Commit Graph

451 Commits

Author SHA1 Message Date
Ivan Molodetskikh d8dcadc5b2 Clamp animation slowdown to sane values 2024-02-07 20:03:23 +04:00
Ivan Molodetskikh 6424a2738d Make all animations configurable 2024-02-07 17:14:24 +04:00
Ivan Molodetskikh 026ad8f377 Add a way to override the element ID for primary output check 2024-02-07 11:30:52 +04:00
Ivan Molodetskikh 592791611a Change render functions to accept iterators 2024-02-06 17:53:25 +04:00
Ivan Molodetskikh d073d2ab3d Move render functions to render_helpers 2024-02-06 17:53:25 +04:00
Ivan Molodetskikh b2298db5c5 Split render_helpers.rs 2024-02-06 11:25:25 +04:00
Ivan Molodetskikh b0d0fce5f3 Move use into feature-gated function 2024-02-05 17:40:16 +04:00
Ivan Molodetskikh b62a07956a Add niri_render_elements! {}
We will be using this in several other places.
2024-02-05 13:55:09 +04:00
Ivan Molodetskikh 9afd728ae9 Add error messages to backend initialization 2024-02-01 16:55:46 +04:00
Ivan Molodetskikh 2e50f8dee0 Hardcode winit transform for now 2024-01-31 23:02:38 +04:00
Ivan Molodetskikh 7052f0129e Stop screencasts on size changes 2024-01-31 23:02:38 +04:00
axtloss 962e159db6 Add option to rotate outputs 2024-01-31 23:02:38 +04:00
Ivan Molodetskikh 59ff331597 Implement wlr-foreign-toplevel-management
The parent event isn't sent but whatever.
2024-01-30 12:30:57 +04:00
Christian Meissl b813f99abd tty: reset surface state after changing monitor state
changing the "ACTIVE" property of a surface requires
to re-evaluate the surface state.
2024-01-30 08:03:21 +04:00
Ivan Molodetskikh 6d7c220137 Try harder to find an output for the screenshot UI
The mouse might be outside any outputs, let's try to open in that case
anyway.
2024-01-27 14:09:55 +04:00
Ivan Molodetskikh d77aac1afa Fix damage when rendering to texture 2024-01-27 10:50:40 +04:00
Ivan Molodetskikh ecdf756b55 Name output render element better 2024-01-25 08:02:33 +04:00
Christian Meissl 73f3c160b2 use pixman for cursor plane rendering 2024-01-25 07:49:51 +04:00
Ivan Molodetskikh f5642ab733 Ignore popup grabs when IME keyboard grab is active
Doing this properly will require more refactors, potentially in Smithay.
For now let's just ignore popup grabs to make popups work.
2024-01-23 17:05:08 +04:00
Ivan Molodetskikh ab9706cb30 screencast: Emit MonitorsChanged 2024-01-23 12:02:52 +04:00
Ivan Molodetskikh 5cacd03e85 Return error instead of broken screenshot for portal 2024-01-21 10:03:13 +04:00
Ivan Molodetskikh dc47de178f Add an option to skip the hotkey overlay at startup 2024-01-20 08:31:05 +04:00
Ivan Molodetskikh 475b3df2b5 Don't crash when failing to render a cursor
I only hit this when the renderer was completely busted, but
nevertheless.
2024-01-19 09:13:32 +04:00
Ivan Molodetskikh 4b9cb2f0d3 Add exit confirmation dialog 2024-01-19 08:33:54 +04:00
Ivan Molodetskikh 3461c66d2c Redraw upon starting PW stream
Otherwise it may take a while for the first frame to arrive.
2024-01-18 21:16:36 +04:00
Ivan Molodetskikh 011c91c98a Add an important hotkeys overlay 2024-01-18 20:32:44 +04:00
Ivan Molodetskikh fa9b3ed106 Add a config parse error notification
We can't rely on a notification daemon being available, especially
during initial niri setup. So, render our own.
2024-01-18 12:44:05 +04:00
Ivan Molodetskikh 0f85c79548 Watch config path even if it didn't exist at startup 2024-01-18 11:13:36 +04:00
Ivan Molodetskikh 40c85da102 Add an IPC socket and a niri msg outputs subcommand 2024-01-17 10:45:18 +04:00
Ivan Molodetskikh f068157f55 Add a calloop futures executor 2024-01-17 10:24:01 +04:00
Ivan Molodetskikh 12590f689a Write a comment on xdg-decoration lack of live-reload 2024-01-16 20:43:28 +04:00
Ivan Molodetskikh 4656332d07 Add live-reload to libinput settings 2024-01-16 20:29:37 +04:00
Ivan Molodetskikh 5f440f7be3 Add live-reload for output on/off 2024-01-16 15:34:00 +04:00
Ivan Molodetskikh 9e667efc4c Close layer surfaces upon output removal
Fixes https://github.com/YaLTeR/niri/issues/23
2024-01-16 13:28:29 +04:00
Ivan Molodetskikh 69907f123d Add live-reload of output scales 2024-01-16 11:34:34 +04:00
Ivan Molodetskikh 6ca3b6ddb5 Move output scale setting into niri 2024-01-16 09:46:02 +04:00
Ivan Molodetskikh 83719a49b7 Add live-reload of output positions 2024-01-16 09:46:02 +04:00
Ivan Molodetskikh da4967d43c Reposition all outputs on any change
This way the positioning is independent of the order of plugging in.
2024-01-16 08:43:28 +04:00
Ivan Molodetskikh e4643c6dbe Implement security-context, hide some protocols from it 2024-01-15 16:02:07 +04:00
Ivan Molodetskikh 59763fd0da Hide decoration globals when we need CSD
This gets the current SDL2 with libdecor working.
2024-01-15 16:01:01 +04:00
Ivan Molodetskikh 632a00fcca Implement popup grabs 2024-01-13 09:00:57 +04:00
Ivan Molodetskikh 952ff02982 Keep track of keyboard focus manually 2024-01-12 17:14:18 +04:00
Ivan Molodetskikh e1adabed2d Rename update_focus -> update_keyboard_focus 2024-01-12 16:53:00 +04:00
Ivan Molodetskikh e46b614c2b Fix clicks activating windows through layer-shell surfaces 2024-01-12 08:45:39 +04:00
Ivan Molodetskikh 64c41fa2c8 Move config into a separate crate
Get miette and knuffel deps contained within.
2024-01-07 09:28:14 +04:00
Ivan Molodetskikh 5cd31e5730 Implement multi-GPU support
Rendering always happens on the primary GPU.
2024-01-03 18:16:20 +04:00
Ivan Molodetskikh de3fc2def0 Make rendering generic over renderer 2024-01-03 18:05:15 +04:00
Ivan Molodetskikh fd1d4b07fd Replace renderer() with with_primary_renderer() 2024-01-03 11:38:09 +04:00
Ivan Molodetskikh 8b5acd5e6e Rename RenderResult::Error to Skipped 2024-01-03 11:38:07 +04:00
Ivan Molodetskikh 31bb9096e2 Move Niri::render() invocation to backends 2024-01-03 11:38:02 +04:00