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adjust horizontal view movement gestures snap points for center-focused-column "on-overflow" (#1052)
* Adjust snap points for center-focused-column "on-overflow" * fix outer gaps not being accounted for in is_overflowing
This commit is contained in:
+70
-20
@@ -2536,42 +2536,85 @@ impl<W: LayoutElement> ScrollingSpace<W> {
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col_x += col_w + self.options.gaps;
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}
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} else {
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let center_on_overflow = matches!(
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self.options.center_focused_column,
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CenterFocusedColumn::OnOverflow
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);
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let view_width = self.view_size.w;
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let working_area_width = self.working_area.size.w;
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let gaps = self.options.gaps;
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let snap_points = |col_x, col: &Column<W>| {
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let col_w = col.width();
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let snap_points =
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|col_x, col: &Column<W>, prev_col_w: Option<f64>, next_col_w: Option<f64>| {
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let col_w = col.width();
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// Normal columns align with the working area, but fullscreen columns align with the
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// view size.
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if col.is_fullscreen {
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let left = col_x;
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let right = col_x + col_w;
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(left, right)
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} else {
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// Logic from compute_new_view_offset.
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let padding = ((working_area_width - col_w) / 2.).clamp(0., gaps);
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let left = col_x - padding - left_strut;
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let right = col_x + col_w + padding + right_strut;
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(left, right)
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}
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};
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// Normal columns align with the working area, but fullscreen columns align with
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// the view size.
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if col.is_fullscreen {
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let left = col_x;
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let right = col_x + col_w;
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(left, right)
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} else {
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// Logic from compute_new_view_offset.
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let padding = ((working_area_width - col_w) / 2.).clamp(0., gaps);
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let center = if self.working_area.size.w <= col_w {
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col_x - left_strut
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} else {
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col_x - (self.working_area.size.w - col_w) / 2. - left_strut
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};
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let is_overflowing = |adj_col_w: Option<f64>| {
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center_on_overflow
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&& adj_col_w
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.filter(|adj_col_w| {
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center_on_overflow
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&& adj_col_w + 3.0 * gaps + col_w > working_area_width
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})
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.is_some()
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};
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let left = if is_overflowing(next_col_w) {
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center
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} else {
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col_x - padding - left_strut
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};
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let right = if is_overflowing(prev_col_w) {
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center + view_width
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} else {
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col_x + col_w + padding + right_strut
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};
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(left, right)
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}
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};
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// Prevent the gesture from snapping further than the first/last column, as this is
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// generally undesired.
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//
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// It's ok if leftmost_snap is > rightmost_snap (this happens if the columns on a
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// workspace total up to less than the workspace width).
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let leftmost_snap = snap_points(0., &self.columns[0]).0;
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let leftmost_snap = snap_points(
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0.,
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&self.columns[0],
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None,
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self.columns.get(1).map(|c| c.width()),
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)
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.0;
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let last_col_idx = self.columns.len() - 1;
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let last_col_x = self
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.columns
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.iter()
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.take(last_col_idx)
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.fold(0., |col_x, col| col_x + col.width() + gaps);
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let rightmost_snap =
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snap_points(last_col_x, &self.columns[last_col_idx]).1 - view_width;
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let rightmost_snap = snap_points(
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last_col_x,
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&self.columns[last_col_idx],
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last_col_idx
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.checked_sub(1)
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.and_then(|idx| self.columns.get(idx).map(|c| c.width())),
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None,
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)
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.1 - view_width;
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snapping_points.push(Snap {
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view_pos: leftmost_snap,
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@@ -2601,7 +2644,14 @@ impl<W: LayoutElement> ScrollingSpace<W> {
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let mut col_x = 0.;
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for (col_idx, col) in self.columns.iter().enumerate() {
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let (left, right) = snap_points(col_x, col);
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let (left, right) = snap_points(
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col_x,
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col,
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col_idx
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.checked_sub(1)
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.and_then(|idx| self.columns.get(idx).map(|c| c.width())),
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self.columns.get(col_idx + 1).map(|c| c.width()),
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);
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push(col_idx, left, right);
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col_x += col.width() + gaps;
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