mirror of
https://github.com/amnezia-vpn/amnezia-client.git
synced 2026-06-21 02:01:03 +07:00
Compare commits
9 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 6a79947865 | |||
| ec3ab2a03c | |||
| ddecfcad26 | |||
| 67bd880cdf | |||
| 477afb9d85 | |||
| f969fcdbb8 | |||
| b0ca16d861 | |||
| 9963359948 | |||
| ca639d293d |
+2
-2
@@ -1,7 +1,7 @@
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cmake_minimum_required(VERSION 3.25.0 FATAL_ERROR)
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set(PROJECT AmneziaVPN)
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set(AMNEZIAVPN_VERSION 4.8.14.3)
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set(AMNEZIAVPN_VERSION 4.8.14.5)
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project(${PROJECT} VERSION ${AMNEZIAVPN_VERSION}
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DESCRIPTION "AmneziaVPN"
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@@ -12,7 +12,7 @@ string(TIMESTAMP CURRENT_DATE "%Y-%m-%d")
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set(RELEASE_DATE "${CURRENT_DATE}")
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set(APP_MAJOR_VERSION ${CMAKE_PROJECT_VERSION_MAJOR}.${CMAKE_PROJECT_VERSION_MINOR}.${CMAKE_PROJECT_VERSION_PATCH})
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set(APP_ANDROID_VERSION_CODE 2114)
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set(APP_ANDROID_VERSION_CODE 2118)
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if(${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
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set(MZ_PLATFORM_NAME "linux")
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@@ -109,6 +109,16 @@ void AmneziaApplication::init()
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// install filter on main window
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if (auto win = qobject_cast<QQuickWindow*>(obj)) {
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win->installEventFilter(this);
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#ifdef Q_OS_ANDROID
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QObject::connect(win, &QQuickWindow::sceneGraphError,
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[](QQuickWindow::SceneGraphError, const QString &msg) {
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qWarning() << "Scene graph error (suppressed):" << msg;
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});
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// Keep graphics context alive across hide/show cycles to avoid
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// eglSwapBuffers/makeCurrent being called on a context Android has reclaimed.
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win->setPersistentSceneGraph(true);
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win->setPersistentGraphics(true);
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#endif
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win->show();
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}
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},
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@@ -313,29 +313,27 @@ class AmneziaActivity : QtActivity() {
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KeyEvent.KEYCODE_BUTTON_Y,
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KeyEvent.KEYCODE_BUTTON_START,
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KeyEvent.KEYCODE_BUTTON_SELECT -> {
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nativeGamepadKeyEvent(0, keyCode, pressed)
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return true
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nativeGamepadKeyEvent(0, keyCode, pressed)
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return true
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}
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KeyEvent.KEYCODE_DPAD_CENTER,
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KeyEvent.KEYCODE_DPAD_UP,
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KeyEvent.KEYCODE_DPAD_DOWN,
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KeyEvent.KEYCODE_DPAD_LEFT,
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KeyEvent.KEYCODE_DPAD_RIGHT -> {
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val syntheticKeyCode = if (keyCode == KeyEvent.KEYCODE_DPAD_CENTER) KeyEvent.KEYCODE_ENTER else keyCode
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val synthetic = KeyEvent(
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event.downTime, event.eventTime, event.action, syntheticKeyCode,
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event.repeatCount, event.metaState, -1, event.scanCode,
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event.flags, InputDevice.SOURCE_KEYBOARD
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)
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return super.dispatchKeyEvent(synthetic)
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val syntheticKeyCode = if (keyCode == KeyEvent.KEYCODE_DPAD_CENTER) KeyEvent.KEYCODE_ENTER else keyCode
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val synthetic = KeyEvent(
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event.downTime, event.eventTime, event.action, syntheticKeyCode,
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event.repeatCount, event.metaState, -1, event.scanCode,
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event.flags, InputDevice.SOURCE_KEYBOARD
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)
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return super.dispatchKeyEvent(synthetic)
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}
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}
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return super.dispatchKeyEvent(event)
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}
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private external fun nativeGamepadKeyEvent(deviceId: Int, keyCode: Int, pressed: Boolean)
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override fun onPause() {
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@@ -126,8 +126,13 @@ extension PacketTunnelProvider {
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}
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vpnReachability.startTracking { [weak self] status in
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guard status == .reachableViaWiFi else { return }
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self?.ovpnAdapter?.reconnect(afterTimeInterval: 5)
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switch status {
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case .reachableViaWiFi, .reachableViaWWAN:
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ovpnLog(.info, message: "Reachability changed, reconnecting OpenVPN session")
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self?.ovpnAdapter?.reconnect(afterTimeInterval: 1)
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default:
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break
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}
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}
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startHandler = completionHandler
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@@ -41,10 +41,13 @@ class PacketTunnelProvider: NEPacketTunnelProvider {
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var ovpnAdapter: OpenVPNAdapter?
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private lazy var openVPNPacketFlowAdapter = PacketTunnelFlowAdapter(flow: packetFlow)
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private let pathMonitorQueue = DispatchQueue(label: Constants.processQueueName + ".path-monitor")
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private let networkChangeQueue = DispatchQueue(label: Constants.processQueueName + ".network-change")
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private let pathMonitor = NWPathMonitor()
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private var didReceiveInitialPathUpdate = false
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private var currentPath: Network.NWPath?
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private var currentPathSignature: String?
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private var pendingNetworkChangeWorkItem: DispatchWorkItem?
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private var isApplyingNetworkChange = false
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var splitTunnelType: Int?
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var splitTunnelSites: [String]?
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@@ -78,14 +81,13 @@ class PacketTunnelProvider: NEPacketTunnelProvider {
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guard hasMeaningfulChange, let proto = self.protoType else { return }
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// WireGuard/AWG manages network changes internally; avoid restarting the tunnel here.
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if proto == .wireguard {
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// OpenVPN and WireGuard/AWG handle network changes internally.
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// Restarting them here can race their own reconnect logic and break tunnel setup.
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if proto == .wireguard || proto == .openvpn {
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return
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}
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DispatchQueue.main.async {
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self.handle(networkChange: path) { _ in }
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}
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self.scheduleNetworkChangeHandling(for: proto, path: path)
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}
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pathMonitor.start(queue: pathMonitorQueue)
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@@ -259,9 +261,47 @@ class PacketTunnelProvider: NEPacketTunnelProvider {
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}
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private func handle(networkChange changePath: Network.NWPath, completion: @escaping (Error?) -> Void) {
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guard protoType == .xray else {
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updateActiveInterfaceIndex(for: changePath)
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completion(nil)
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return
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}
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updateActiveInterfaceIndex(for: changePath)
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wg_log(.info, message: "Tunnel restarted.")
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startTunnel(options: nil, completionHandler: completion)
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reasserting = true
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xrayLog(.info, message: "Applying network change to xray tunnel")
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stopXray { }
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startXray { [weak self] error in
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self?.reasserting = false
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completion(error)
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}
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}
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private func scheduleNetworkChangeHandling(for proto: TunnelProtoType, path: Network.NWPath) {
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guard proto == .xray else { return }
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pendingNetworkChangeWorkItem?.cancel()
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let workItem = DispatchWorkItem { [weak self] in
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guard let self else { return }
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if self.isApplyingNetworkChange {
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xrayLog(.debug, message: "Skipping network change while restart is already in progress")
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return
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}
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self.isApplyingNetworkChange = true
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DispatchQueue.main.async {
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self.handle(networkChange: path) { [weak self] _ in
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self?.networkChangeQueue.async {
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self?.isApplyingNetworkChange = false
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}
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}
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}
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}
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pendingNetworkChangeWorkItem = workItem
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networkChangeQueue.asyncAfter(deadline: .now() + 1.0, execute: workItem)
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}
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}
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@@ -8,9 +8,10 @@ Item {
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id: root
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property StackView stackView: StackView.view
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property bool enableTimer: true
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onVisibleChanged: {
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if (visible) {
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if (visible && enableTimer) {
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timer.start()
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}
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}
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@@ -24,6 +25,6 @@ Item {
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FocusController.setFocusOnDefaultItem()
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}
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repeat: false // Stop the timer after one trigger
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running: true // Start the timer
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running: enableTimer // Start the timer
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}
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}
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@@ -13,6 +13,7 @@ import "../Components"
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PageType {
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id: root
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enableTimer: (SettingsController.isOnTv()) ? false : true
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ColumnLayout {
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id: content
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@@ -45,4 +46,22 @@ PageType {
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}
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}
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}
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Timer {
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interval: 250
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running: SettingsController.isOnTv()
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repeat: true
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onTriggered: {
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startButton.forceActiveFocus()
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if (startButton.activeFocus) {
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running = false
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}
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}
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}
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onVisibleChanged: {
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if (visible && SettingsController.isOnTv()) {
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startButton.forceActiveFocus()
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}
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}
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}
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@@ -21,10 +21,14 @@ Window {
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function onStateChanged() {
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if (Qt.platform.os === "android") {
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if (Qt.application.state === Qt.ApplicationActive) {
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root.visible = true
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refreshTimer.restart()
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} else if (Qt.application.state === Qt.ApplicationSuspended ||
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Qt.application.state === Qt.ApplicationInactive) {
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console.log("QML: Application going to background, state:", Qt.application.state)
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} else if (Qt.application.state === Qt.ApplicationSuspended) {
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// Hide window to stop the Qt render loop and prevent
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// eglSwapBuffers from being called on a lost EGL context.
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// NOTE: Do NOT hide on ApplicationInactive — that fires on any
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// focus change (IME, notifications) and would blank the screen.
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root.visible = false
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}
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}
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}
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Reference in New Issue
Block a user