dmabuf blocker separately in toplevel pre-commit
Will be needed for transactions.
2024-08-22 13:13:28 +03:00
Michael Yang f1894f6f9a feature: add on-demand vrr (#586)
* feature: add on-demand vrr

* Don't require connector::Info in try_to_set_vrr

* Improve VRR help message

* Rename connector_handle => connector

* Fix tracy span name

* Move on demand vrr flag set higher

* wiki: Mention on-demand VRR

---------

Co-authored-by: Ivan Molodetskikh <yalterz@gmail.com>
2024-08-22 11:58:07 +03:00
Ivan Molodetskikh dfc2d452c5 layout: Do not recompute total_weight every iteration 2024-08-15 11:46:13 +03:00
Ivan Molodetskikh 66f23c3980 layout: Implement weighted height distribution
The intention is to make columns add up to the working area height most
of the time, while still preserving the ability to have one fixed-height
window.

Automatic heights are now distributed according to their weight, rather
than evenly. This is similar to flex-grow in CSS or fraction in Typst.

Resizing one window in a column still makes that window fixed, however
it changes all other windows to automatic height, computing their
weights in such a way as to preserve their apparent heights.
2024-08-15 10:50:38 +03:00
Ivan Molodetskikh 7a6ab31ad7 layout: Pre-subtract gaps during height distribution
Same result, but code a bit clearer.
2024-08-15 10:46:39 +03:00
Ivan Molodetskikh 883763c172 Implement stub mutter-x11-interop
Allows xdp-gnome dialogs to work with X11 clients.

Fixes https://github.com/YaLTeR/niri/issues/594
2024-08-13 09:15:57 +03:00
Michael Yang 22cb657ef1 fix: change precision to highp 2024-08-08 15:06:23 +03:00
Ivan Molodetskikh bb15d1e850 screencopy: Change integer to fractional scale
That *was* wrong after all.
2024-08-08 13:54:28 +03:00
Ivan Molodetskikh 47680e43c5 screencopy: Wait for SyncPoint before submitting 2024-08-08 13:32:37 +03:00
Ivan Molodetskikh 0f1e44aac6 screencopy: Fix transformed damage calculation 2024-08-08 13:32:37 +03:00
Ivan Molodetskikh 66aae91bca screencopy: Clarify the use of integer scale 2024-08-08 13:32:37 +03:00
Ivan Molodetskikh 07bd76e219 screencopy: Use monotonic time
This way it matches up with presentation-time.
2024-08-08 13:32:37 +03:00
Michael Yang b6a7b3e9e4 feat: update screencopy to version 3 2024-08-08 13:32:37 +03:00
Ivan Molodetskikh 8ff90c4fc2 Implement PipeWire DMA-BUF modifier negotiation 2024-08-06 18:01:52 +03:00
Jeff Peeler 9728dbeeac add mod3 key binding support (#565)
* add support for iso_level5_shift modifier

* update Cargo.lock

bumps smithay to de94e8f59e202b605c35dfe1fef1857bad427e8c
2024-07-31 15:00:35 +00:00
Ivan Molodetskikh af904d23ac tty: Add check for vblank on idle 2024-07-27 13:43:27 +03:00
Ivan Molodetskikh c506fecc87 Upgrade dependencies 2024-07-27 09:28:40 +03:00
Ivan Molodetskikh d777810911 pw: Don't require LINEAR buffer
It's not needed and apparently doesn't work on NVIDIA together with the
rendering flag.
2024-07-26 16:06:33 +03:00
Anant Sharma 689338f059 Add background color option for output 2024-07-26 11:51:29 +03:00
Ivan Molodetskikh b454fd5d9e Add negative struts to tests 2024-07-22 13:12:42 +03:00
Ivan Molodetskikh 3ace97660f Implement gradient color interpolation option (#548)
* Added the better color averaging code (tested & functional)

* rustfmt

* Make Color f32 0..1, clarify premul/unpremul

* Fix imports and test name

* Premultiply gradient colors matching CSS

* Fix indentation

* fixup

* Add gradient image

---------

Co-authored-by: K's Thinkpad <K.T.Kraft@protonmail.com>
2024-07-16 07:22:03 +00:00
Ivan Molodetskikh 0824737757 border: Fix reversed gradient at angle = 90 2024-07-13 19:02:04 +03:00
Ivan Molodetskikh 2e906fc5fa Add middle-emulation libinput flag 2024-07-13 07:34:22 +03:00
Winter a283c34dbb Add move-column-{left/right}-or-to-monitor-{left/right} (#528)
* feature added, move-column-left-or-monitor-left and move-column-right-or-monitor-right

* fixed stupid mistake

* yalter's fixes

* fixed names

* fixed a stupid mistake

---------

Co-authored-by: Ivan Molodetskikh <yalterz@gmail.com>
2024-07-10 04:52:48 +00:00
Ivan Molodetskikh f9fe86ee3e Restore VRR on TTY switch 2024-07-09 14:25:02 +04:00
Ivan Molodetskikh 2e67152941 Fix view offset anim restart on switching focus 2024-07-09 09:50:46 +04:00
Ivan Molodetskikh 22bfec7259 Add tolerance to view offset anim restart check
It was getting tripped by tiny differences.
2024-07-09 09:43:43 +04:00
Ivan Molodetskikh 4513663084 screenshot-ui: Animate opening 2024-07-08 11:24:08 +04:00
Ivan Molodetskikh 092cf6cfaf solid_color: Fix alpha handling
It wasn't getting redrawn on alpha changes.
2024-07-08 11:11:06 +04:00
Ivan Molodetskikh 236f96e676 screenshot-ui: Add a help panel 2024-07-08 10:54:21 +04:00
Ivan Molodetskikh 887ca971ab Use is_alive() 2024-07-08 10:06:06 +04:00
Ivan Molodetskikh 4cc195b681 screenshot-ui: Pre-compute PrimaryGpuTexture 2024-07-08 10:04:43 +04:00
Christian Meissl 570bf1cb3c bump smithay 2024-07-08 08:30:00 +03:00
Ivan Molodetskikh 6ec9c72539 Clear pointer grab upon opening the screenshot UI
Gets rid of DND surfaces.
2024-07-07 09:54:19 +04:00
Ivan Molodetskikh 1a1086206c Extract capture_screenshots() 2024-07-07 09:48:19 +04:00
Ivan Molodetskikh f2766b103d Implement toggling pointer for the screenshot UI 2024-07-07 09:23:59 +04:00
Ivan Molodetskikh 62c9d44b04 screenshot-ui: Fix last selection preservation
Another missed thing from the fractional scale refactor...
2024-07-07 09:22:39 +04:00