Files
niri/niri-visual-tests/src/test_window.rs
T
TheZoq2 47a8e75fd5 Add is_active_in_column
Add missing ```

Fix tests
2024-05-11 10:42:49 +04:00

255 lines
6.9 KiB
Rust

use std::cell::RefCell;
use std::cmp::{max, min};
use std::rc::Rc;
use niri::layout::{
InteractiveResizeData, LayoutElement, LayoutElementRenderElement, LayoutElementRenderSnapshot,
};
use niri::render_helpers::renderer::NiriRenderer;
use niri::render_helpers::{RenderTarget, SplitElements};
use niri::window::ResolvedWindowRules;
use smithay::backend::renderer::element::solid::{SolidColorBuffer, SolidColorRenderElement};
use smithay::backend::renderer::element::{Id, Kind};
use smithay::output::Output;
use smithay::reexports::wayland_server::protocol::wl_surface::WlSurface;
use smithay::utils::{Logical, Point, Scale, Serial, Size, Transform};
#[derive(Debug)]
struct TestWindowInner {
size: Size<i32, Logical>,
requested_size: Option<Size<i32, Logical>>,
min_size: Size<i32, Logical>,
max_size: Size<i32, Logical>,
buffer: SolidColorBuffer,
pending_fullscreen: bool,
csd_shadow_width: i32,
csd_shadow_buffer: SolidColorBuffer,
}
#[derive(Debug, Clone)]
pub struct TestWindow {
id: usize,
inner: Rc<RefCell<TestWindowInner>>,
}
impl TestWindow {
pub fn freeform(id: usize) -> Self {
let size = Size::from((100, 200));
let min_size = Size::from((0, 0));
let max_size = Size::from((0, 0));
let buffer = SolidColorBuffer::new(size, [0.15, 0.64, 0.41, 1.]);
Self {
id,
inner: Rc::new(RefCell::new(TestWindowInner {
size,
requested_size: None,
min_size,
max_size,
buffer,
pending_fullscreen: false,
csd_shadow_width: 0,
csd_shadow_buffer: SolidColorBuffer::new((0, 0), [0., 0., 0., 0.3]),
})),
}
}
pub fn fixed_size(id: usize) -> Self {
let rv = Self::freeform(id);
rv.set_min_size((200, 400).into());
rv.set_max_size((200, 400).into());
rv.set_color([0.88, 0.11, 0.14, 1.]);
rv.communicate();
rv
}
pub fn set_min_size(&self, size: Size<i32, Logical>) {
self.inner.borrow_mut().min_size = size;
}
pub fn set_max_size(&self, size: Size<i32, Logical>) {
self.inner.borrow_mut().max_size = size;
}
pub fn set_color(&self, color: [f32; 4]) {
self.inner.borrow_mut().buffer.set_color(color);
}
pub fn set_csd_shadow_width(&self, width: i32) {
self.inner.borrow_mut().csd_shadow_width = width;
}
pub fn communicate(&self) -> bool {
let mut rv = false;
let mut inner = self.inner.borrow_mut();
let mut new_size = inner.size;
if let Some(size) = inner.requested_size.take() {
assert!(size.w >= 0);
assert!(size.h >= 0);
if size.w != 0 {
new_size.w = size.w;
}
if size.h != 0 {
new_size.h = size.h;
}
}
if inner.max_size.w > 0 {
new_size.w = min(new_size.w, inner.max_size.w);
}
if inner.max_size.h > 0 {
new_size.h = min(new_size.h, inner.max_size.h);
}
if inner.min_size.w > 0 {
new_size.w = max(new_size.w, inner.min_size.w);
}
if inner.min_size.h > 0 {
new_size.h = max(new_size.h, inner.min_size.h);
}
if inner.size != new_size {
inner.size = new_size;
inner.buffer.resize(new_size);
rv = true;
}
let mut csd_shadow_size = new_size;
csd_shadow_size.w += inner.csd_shadow_width * 2;
csd_shadow_size.h += inner.csd_shadow_width * 2;
inner.csd_shadow_buffer.resize(csd_shadow_size);
rv
}
}
impl LayoutElement for TestWindow {
type Id = usize;
fn id(&self) -> &Self::Id {
&self.id
}
fn size(&self) -> Size<i32, Logical> {
self.inner.borrow().size
}
fn buf_loc(&self) -> Point<i32, Logical> {
(0, 0).into()
}
fn is_in_input_region(&self, _point: Point<f64, Logical>) -> bool {
false
}
fn render<R: NiriRenderer>(
&self,
_renderer: &mut R,
location: Point<i32, Logical>,
scale: Scale<f64>,
alpha: f32,
_target: RenderTarget,
) -> SplitElements<LayoutElementRenderElement<R>> {
let inner = self.inner.borrow();
SplitElements {
normal: vec![
SolidColorRenderElement::from_buffer(
&inner.buffer,
location.to_physical_precise_round(scale),
scale,
alpha,
Kind::Unspecified,
)
.into(),
SolidColorRenderElement::from_buffer(
&inner.csd_shadow_buffer,
(location - Point::from((inner.csd_shadow_width, inner.csd_shadow_width)))
.to_physical_precise_round(scale),
scale,
alpha,
Kind::Unspecified,
)
.into(),
],
popups: vec![],
}
}
fn request_size(&mut self, size: Size<i32, Logical>, _animate: bool) {
self.inner.borrow_mut().requested_size = Some(size);
self.inner.borrow_mut().pending_fullscreen = false;
}
fn request_fullscreen(&self, _size: Size<i32, Logical>) {
self.inner.borrow_mut().pending_fullscreen = true;
}
fn min_size(&self) -> Size<i32, Logical> {
self.inner.borrow().min_size
}
fn max_size(&self) -> Size<i32, Logical> {
self.inner.borrow().max_size
}
fn is_wl_surface(&self, _wl_surface: &WlSurface) -> bool {
false
}
fn set_preferred_scale_transform(&self, _scale: i32, _transform: Transform) {}
fn has_ssd(&self) -> bool {
false
}
fn output_enter(&self, _output: &Output) {}
fn output_leave(&self, _output: &Output) {}
fn set_offscreen_element_id(&self, _id: Option<Id>) {}
fn set_activated(&mut self, _active: bool) {}
fn set_active_in_column(&mut self, _active: bool) {}
fn set_bounds(&self, _bounds: Size<i32, Logical>) {}
fn send_pending_configure(&mut self) {}
fn is_fullscreen(&self) -> bool {
false
}
fn is_pending_fullscreen(&self) -> bool {
self.inner.borrow().pending_fullscreen
}
fn refresh(&self) {}
fn rules(&self) -> &ResolvedWindowRules {
static EMPTY: ResolvedWindowRules = ResolvedWindowRules::empty();
&EMPTY
}
fn animation_snapshot(&self) -> Option<&LayoutElementRenderSnapshot> {
None
}
fn take_animation_snapshot(&mut self) -> Option<LayoutElementRenderSnapshot> {
None
}
fn set_interactive_resize(&mut self, _data: Option<InteractiveResizeData>) {}
fn cancel_interactive_resize(&mut self) {}
fn update_interactive_resize(&mut self, _serial: Serial) {}
fn interactive_resize_data(&self) -> Option<InteractiveResizeData> {
None
}
}