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added audacity in to gamedev
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@@ -10,6 +10,7 @@
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environment.systemPackages = with pkgs; [
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environment.systemPackages = with pkgs; [
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# aseprite
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# aseprite
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(pkgs.bottles.override {removeWarningPopup = true; })
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(pkgs.bottles.override {removeWarningPopup = true; })
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audacity
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dotnet-sdk
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dotnet-sdk
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godot-mono
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godot-mono
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handbrake
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handbrake
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