layout/scrolling: Remove now-redundant animate arg

This commit is contained in:
Ivan Molodetskikh
2025-09-12 09:12:40 +03:00
parent a0d002c318
commit 919dcbe774
+4 -6
View File
@@ -857,7 +857,6 @@ impl<W: LayoutElement> ScrollingSpace<W> {
self.scale,
width,
is_full_width,
true,
);
self.add_column(col_idx, column, activate, anim_config);
@@ -876,7 +875,7 @@ impl<W: LayoutElement> ScrollingSpace<W> {
let tile_idx = tile_idx.unwrap_or(target_column.tiles.len());
let mut prev_active_tile_idx = target_column.active_tile_idx;
target_column.add_tile_at(tile_idx, tile, true);
target_column.add_tile_at(tile_idx, tile);
self.data[col_idx].update(target_column);
if tile_idx <= prev_active_tile_idx {
@@ -3795,7 +3794,6 @@ impl<W: LayoutElement> Column<W> {
scale: f64,
width: ColumnWidth,
is_full_width: bool,
animate_resize: bool,
) -> Self {
let options = tile.options.clone();
@@ -3825,7 +3823,7 @@ impl<W: LayoutElement> Column<W> {
let is_pending_fullscreen = tile.window().is_pending_fullscreen();
rv.add_tile_at(0, tile, animate_resize);
rv.add_tile_at(0, tile);
if is_pending_fullscreen {
rv.set_fullscreen(true);
@@ -4088,7 +4086,7 @@ impl<W: LayoutElement> Column<W> {
self.activate_idx(idx);
}
fn add_tile_at(&mut self, idx: usize, mut tile: Tile<W>, animate: bool) {
fn add_tile_at(&mut self, idx: usize, mut tile: Tile<W>) {
tile.update_config(self.view_size, self.scale, self.options.clone());
// Inserting a tile pushes down all tiles below it, but also in always-centering mode it
@@ -4103,7 +4101,7 @@ impl<W: LayoutElement> Column<W> {
self.data
.insert(idx, TileData::new(&tile, WindowHeight::auto_1()));
self.tiles.insert(idx, tile);
self.update_tile_sizes(animate);
self.update_tile_sizes(true);
// Animate tiles according to the offset changes.
prev_offsets.insert(idx, Point::default());