floating: Don't use fullscreen size as floating size

This commit is contained in:
Ivan Molodetskikh
2024-12-23 20:31:03 +03:00
parent 96e493d8b1
commit 5488aaf69f
23 changed files with 135 additions and 45 deletions
+9 -6
View File
@@ -375,8 +375,9 @@ impl<W: LayoutElement> FloatingSpace<W> {
floating_size.unwrap_or_default()
} else {
// If the window wasn't fullscreen without a floating size (e.g. it was tiled before),
// ask for the current size.
floating_size.unwrap_or_else(|| win.expected_size())
// ask for the current size. If the current size is unknown (the window was only ever
// fullscreen until now), fall back to (0, 0).
floating_size.unwrap_or_else(|| win.expected_size().unwrap_or_default())
};
// Make sure fixed-size through window rules keeps working.
let min_size = win.min_size();
@@ -482,8 +483,10 @@ impl<W: LayoutElement> FloatingSpace<W> {
}
}
// Store the floating size.
tile.set_floating_window_size(tile.window().expected_size());
// Store the floating size if we have one.
if let Some(size) = tile.window().expected_size() {
tile.set_floating_window_size(size);
}
let width = ColumnWidth::Fixed(tile.window_size().w);
RemovedTile {
@@ -600,7 +603,7 @@ impl<W: LayoutElement> FloatingSpace<W> {
win_width = ensure_min_max_size(win_width, min_size.w, max_size.w);
win_width = max(1, win_width);
let win_height = win.expected_size().h;
let win_height = win.expected_size().unwrap_or_default().h;
let win_height = ensure_min_max_size(win_height, min_size.h, max_size.h);
let win_size = Size::from((win_width, win_height));
@@ -626,7 +629,7 @@ impl<W: LayoutElement> FloatingSpace<W> {
win_height = ensure_min_max_size(win_height, min_size.h, max_size.h);
win_height = max(1, win_height);
let win_width = win.expected_size().w;
let win_width = win.expected_size().unwrap_or_default().w;
let win_width = ensure_min_max_size(win_width, min_size.w, max_size.w);
let win_size = Size::from((win_width, win_height));
+14 -6
View File
@@ -197,7 +197,7 @@ pub trait LayoutElement {
/// Size previously requested through [`LayoutElement::request_size()`].
fn requested_size(&self) -> Option<Size<i32, Logical>>;
/// Size that we expect this window has or will shortly have.
/// Non-fullscreen size that we expect this window has or will shortly have.
///
/// This can be different from [`requested_size()`](LayoutElement::requested_size()). For
/// example, for floating windows this will generally return the current window size, rather
@@ -205,10 +205,15 @@ pub trait LayoutElement {
/// size freely. But not always: if we just requested a floating window to resize and it hasn't
/// responded to it yet, this will return the newly requested size.
///
/// This function should never return a 0 size component.
/// This function should never return a 0 size component. `None` means there's no known
/// expected size (for example, the window is fullscreen).
///
/// The default impl is for testing only, it will not preserve the window's own size changes.
fn expected_size(&self) -> Size<i32, Logical> {
fn expected_size(&self) -> Option<Size<i32, Logical>> {
if self.is_fullscreen() {
return None;
}
let mut requested = self.requested_size().unwrap_or_default();
let current = self.size();
if requested.w == 0 {
@@ -217,7 +222,7 @@ pub trait LayoutElement {
if requested.h == 0 {
requested.h = current.h;
}
requested
Some(requested)
}
fn is_child_of(&self, parent: &Self) -> bool;
@@ -2722,7 +2727,8 @@ impl<W: LayoutElement> Layout<W> {
if move_.is_floating {
let floating_size = move_.tile.floating_window_size();
let win = move_.tile.window_mut();
let mut size = floating_size.unwrap_or_else(|| win.expected_size());
let mut size =
floating_size.unwrap_or_else(|| win.expected_size().unwrap_or_default());
// Make sure fixed-size through window rules keeps working.
let min_size = win.min_size();
let max_size = win.max_size();
@@ -3479,7 +3485,9 @@ impl<W: LayoutElement> Layout<W> {
// Set the floating size so it takes into account any window resizing that
// took place during the move.
let mut tile = move_.tile;
tile.set_floating_window_size(tile.window().expected_size());
if let Some(size) = tile.window().expected_size() {
tile.set_floating_window_size(size);
}
mon.add_floating_tile(ws_idx, tile, Some(pos), true);
}
+60
View File
@@ -725,3 +725,63 @@ fn interactive_move_restores_floating_size_when_set_to_floating() {
@""
);
}
#[test]
fn floating_doesnt_store_fullscreen_size() {
let mut f = Fixture::new();
f.add_output(1, (1920, 1080));
f.add_output(2, (1280, 720));
// Open a window fullscreen.
let id = f.add_client();
let window = f.client(id).create_window();
let surface = window.surface.clone();
window.set_fullscreen(None);
window.commit();
f.roundtrip(id);
let window = f.client(id).window(&surface);
window.attach_new_buffer();
window.set_size(1920, 1080);
window.ack_last_and_commit();
f.double_roundtrip(id);
let _ = f.client(id).window(&surface).recent_configures();
// Make it floating.
f.niri().layout.toggle_window_floating(None);
f.double_roundtrip(id);
// This should request 0 × 0 to unfullscreen.
assert_snapshot!(
f.client(id).window(&surface).format_recent_configures(),
@"size: 0 × 0, bounds: 1920 × 1080, states: [Activated]"
);
// Without committing, make it tiling again. We never committed while floating, so there's no
// floating size to remember.
f.niri().layout.toggle_window_floating(None);
f.double_roundtrip(id);
// This should request the tiled size.
assert_snapshot!(
f.client(id).window(&surface).format_recent_configures(),
@"size: 1920 × 1048, bounds: 1888 × 1048, states: [Activated]"
);
// Commit in response.
let window = f.client(id).window(&surface);
window.set_size(100, 100);
window.ack_last_and_commit();
f.roundtrip(id);
// Make the window floating again.
f.niri().layout.toggle_window_floating(None);
f.double_roundtrip(id);
// This shouldn't request any size change, particularly not the fullscreen size.
assert_snapshot!(
f.client(id).window(&surface).format_recent_configures(),
@"size: 100 × 100, bounds: 1920 × 1080, states: [Activated]"
);
}
@@ -12,4 +12,4 @@ size: 1280 × 720, bounds: 1248 × 688, states: [Fullscreen]
post-map configures:
size: 0 × 0, bounds: 1280 × 720, states: []
size: 1 × 1, bounds: 1280 × 720, states: [Activated]
size: 0 × 0, bounds: 1280 × 720, states: [Activated]
@@ -12,4 +12,4 @@ size: 1280 × 720, bounds: 1248 × 688, states: [Fullscreen]
post-map configures:
size: 0 × 0, bounds: 1280 × 720, states: []
size: 1 × 1, bounds: 1280 × 720, states: [Activated]
size: 0 × 0, bounds: 1280 × 720, states: [Activated]
@@ -12,4 +12,4 @@ size: 1280 × 720, bounds: 1280 × 720, states: [Fullscreen]
post-map configures:
size: 0 × 0, bounds: 1280 × 720, states: []
size: 1 × 1, bounds: 1280 × 720, states: [Activated]
size: 0 × 0, bounds: 1280 × 720, states: [Activated]
@@ -12,4 +12,4 @@ size: 1280 × 720, bounds: 1248 × 688, states: [Fullscreen]
post-map configures:
size: 0 × 0, bounds: 1280 × 720, states: []
size: 1 × 1, bounds: 1280 × 720, states: [Activated]
size: 0 × 0, bounds: 1280 × 720, states: [Activated]
@@ -12,4 +12,4 @@ size: 1280 × 720, bounds: 1248 × 688, states: [Fullscreen]
post-map configures:
size: 0 × 0, bounds: 1280 × 720, states: []
size: 1 × 1, bounds: 1280 × 720, states: [Activated]
size: 0 × 0, bounds: 1280 × 720, states: [Activated]
@@ -12,4 +12,4 @@ size: 1280 × 720, bounds: 1280 × 720, states: [Fullscreen]
post-map configures:
size: 0 × 0, bounds: 1280 × 720, states: []
size: 1 × 1, bounds: 1280 × 720, states: [Activated]
size: 0 × 0, bounds: 1280 × 720, states: [Activated]
@@ -12,4 +12,4 @@ size: 1280 × 720, bounds: 1280 × 720, states: [Fullscreen]
post-map configures:
size: 0 × 0, bounds: 1280 × 720, states: []
size: 1 × 1, bounds: 1280 × 720, states: [Activated]
size: 0 × 0, bounds: 1280 × 720, states: [Activated]
@@ -12,4 +12,4 @@ size: 1280 × 720, bounds: 1248 × 688, states: [Fullscreen]
post-map configures:
size: 0 × 0, bounds: 1280 × 720, states: []
size: 1 × 1, bounds: 1280 × 720, states: [Activated]
size: 0 × 0, bounds: 1280 × 720, states: [Activated]
@@ -12,4 +12,4 @@ size: 1280 × 720, bounds: 1248 × 688, states: [Fullscreen]
post-map configures:
size: 0 × 0, bounds: 1280 × 720, states: []
size: 1 × 1, bounds: 1280 × 720, states: [Activated]
size: 0 × 0, bounds: 1280 × 720, states: [Activated]
@@ -12,4 +12,4 @@ size: 1280 × 720, bounds: 1280 × 720, states: [Fullscreen]
post-map configures:
size: 0 × 0, bounds: 1280 × 720, states: []
size: 1 × 1, bounds: 1280 × 720, states: [Activated]
size: 0 × 0, bounds: 1280 × 720, states: [Activated]
@@ -12,4 +12,4 @@ size: 1280 × 720, bounds: 1280 × 720, states: [Fullscreen]
post-map configures:
size: 0 × 0, bounds: 1280 × 720, states: []
size: 1 × 1, bounds: 1280 × 720, states: [Activated]
size: 0 × 0, bounds: 1280 × 720, states: [Activated]
@@ -12,4 +12,4 @@ size: 1280 × 720, bounds: 1248 × 688, states: [Fullscreen]
post-map configures:
size: 0 × 0, bounds: 1280 × 720, states: []
size: 1 × 1, bounds: 1280 × 720, states: [Activated]
size: 0 × 0, bounds: 1280 × 720, states: [Activated]
@@ -12,4 +12,4 @@ size: 1280 × 720, bounds: 1248 × 688, states: [Fullscreen]
post-map configures:
size: 0 × 0, bounds: 1280 × 720, states: []
size: 1 × 1, bounds: 1280 × 720, states: [Activated]
size: 0 × 0, bounds: 1280 × 720, states: [Activated]
@@ -12,4 +12,4 @@ size: 1280 × 720, bounds: 1280 × 720, states: [Fullscreen]
post-map configures:
size: 0 × 0, bounds: 1280 × 720, states: []
size: 1 × 1, bounds: 1280 × 720, states: [Activated]
size: 0 × 0, bounds: 1280 × 720, states: [Activated]
@@ -12,4 +12,4 @@ size: 1280 × 720, bounds: 1280 × 720, states: [Fullscreen]
post-map configures:
size: 0 × 0, bounds: 1280 × 720, states: []
size: 1 × 1, bounds: 1280 × 720, states: [Activated]
size: 0 × 0, bounds: 1280 × 720, states: [Activated]
@@ -12,4 +12,4 @@ size: 1280 × 720, bounds: 1248 × 688, states: [Fullscreen]
post-map configures:
size: 0 × 0, bounds: 1280 × 720, states: []
size: 1 × 1, bounds: 1280 × 720, states: [Activated]
size: 0 × 0, bounds: 1280 × 720, states: [Activated]
@@ -12,4 +12,4 @@ size: 1280 × 720, bounds: 1248 × 688, states: [Fullscreen]
post-map configures:
size: 0 × 0, bounds: 1280 × 720, states: []
size: 1 × 1, bounds: 1280 × 720, states: [Activated]
size: 0 × 0, bounds: 1280 × 720, states: [Activated]
@@ -12,4 +12,4 @@ size: 1280 × 720, bounds: 1280 × 720, states: [Fullscreen]
post-map configures:
size: 0 × 0, bounds: 1280 × 720, states: []
size: 1 × 1, bounds: 1280 × 720, states: [Activated]
size: 0 × 0, bounds: 1280 × 720, states: [Activated]
@@ -12,4 +12,4 @@ size: 1280 × 720, bounds: 1280 × 720, states: [Fullscreen]
post-map configures:
size: 0 × 0, bounds: 1280 × 720, states: []
size: 1 × 1, bounds: 1280 × 720, states: [Activated]
size: 0 × 0, bounds: 1280 × 720, states: [Activated]
+33 -14
View File
@@ -829,8 +829,9 @@ impl LayoutElement for Mapped {
self.toplevel().with_pending_state(|state| state.size)
}
fn expected_size(&self) -> Size<i32, Logical> {
let current_size = self.window.geometry().size;
fn expected_size(&self) -> Option<Size<i32, Logical>> {
// We can only use current size if it's not fullscreen.
let current_size = (!self.is_fullscreen()).then(|| self.window.geometry().size);
// Check if we should be using the current window size.
//
@@ -849,12 +850,17 @@ impl LayoutElement for Mapped {
return current_size;
}
let pending_size = with_toplevel_role(self.toplevel(), |role| {
let pending = with_toplevel_role(self.toplevel(), |role| {
// If we have a server-pending size change that we haven't sent yet, use that size.
if let Some(server_pending) = &role.server_pending {
let current_server = role.current_server_state();
if server_pending.size != current_server.size {
return Some(server_pending.size.unwrap_or_default());
return Some((
server_pending.size.unwrap_or_default(),
server_pending
.states
.contains(xdg_toplevel::State::Fullscreen),
));
}
}
@@ -871,23 +877,36 @@ impl LayoutElement for Mapped {
if let Some(current_serial) = role.current_serial {
if !current_serial.is_no_older_than(&last_serial) {
return Some(last_sent.size.unwrap_or_default());
return Some((
last_sent.size.unwrap_or_default(),
last_sent.states.contains(xdg_toplevel::State::Fullscreen),
));
}
}
None
});
// If we have no pending size change (size change that the window hasn't committed to), or
// if some component of the pending size change is zero, use the current window size.
let mut size = pending_size.unwrap_or_default();
if size.w == 0 {
size.w = current_size.w;
if let Some((mut size, fullscreen)) = pending {
// If the pending change is fullscreen, we can't use that size.
if fullscreen {
return None;
}
// If some component of the pending size is zero, substitute it with the current window
// size. But only if the current size is not fullscreen.
if size.w == 0 {
size.w = current_size?.w;
}
if size.h == 0 {
size.h = current_size?.h;
}
Some(size)
} else {
// No pending size, return the current size if it's non-fullscreen.
current_size
}
if size.h == 0 {
size.h = current_size.h;
}
size
}
fn is_child_of(&self, parent: &Self) -> bool {