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ipc: Write some more docs
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//! Types for communicating with niri via IPC.
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//!
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//! After connecting to the niri socket, you can send a single [`Request`] and receive a single
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//! [`Reply`], which is a `Result` wrapping a [`Response`]. If you requested an event stream, you
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//! can keep reading [`Event`]s from the socket after the response.
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//!
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//! You can use the [`socket::Socket`] helper if you're fine with blocking communication. However,
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//! it is a fairly simple helper, so if you need async, or if you're using a different language,
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//! you are encouraged to communicate with the socket manually.
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//!
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//! 1. Read the socket filesystem path from [`socket::SOCKET_PATH_ENV`] (`$NIRI_SOCKET`).
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//! 2. Connect to the socket and write a JSON-formatted [`Request`] on a single line. You can follow
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//! up with a line break and a flush, or just flush and shutdown the write end of the socket.
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//! 3. Niri will respond with a single line JSON-formatted [`Reply`].
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//! 4. If you requested an event stream, niri will keep responding with JSON-formatted [`Event`]s,
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//! on a single line each.
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//!
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//! ## Backwards compatibility
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//!
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//! This crate follows the niri version. It is **not** API-stable in terms of the Rust semver. In
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//! particular, expect new struct fields and enum variants to be added in patch version bumps.
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#![warn(missing_docs)]
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use std::collections::HashMap;
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@@ -1,4 +1,10 @@
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//! Helpers for keeping track of the event stream state.
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//!
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//! 1. Create an [`EventStreamState`] using `Default::default()`, or any individual state part if
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//! you only care about part of the state.
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//! 2. Connect to the niri socket and request an event stream.
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//! 3. Pass every [`Event`] to [`EventStreamStatePart::apply`] on your state.
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//! 4. Read the fields of the state as needed.
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use std::collections::hash_map::Entry;
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use std::collections::HashMap;
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