Commit Graph

133 Commits

Author SHA1 Message Date
Ivan Molodetskikh 7ca46b44b2 Update Smithay (DnD rework, primary GPU improvement) 2025-12-18 13:17:35 +03:00
Ivan Molodetskikh f913219f94 Use is_none_or() 2025-12-18 11:54:07 +03:00
Kirill Chibisov 890935d2ba Use Grabbing cursor for Mod+LMB interactive move (#3045)
* Use Grabbing cursors for interactive move

There was no real indication that something can be dragged and thus
it's generally harder to discover for someone not familiar with Mod+LMB
to start dragging window around.

* fixes

---------

Co-authored-by: Ivan Molodetskikh <yalterz@gmail.com>
2025-12-18 08:07:24 +03:00
Ivan Molodetskikh 0cd8484bdc Unify pointer & touch move grab, add view offset to it 2025-11-21 09:15:18 +03:00
rustN00b 933ffcb229 Implement recent windows switcher (Alt-Tab)
Historic commit description log:

The MRU actions `focus-window-mru-previous` and `focus-window-mru-next`
are used to navigate windows in most-recently-used or
least-recently-used order.

Whenever a window is focused, it records a timestamp that be used to
sort windows in MRU order. This timestamp is not updated immediately,
but only after a small delay (lock-in period) to ensure that the
focus wasn't transfered to another window in the meantime. This
strategy avoids upsetting the MRU order with focus events generated by
intermediate windows when moving between two non contiguous windows.

The lock-in delay can be configured using the `focus-lockin-ms`
configuration argument.

Calling either of the `focus-window-mru` actions starts an MRU window
traversal sequence if one isn't already in progress. When a sequence is
in progress, focus timestamps are no longer updated.

A traversal sequence ends when:
- either the `Mod` key is released, the focus then stays on the chosen
  window  and its timestamp is immediately refreshed,
- or if the `Escape` key is pressed, the focus returns to the window
  that initially had the focus when the sequence was started.

Rename WindowMRU fields

Improve window close handling during MRU traversal

When the focused window is closed during an MRU traversal, it moves
to the previous window in MRU order instead of the default behavior.

Removed dbg! calls

Merge remote-tracking branch 'upstream/main' into window-mru

Hardcode Alt-Tab/Alt-shift-Tab for MRU window nav

- Add a `PRESET_BINDINGS` containing MRU navigation actions.
  `PRESET_BINDINGS` are overridden by user configuration so these remain
  available if the user needs them for another purpose
- Releasing the `Alt` key ends any in-progress MRU window traversal

Remove `focus-window-mru` actions from config

These actions are configured in presets but no longer available
for the bindings section of the configuration

Cancel MRU traversal with Alt-Esc

Had been forgotten in prior commit and was using `Mod` instead of `Alt`

Rephrase some comments

Fix Alt-Esc not cancelling window-mru

Merge remote-tracking branch 'upstream/main' into window-mru

Lock-in focus immediately on user interaction

As per suggestion by @bbb651, focus is locked-in immediately if a window
is interacted with, ie. receives key events or pointer clicks.

This change is also an opportunity to make the lockin timer less aggresive.

Merge remote-tracking branch 'upstream/main' into window-mru

Simplify WindowMRU::new

Now that there is a more general Niri::lockin_focus method, leverage
it in WindowMRU.

Replace Duration with Instant in WindowMRU timestamp

Merge remote-tracking branch 'upstream/main' into window-mru

Address PR comments - partial

- Swapped meaning of next and previous for MRU traversal
- Fixed comment that still referred to `Mod` as leader key for MRU traversal
  instead of `Alt`
- Fixed doc comments that were missing a period
- Stop using BinaryHeap in `WindowMRU::new()`
- Replaced `WindowMRU::mru_with()` method with a simpler `advance()`
- Simplified `Alt` key release handling code in `State::on_keyboard()`

Simplify early-mru-commit logic

No longer perform the mru-commit/lockin_focus in the next event loop callback.
Instead it is handled directly when it is determined that an event (pointer
or kbd) is forwarded to the active window.

Handle PR comments

- `focus_lockin` variables and configuration item renamed to `mru_commit`.
- added the Esc key to `suppressed_keys` if it was used to cancel an MRU
  traversal.
- removed `WindowMRU::mru_next` and `WindowMRU::mru_previous` methods
  as they didn't really provide more than the generic `WindowMRU::advance`
  method.
- removed obsolete `Niri::event_forwarded_to_focused_client` boolean
- added calls to `mru_commit()` (formerly `focus_lockin`) in:
  - `State::on_pointer_axis()`
  - `State::on_tablet_tool_axis()`
  - `State::on_tablet_tool_tip()`
  - `State::on_tablet_tool_proximity()`
  - `State::on_tablet_tool_button()`
  - `State::on_gesture_swipe_begin()`
  - `State::on_gesture_pinch_begin()`
  - `State::on_gesture_hold_begin()`
  - `State::on_touch_down()`

Merge remote-tracking branch 'upstream/main' into window-mru

Merge remote-tracking branch 'upstream/main' into window-mru

Add MRU window navigation actions

The MRU actions `focus-window-mru-previous` and `focus-window-mru-next`
are used to navigate windows in most-recently-used or
least-recently-used order.

Whenever a window is focused, it records a timestamp that be used to
sort windows in MRU order. This timestamp is not updated immediately,
but only after a small delay (lock-in period) to ensure that the
focus wasn't transfered to another window in the meantime. This
strategy avoids upsetting the MRU order with focus events generated by
intermediate windows when moving between two non contiguous windows.

The lock-in delay can be configured using the `focus-lockin-ms`
configuration argument.

Calling either of the `focus-window-mru` actions starts an MRU window
traversal sequence if one isn't already in progress. When a sequence is
in progress, focus timestamps are no longer updated.

A traversal sequence ends when:
- either the `Mod` key is released, the focus then stays on the chosen
  window  and its timestamp is immediately refreshed,
- or if the `Escape` key is pressed, the focus returns to the window
  that initially had the focus when the sequence was started.

Rename WindowMRU fields

Improve window close handling during MRU traversal

When the focused window is closed during an MRU traversal, it moves
to the previous window in MRU order instead of the default behavior.

Removed dbg! calls

Merge remote-tracking branch 'upstream/main' into window-mru

Hardcode Alt-Tab/Alt-shift-Tab for MRU window nav

- Add a `PRESET_BINDINGS` containing MRU navigation actions.
  `PRESET_BINDINGS` are overridden by user configuration so these remain
  available if the user needs them for another purpose
- Releasing the `Alt` key ends any in-progress MRU window traversal

Remove `focus-window-mru` actions from config

These actions are configured in presets but no longer available
for the bindings section of the configuration

Cancel MRU traversal with Alt-Esc

Had been forgotten in prior commit and was using `Mod` instead of `Alt`

Rephrase some comments

Fix Alt-Esc not cancelling window-mru

Merge remote-tracking branch 'upstream/main' into window-mru

Lock-in focus immediately on user interaction

As per suggestion by @bbb651, focus is locked-in immediately if a window
is interacted with, ie. receives key events or pointer clicks.

This change is also an opportunity to make the lockin timer less aggresive.

Merge remote-tracking branch 'upstream/main' into window-mru

Simplify WindowMRU::new

Now that there is a more general Niri::lockin_focus method, leverage
it in WindowMRU.

Replace Duration with Instant in WindowMRU timestamp

Merge remote-tracking branch 'upstream/main' into window-mru

Address PR comments - partial

- Swapped meaning of next and previous for MRU traversal
- Fixed comment that still referred to `Mod` as leader key for MRU traversal
  instead of `Alt`
- Fixed doc comments that were missing a period
- Stop using BinaryHeap in `WindowMRU::new()`
- Replaced `WindowMRU::mru_with()` method with a simpler `advance()`
- Simplified `Alt` key release handling code in `State::on_keyboard()`

Simplify early-mru-commit logic

No longer perform the mru-commit/lockin_focus in the next event loop callback.
Instead it is handled directly when it is determined that an event (pointer
or kbd) is forwarded to the active window.

Handle PR comments

- `focus_lockin` variables and configuration item renamed to `mru_commit`.
- added the Esc key to `suppressed_keys` if it was used to cancel an MRU
  traversal.
- removed `WindowMRU::mru_next` and `WindowMRU::mru_previous` methods
  as they didn't really provide more than the generic `WindowMRU::advance`
  method.
- removed obsolete `Niri::event_forwarded_to_focused_client` boolean
- added calls to `mru_commit()` (formerly `focus_lockin`) in:
  - `State::on_pointer_axis()`
  - `State::on_tablet_tool_axis()`
  - `State::on_tablet_tool_tip()`
  - `State::on_tablet_tool_proximity()`
  - `State::on_tablet_tool_button()`
  - `State::on_gesture_swipe_begin()`
  - `State::on_gesture_pinch_begin()`
  - `State::on_gesture_hold_begin()`
  - `State::on_touch_down()`

Merge remote-tracking branch 'upstream/main' into window-mru

Merge remote-tracking branch 'upstream/main' into window-mru

Include never focused windows in MRU list

Remove mru_commit_ms from configurable options

For now the value is hard-coded to 750ms

Merge remote-tracking branch 'upstream/main' into HEAD

Add hotkey_overlay_tile for PRESET_BINDINGS

Merge remote-tracking branch 'origin/window-mru' into HEAD

Merge remote-tracking branch 'upstream/main' into window-mru

Merge remote-tracking branch 'upstream/main' into window-mru

Merge remote-tracking branch 'upstream/main' into window-mru

Firt shot an MruUi

The UI doesn't actually do anything yet. For now it just puts up thumbnails
for existing windows in MRU order.

Added MRU texture cache + simplifications

Working version

Removed previous Mru code

Tidy up Action names

Added Home/End bindings

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Add scope and filtering to Mru window navigation

Feed todo list

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Clippy: Boxed the focus ring

The UI object doesn't get moved around much so it isn't clear if
this actually important. Boxing keeps clippy happy because of the
size difference between an Open vs a Closed MRU UI.

Bump rust version to 1.83

Avoids getting yelled at by clippy for using features that weren't yet available in 1.80.1

Applied clippy lints

Fix MruFilter::None conversion

MruFilter variant was getting ignored

cargo fmt

Update rust tool chain in CI

Had only been updated in Cargo.toml, this causes build
failures on Github

Support changing Mru modes with the Mru UI open

Fix texture cache optimization

When the Mru parameters were changed while the MruUI was open, the
texture cache is rebuilt but attempts to reuse existing Textures
that are still usable in the updated Mru list. The index of the
retained texture could be miscalculated and resulted in the wrong
texture being used for a given window Id.

Make MruAdvance available as a Bind action

For consistency, MruAdvance bindings are carried over when the MruUI is open.

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Preset binds added as a source for MRU UI binds

Surprisingly the status prior to the patch should have prevented the UI
bindings to advance through the Mru list from working properly.

Use iterators to find bindings

This allows the caller, eg. `on_keyboard` to choose the full list
of bindings that should be searched through by composing iterators.
Prior to the change the PRESET_BINDINGS were always included regardless
of caller. With this approach, `on_keyboard` can add in the MRU_UI-
specific bindings if it detects that the MRU UI is open.

Make scope and filter optional in mru-advance

This avoids unexpected behavior when navigating MRU with a filter, e.g. App-Id,
with arrow keys for instance, which would result in changing navigation
to ignore the app-id filter. With the change, mru-advance has an optional
scope and filter that allows a key bind to leave the current navigation mode
unchanged.

Add title under window thumbnails

- Reworked the texture cache to use TextureBuffer-s instead of BakedBuffer.
- Add convenience methods to access TextureCache content.

Some tidying up.

Fade title out if it doesn't fit in available size

Add bindings to change the MruScope

Fix panic rendering title when cairo surface was busy

Also avoid interpreting markup in window titles.

Bring branch in line with window-mru-ui-squashed

Add navigation animation in MRU UI

Only handles motion between thumbnails

Add thumbnail close animation

For now, the animation only tracks when the corresponding window is closed.

Add animations on filter and scope changes

Add open/close animation to MRU Ui

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Fix animations on scope/filter changes

Previous implementation would evict wrong textures from the cache.
And get thumbnail animations wrong.

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Fix panic on change of scope/filter when Mru list is empty.

Add doc comment to method that could trigger a panic

Simplify thumbnail ordering logic

Improve scope/filter change animations

- direction is no longer a factor when an Mru UI is opened (previously
  the first thumbnail would be the currently focused window when
  moving in the "forward" direction, and when moving in the "backward"
  direction the focused window would have its thumbnail last in the
  list. This made animations kind of confusing when switching scopes
  or filtering.

  The updated version always places the thumbnails in most recent
  focus order. So when the MRU UI is brought up in the "backward"
  direction, the last thumbnail in the MRU list starts selected.

- closing animations no longer use the view referential, but use
  the output referential instead. This makes disappearing thumbnails
  appear stationary on screen even if the view is moving. This tends to
  look less confusing than the previous approach.

Applied clippy lints

Preserve scope during fwd/backward navigation

Change preset keybinding declarations from const to static

Add thumbnail selection animation

This is still very much a work in progress:
- the focus ring is not shown until the animation completes
- if the tile is resized during the animation, the net effect looks
  pretty bad because proportions skip directly to those requested
  instead of transitioning smoothly.

Both points should be addressed by using regular tile rendering to an
OffscreenBuffer but I haven't much success there.

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Fix niri-config parse test

Use OffscreenBuffer to render ThumbnailSelection animation

todo: fix thumbnail destination if the target workspace is being swapped.

Handle workspace switch during thumbnail select animation

Close Overview when MRU UI is opened

Add configuration option to disable MRU UI

Make mod-key for MRU UI configurable

Avoid collecting MRU UI bindings on each input

Bindings are cached when first accessed, the cache is invalidated
whenever the configuration changes.

Close MRU UI when Overview is opened

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Fix MRU UI opened bindings always active

Remove mru-advance from actions available for config keybind

Because the MRU UI assumes that all key-bindings use the mod-key
defined in for `recent-windows`, behavior can be disconcerting
if arbitrary keybindings are allowed in the configuration (e.g.
UI opens and immediately closes because the mod-key is not being
held).

Include focus timestamp in Window IPC messages

Timestamps are serialized as time::SystemTime, which in JSON form is represented
as *two* fields, secs and nanos.

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Only do Thumbnail Select Anim if MRU UI stayed open long enough

Threshold is hard coded in window_mru_ui.rs (250ms).

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Add a few WindowMru tests

Forward Mod-key release when closing MRU UI

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Remove extraneous thumbnail motion on Mru filter change

Fix missing alpha in Mru thumbnail open animation

Add Mod+h and Mod+l bindings for MRU navigation

Change CloseWindow binding in MRU to Mod+Shift+q

Keep MRU UI on display it was initially opened on

Bump up the MRU IU selection anim threshold

Allow MRU thumbnail selection with mouse pointer

Allow MRU thumbnail selection using touch

Needs testing, Idk if this works for lack of a touchscreen.

Fix missing fade-out animation for thumbnails on MRU UI close

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Make thumbnail selection animation optional

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Fix niri-config parse test case

Add shortcut to cycle through MRU scopes

- added MruCycleScope action to trigger cycling
- added an indication panel to show the current scope
- recall previous scope when opening the MRU UI

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Improve MRU thumbnail scaling

Prior to the commit, thumbnails were just 2x downscaling of their corresponding
window. Now they are also scaled based on the relative height of the window
on its output display. This avoids having a thumbnail taking up the entire
screen on the display where the MRU UI is displayed.

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Use resolved window rules for thumbnails

Previously parameters such as the corner-radius didn't follow the general
config and used an MRU UI specific default.

Align thumbnail size and position to physical pixels

clarify param names in generate_tile_texture

Revert MSRV 1.83

Close MRU UI on click/touch outside of a thumbnail

MRU - display window title under all thumbnails

MRU - revert to pre-defined thumbnail corner radius

MRU - Removed thumb title font size adjustment

This didn't look as if it was necessary. (unscientific assesment)

MRU - reverted to Mod+Q to quit selected thumbnail

Merge remote-tracking branch 'upstream/main' into window-mru-ui

MRU - Update focus ring when moving mouse over a thumbnail

restore code that went missing

switch focus timestamp to monotonic time

We don't want the monotonicity of SystemClock here. Instant itself isn't
serializable, but our monotonic clock timestamps are, and they are
consistent across processes too.

axe thumbnail close animation

I'm still not quite convinced about it. Maybe we'll reintroduce it later
with better architecture; for now though, it causes quite a bit of
complexity.

minor cleanups

remove unnecessary option

replace open animation with delay

Avoids flashing the whole screen for quick Alt-Tabs. Duration taken from
GNOME Shell.

make mod key different in nested

replace SelectedThumbnail with MappedId

don't hide focus ring during alt tab

wip refactor everything and render live windows

rename some constants

replace focus ring with background + border

extract thumbnail constructors

reimplement title fade with a shader

reimplement ui fade out on closing

fix preview scaling

add min scale for very small windows

add keyboard focus for mru

fixes activating alt on target window

revert/simplify pointer code changes

fixes mouse not clamped to output when in alt-tab; should fix touch
going through

move touch handling to below screenshot ui

remove unneeded touch overview grab code

rename to mru.rs

move mru tests into separate file

also close mru when clicking on other outputs

roll back no longer necessary event filtering

rework mru keyboard binds

convert some regular binds to MRU binds

hide window title when blocked out

verify that mru bind uses a keyboard key

improve selection visibility & indicate urgency

freeze alt-tab view on pointer motion

add WindowFocusTimestampChanged event, separate struct for Timestamp

minor cleanups

scope panel fixes

simplify scope cycling

honor geometry corner radius

don't trigger focus-follows-mouse in the MRU

remove unnecessary argument

cache backdrop buffers

remove unnecessary mru close

allow to screenshot the mru

support bob offset

improve mru redraws

pass config instead of options

add open-delay-ms option

add highlight options

rename window-mru-ui-open-close to recent-windows-close

add preview options

fix scope change and remove window delta anim

improve unselected scope panel text contrast

move panel back up so it doesn't overlap the screenshot one

rename preview to previews in config

render highlight background with focusring

fix highlight pos rounding

add highlight corner-radius setting

remove allocation from inner render

use offscreen for mru closing fade

make scope only affect MRU open

otherwise you can't change scope at runtime easily

replace todo with fixme

include title height in thumbnail under

remove cloning from set scope/filter

remove animate close todo

update field name in mapped

remove commented out closing thumbnails

I decided not to do this for now.

rename filter from None to All and skip in knuffel

None is confusing with Option

write docs

make inactive urgent more prominent

remove reopen from scartch todo

explicitly mention app id in filter

make scroll binds work in the mru

add fixmes

don't select next window when nothing is focused

add missing anim config merge

fixes

replace click selection with pointer motion + confirm

simplify close mru ui call

rename mrucloserequest variants

mru confirm fixes

support tablet input

mru commit cleanups

remove most mru commit calls

they didn't actualy do anything as implemented. If we want to bring them
back we need to refactor a bit to join them with activate_window() call.

make regular mouse binds also work in mru

fixes

fixes

move types up

fix tracy span
2025-11-16 22:36:01 +03:00
Ivan Molodetskikh e1fad994da Implement maximize-to-edges (true Wayland maximize) 2025-10-15 09:04:16 +03:00
Ivan Molodetskikh 4808ba2b20 Update Smithay (last_acked refactor, Qt layer-shell popup grab fix, popup ordering fix) 2025-09-17 22:04:23 +03:00
Ivan Molodetskikh 276275ff76 Add sending initial configure trace log 2025-09-17 22:04:23 +03:00
Ivan Molodetskikh d662811bf6 Unfocus layout when exit confirm dialog is open
Screen readers expect closing a modal dialog to reannounce the previous focus.
This makes the exit confirm dialog more modal in this sense: it will unfocus
the layout and then focus it back when closed, giving the desired behavior.
2025-08-21 12:26:32 +03:00
alex-huff d618daf6b9 layer-shell: don't dismiss popups because of unmapped layer surfaces
Fixes #1640
2025-05-22 07:55:29 -07:00
Ivan Molodetskikh 3e31c134a6 Implement place-within-backdrop layer rule 2025-05-06 17:34:40 +03:00
Ivan Molodetskikh af1fca35bb Implement an Overview 2025-04-25 02:00:18 -07:00
Ivan Molodetskikh 86351938f2 Put the top layer above bottom and background layer popups
Makes it consistent with how window popups are below the top layer, also
will make more sense for the overview.
2025-04-25 02:00:18 -07:00
Ivan Molodetskikh d91499486e Make move-window-to-workspace focus=false work across monitors too 2025-03-29 11:17:38 +03:00
Ivan Molodetskikh 9e560e7e60 Move CastTarget to src/niri.rs 2025-03-15 11:22:30 +03:00
Ivan Molodetskikh 1c6037e612 Add tiled-state window rule, update the tiled state live 2025-03-13 14:14:54 +03:00
Ivan Molodetskikh ddcac86d1d mapped: Add needs_configure flag
Allows to de-duplicate configures from requests that require one.
2025-02-05 09:36:58 +03:00
Ivan Molodetskikh 734e3a6d3c Fix find_window_and_output() returning None with no outputs
As far as I can tell, this would mess up a ton of the logic. Not sure
how anything worked with no outputs before?
2025-02-05 09:35:10 +03:00
Ivan Molodetskikh a0e2a15c60 Take border into account for fixed preset-column-width for tiled windows 2025-01-31 21:30:22 +03:00
Ivan Molodetskikh a2f9d132a0 Migrate to new Rectangle functions 2025-01-04 11:22:56 +03:00
Ivan Molodetskikh 8e16be9e11 Allow pop-up grabs for bottom and background layers 2025-01-03 16:24:23 +03:00
Christian Meissl b16d7abb35 skip keyboard focus for layer shell surfaces not...
...requesting keyboard interactivity
2025-01-02 14:24:39 +03:00
Christian Meissl 2f17a30157 xdg: do not focus unmapped popup on grab
a grab is requested for an unmapped popup,
delay focusing the popup until the first keyboard
interaction
2025-01-02 14:24:39 +03:00
Ivan Molodetskikh 8409107a5b Implement default-window-height for scrolling windows 2024-12-30 20:12:37 +03:00
Ivan Molodetskikh 44bf45794e Dump post-unfullscreen configure in snapshot tests 2024-12-30 20:12:37 +03:00
Ivan Molodetskikh d1998ae3fa Disable double-resize-click for floating windows 2024-12-30 20:12:37 +03:00
Ivan Molodetskikh 6fba4c371e Implement default-window-height window rule
Only works for floats that aren't initially fullscreen atm.
2024-12-30 20:12:37 +03:00
Ivan Molodetskikh db6447ed79 floating: Support default-column-width in most cases
open-fullscreen + open-floating default width is still not supported in this
commit.
2024-12-30 20:12:37 +03:00
Ivan Molodetskikh daaee43be3 layout: Refactor window opening targets 2024-12-30 20:12:37 +03:00
Ivan Molodetskikh aac54d0ea1 Implement floating child stacking above parents 2024-12-30 20:12:37 +03:00
Ivan Molodetskikh c5fffd6e2c Initial WIP floating window implementation 2024-12-30 20:12:37 +03:00
Ivan Molodetskikh 8665003269 layout: Extract ScrollingSpace
Leave the Workspace to do the workspace parts, and extract the scrolling parts
into a new file. This is a pre-requisite for things like the floating layer
(which will live in a workspace alongside the scrolling layer).

As part of this huge refactor, I found and fixed at least these issues:
- Wrong horizontal popup unconstraining for a smaller window in an
  always-centered column.
- Wrong workspace switch in focus_up_or_right().
2024-12-01 22:24:21 -08:00
Christian Meissl 305fc3b557 Activate newly mapped windows with a valid activation token
most of the time the activation token is passed
while the window is still unmapped. in this case
store the intend to activate the window for
later retrieval on map.
2024-11-29 21:57:36 -08:00
Ivan Molodetskikh e0ebf1bdff Remove pointer_grab_ongoing in favor of checking the actual grab 2024-11-03 10:23:21 +03:00
Ivan Molodetskikh 11633aef98 Use is() instead of downcast().is_some() 2024-11-03 10:15:19 +03:00
Ivan Molodetskikh 6ecbf2db8a Deny toplevel move from DnD grabs
Work around https://gitlab.gnome.org/GNOME/gtk/-/issues/7113
2024-10-28 21:12:58 +03:00
Ivan Molodetskikh da3e5c4424 Implement touch interactive resize 2024-10-27 23:07:39 -07:00
Ivan Molodetskikh 26ab4dfb87 Implement touch interactive move 2024-10-27 23:07:39 -07:00
Rasmus Eneman e887ee93a3 Implement interactive window move 2024-10-27 23:07:39 -07:00
Ivan Molodetskikh 58fc5f3b06 layout: Replace move_window_to_output with move_to_output 2024-10-10 10:28:55 +03:00
Ivan Molodetskikh ab7d81aae0 layout: Reduce field visibility
The outside code isn't supposed to mess with the fields.
2024-10-10 09:24:20 +03:00
Ivan Molodetskikh 94e5408f46 Update Smithay 2024-09-30 15:24:50 +03:00
Ivan Molodetskikh dcb29efce5 Implement by-id window addressing in IPC and CLI, fix move-column-to-workspace
This is a JSON-breaking change for the IPC actions that changed from
unit variants to struct variants. Unfortunately, I couldn't find a way
with serde to both preserve a single variant, and make it serialize to
the old value when the new field is None. I don't think anyone is using
these actions from JSON at the moment, so this breaking change is fine.
2024-09-06 18:32:41 +03:00
Ivan Molodetskikh f0157e03e7 Use libdisplay-info for make/model/serial parsing, implement throughout 2024-09-03 13:48:08 +03:00
Ivan Molodetskikh 0f522f209b Change MappedIt::get() to return u64 2024-09-01 23:47:19 -07:00
Ivan Molodetskikh 28a8a9ace2 Register deadline timer for closing transaction 2024-08-23 19:09:18 +03:00
Ivan Molodetskikh c8839f7658 Implement window close transaction
Mainly visible with disabled animations.
2024-08-23 15:41:06 +03:00
Ivan Molodetskikh 7bfdf87bf0 Implement resize transactions 2024-08-22 15:19:11 +03:00
Ivan Molodetskikh a40e7b4470 Handle dmabuf blocker separately in toplevel pre-commit
Will be needed for transactions.
2024-08-22 13:13:28 +03:00
Christian Meissl 570bf1cb3c bump smithay 2024-07-08 08:30:00 +03:00