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https://github.com/niri-wm/niri.git
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feat: cubic-bezier curve for animation (#2059)
* feat: bezier curve for animation * fixes --------- Co-authored-by: Ivan Molodetskikh <yalterz@gmail.com>
This commit is contained in:
@@ -84,14 +84,24 @@ animations {
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}
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```
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Currently, niri only supports four curves:
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Currently, niri only supports five curves.
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You can get a feel for them on pages like [easings.net](https://easings.net/).
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- `ease-out-quad` <sup>Since: 0.1.5</sup>
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- `ease-out-cubic`
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- `ease-out-expo`
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- `linear` <sup>Since: 0.1.6</sup>
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You can get a feel for them on pages like [easings.net](https://easings.net/).
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- `cubic-bezier` <sup>Since: next release</sup>
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A custom [cubic Bézier curve](https://www.w3.org/TR/css-easing-1/#cubic-bezier-easing-functions). You need to set 4 numbers defining the control points of the curve, for example:
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```kdl
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animations {
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window-open {
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// Same as CSS cubic-bezier(0.05, 0.7, 0.1, 1)
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curve "cubic-bezier" 0.05 0.7 0.1 1
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}
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}
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```
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You can tweak the cubic-bezier parameters on pages like [easings.co](https://easings.co?curve=0.05,0.7,0.1,1).
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#### Spring
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@@ -69,12 +69,13 @@ pub struct EasingParams {
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pub curve: Curve,
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}
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#[derive(knuffel::DecodeScalar, Debug, Clone, Copy, PartialEq)]
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub enum Curve {
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Linear,
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EaseOutQuad,
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EaseOutCubic,
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EaseOutExpo,
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CubicBezier(f64, f64, f64, f64),
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}
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#[derive(Debug, Clone, Copy, PartialEq)]
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@@ -540,7 +541,94 @@ impl Animation {
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));
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}
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easing_params.curve = Some(parse_arg_node("curve", child, ctx)?);
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let mut iter_args = child.arguments.iter();
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let val = iter_args.next().ok_or_else(|| {
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DecodeError::missing(child, "additional argument `curve` is required")
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})?;
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let animation_curve_string: String =
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knuffel::traits::DecodeScalar::decode(val, ctx)?;
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let animation_curve = match animation_curve_string.as_str() {
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"linear" => Some(Curve::Linear),
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"ease-out-quad" => Some(Curve::EaseOutQuad),
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"ease-out-cubic" => Some(Curve::EaseOutCubic),
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"ease-out-expo" => Some(Curve::EaseOutExpo),
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"cubic-bezier" => {
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let val = iter_args.next().ok_or_else(|| {
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DecodeError::missing(
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child,
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"missing x1 coordinate for cubic Bézier curve control point",
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)
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})?;
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// the X axis represents time frame so it cannot be negative
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// or larger than 1
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let x1: FloatOrInt<0, 1> =
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knuffel::traits::DecodeScalar::decode(val, ctx)?;
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let val = iter_args.next().ok_or_else(|| {
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DecodeError::missing(
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child,
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"missing y1 coordinate for cubic Bézier curve control point",
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)
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})?;
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let y1: FloatOrInt<{ i32::MIN }, { i32::MAX }> =
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knuffel::traits::DecodeScalar::decode(val, ctx)?;
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let val = iter_args.next().ok_or_else(|| {
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DecodeError::missing(
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child,
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"missing x2 coordinate for cubic Bézier curve control point",
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)
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})?;
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let x2: FloatOrInt<0, 1> =
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knuffel::traits::DecodeScalar::decode(val, ctx)?;
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let val = iter_args.next().ok_or_else(|| {
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DecodeError::missing(
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child,
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"missing y2 coordinate for cubic Bézier curve control point",
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)
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})?;
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let y2: FloatOrInt<{ i32::MIN }, { i32::MAX }> =
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knuffel::traits::DecodeScalar::decode(val, ctx)?;
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Some(Curve::CubicBezier(x1.0, y1.0, x2.0, y2.0))
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}
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unexpected_curve => {
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ctx.emit_error(DecodeError::unexpected(
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&val.literal,
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"argument",
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format!(
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"unexpected animation curve `{unexpected_curve}`. \
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Niri only supports five animation curves: \
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`ease-out-quad`, `ease-out-cubic`, `ease-out-expo`, `linear` and `cubic-bezier`."
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),
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));
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None
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}
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};
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if let Some(val) = iter_args.next() {
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ctx.emit_error(DecodeError::unexpected(
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&val.literal,
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"argument",
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"unexpected argument",
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));
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}
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for name in child.properties.keys() {
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ctx.emit_error(DecodeError::unexpected(
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name,
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"property",
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format!("unexpected property `{}`", name.escape_default()),
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));
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}
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for child in child.children() {
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ctx.emit_error(DecodeError::unexpected(
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child,
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"node",
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format!("unexpected node `{}`", child.node_name.escape_default()),
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));
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}
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easing_params.curve = animation_curve;
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}
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name_str => {
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if !process_children(child, ctx)? {
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+10
-1
@@ -441,6 +441,10 @@ mod tests {
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}
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window-open { off; }
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window-close {
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curve "cubic-bezier" 0.05 0.7 0.1 1
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}
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}
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gestures {
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@@ -1038,7 +1042,12 @@ mod tests {
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kind: Easing(
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EasingParams {
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duration_ms: 150,
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curve: EaseOutQuad,
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curve: CubicBezier(
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0.05,
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0.7,
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0.1,
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1.0,
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),
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},
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),
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},
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@@ -0,0 +1,60 @@
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use keyframe::EasingFunction;
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#[derive(Debug, Clone, Copy)]
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pub struct CubicBezier {
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x1: f64,
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y1: f64,
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x2: f64,
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y2: f64,
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}
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impl CubicBezier {
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pub fn new(x1: f64, y1: f64, x2: f64, y2: f64) -> Self {
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Self { x1, y1, x2, y2 }
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}
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// Based on libadwaita (LGPL-2.1-or-later):
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// https://gitlab.gnome.org/GNOME/libadwaita/-/blob/1.7.6/src/adw-easing.c?ref_type=tags#L469-531
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fn x_for_t(&self, t: f64) -> f64 {
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let omt = 1. - t;
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3. * omt * omt * t * self.x1 + 3. * omt * t * t * self.x2 + t * t * t
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}
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fn y_for_t(&self, t: f64) -> f64 {
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let omt = 1. - t;
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3. * omt * omt * t * self.y1 + 3. * omt * t * t * self.y2 + t * t * t
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}
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fn t_for_x(&self, x: f64) -> f64 {
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let mut min_t = 0.;
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let mut max_t = 1.;
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for _ in 0..=30 {
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let guess_t = (min_t + max_t) / 2.;
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let guess_x = self.x_for_t(guess_t);
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if x < guess_x {
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max_t = guess_t;
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} else {
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min_t = guess_t;
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}
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}
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(min_t + max_t) / 2.
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}
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}
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impl EasingFunction for CubicBezier {
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fn y(&self, x: f64) -> f64 {
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if x <= f64::EPSILON {
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return 0.;
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}
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if 1. - f64::EPSILON <= x {
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return 1.;
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}
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self.y_for_t(self.t_for_x(x))
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}
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}
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@@ -3,6 +3,9 @@ use std::time::Duration;
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use keyframe::functions::{EaseOutCubic, EaseOutQuad};
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use keyframe::EasingFunction;
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mod bezier;
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use bezier::CubicBezier;
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mod spring;
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pub use spring::{Spring, SpringParams};
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@@ -43,6 +46,7 @@ pub enum Curve {
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EaseOutQuad,
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EaseOutCubic,
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EaseOutExpo,
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CubicBezier(CubicBezier),
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}
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impl Animation {
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@@ -342,6 +346,7 @@ impl Curve {
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Curve::EaseOutQuad => EaseOutQuad.y(x),
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Curve::EaseOutCubic => EaseOutCubic.y(x),
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Curve::EaseOutExpo => 1. - 2f64.powf(-10. * x),
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Curve::CubicBezier(b) => b.y(x),
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}
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}
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}
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@@ -353,6 +358,9 @@ impl From<niri_config::animations::Curve> for Curve {
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niri_config::animations::Curve::EaseOutQuad => Curve::EaseOutQuad,
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niri_config::animations::Curve::EaseOutCubic => Curve::EaseOutCubic,
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niri_config::animations::Curve::EaseOutExpo => Curve::EaseOutExpo,
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niri_config::animations::Curve::CubicBezier(x1, y1, x2, y2) => {
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Curve::CubicBezier(CubicBezier::new(x1, y1, x2, y2))
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}
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}
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}
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}
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