mirror of
https://github.com/niri-wm/niri.git
synced 2026-06-22 02:01:55 +07:00
pointer input for layer surface
This commit is contained in:
committed by
Ivan Molodetskikh
parent
ee8404b9a9
commit
e7857efbd2
+38
-13
@@ -939,10 +939,9 @@ impl Niri {
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pos: Point<f64, Logical>,
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) -> Option<PointerFocus> {
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let (output, pos_within_output) = self.output_under(pos)?;
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let output = output.clone();
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if self.is_locked() {
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let state = self.output_state.get(&output)?;
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let state = self.output_state.get(output)?;
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let surface = state.lock_surface.as_ref()?;
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// We put lock surfaces at (0, 0).
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let point = pos_within_output;
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@@ -953,7 +952,7 @@ impl Niri {
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WindowSurfaceType::ALL,
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)?;
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return Some(PointerFocus {
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output,
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output: output.clone(),
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surface: (surface, point),
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});
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}
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@@ -962,20 +961,46 @@ impl Niri {
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return None;
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}
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let (window, win_pos_within_output) =
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self.layout.window_under(&output, pos_within_output)?;
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let layers = layer_map_for_output(output);
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let layer_surface = |first: Layer, second: Layer| {
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layers
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.layer_under(first, pos_within_output)
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.or_else(|| layers.layer_under(second, pos_within_output))
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.and_then(|layer| {
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let layer_pos_within_output = layers.layer_geometry(layer).unwrap().loc;
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layer
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.surface_under(
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pos_within_output - layer_pos_within_output.to_f64(),
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WindowSurfaceType::ALL,
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)
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.map(|(surface, pos_within_layer)| {
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(surface, pos_within_layer + layer_pos_within_output)
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})
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})
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};
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let (surface, surface_pos_within_output) = window
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.surface_under(
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pos_within_output - win_pos_within_output.to_f64(),
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WindowSurfaceType::ALL,
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)
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.map(|(s, pos_within_window)| (s, pos_within_window + win_pos_within_output))?;
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let output_pos_in_global_space = self.global_space.output_geometry(&output).unwrap().loc;
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let (surface, surface_pos_within_output) = layer_surface(Layer::Overlay, Layer::Top)
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.or_else(|| {
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self.layout
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.window_under(output, pos_within_output)
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.and_then(|(window, win_pos_within_output)| {
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window
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.surface_under(
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pos_within_output - win_pos_within_output.to_f64(),
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WindowSurfaceType::ALL,
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)
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.map(|(s, pos_within_window)| {
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(s, pos_within_window + win_pos_within_output)
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})
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})
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})
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.or_else(|| layer_surface(Layer::Bottom, Layer::Background))?;
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let output_pos_in_global_space = self.global_space.output_geometry(output).unwrap().loc;
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let surface_loc_in_global_space = surface_pos_within_output + output_pos_in_global_space;
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Some(PointerFocus {
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output,
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output: output.clone(),
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surface: (surface, surface_loc_in_global_space),
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})
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}
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