Commit Graph

630 Commits

Author SHA1 Message Date
Ivan Molodetskikh 6fce5662e7 Update Smithay 2024-01-05 23:23:32 +04:00
Ivan Molodetskikh 1c7c5b3f28 tty: Avoid non-linear cross-device formats 2024-01-05 23:23:32 +04:00
Ivan Molodetskikh b9d7812f1f Update dependencies 2024-01-05 23:23:32 +04:00
Ivan Molodetskikh 655b9808b9 Update Smithay 2024-01-05 23:23:30 +04:00
Ivan Molodetskikh 5cd31e5730 Implement multi-GPU support
Rendering always happens on the primary GPU.
2024-01-03 18:16:20 +04:00
Ivan Molodetskikh de3fc2def0 Make rendering generic over renderer 2024-01-03 18:05:15 +04:00
Ivan Molodetskikh fd1d4b07fd Replace renderer() with with_primary_renderer() 2024-01-03 11:38:09 +04:00
Ivan Molodetskikh 8b5acd5e6e Rename RenderResult::Error to Skipped 2024-01-03 11:38:07 +04:00
Ivan Molodetskikh 31bb9096e2 Move Niri::render() invocation to backends 2024-01-03 11:38:02 +04:00
Ivan Molodetskikh dae93ee159 Render again for screencast
Will be needed when multi-gpu support is added.
2024-01-03 11:37:04 +04:00
Ivan Molodetskikh 57a7347620 Move import_dmabuf to backends 2024-01-03 11:37:04 +04:00
Ivan Molodetskikh 628891db2c Add disable-cursor-plane debug flag 2024-01-03 08:42:49 +04:00
Ivan Molodetskikh be6e25f5fb tty: Extract config variable 2024-01-03 08:42:49 +04:00
Ivan Molodetskikh e005a795e7 layout: Make generic over Renderer 2024-01-01 17:31:58 +04:00
Ivan Molodetskikh 655fe413fb tty: Don't store render formats
Actually, how did it even fork before? Pretty sure it was storing render
formats, not texture formats, but with render formats
weston-simple-dmabuf-feedback doesn't work?
2024-01-01 17:31:58 +04:00
Ivan Molodetskikh ac6ff7ff41 tty: Disable dmabuf global before destroying 2024-01-01 17:31:58 +04:00
Ivan Molodetskikh 84befb4e91 tty: Move dmabuf_global up into Tty 2024-01-01 09:54:45 +04:00
Ivan Molodetskikh d39f7bebf3 tty: Fix import sorting
One of the imports was too long so rustfmt bailed.
2024-01-01 09:40:41 +04:00
Ivan Molodetskikh 0dd9a42087 Move DmabufState to Niri 2023-12-31 12:02:39 +04:00
Ivan Molodetskikh 658941f2c3 Enable EGL for the winit backend
More relevant now that mesa on Fedora is trying to force non-working
Zink for some reason.
2023-12-31 09:46:22 +04:00
Ivan Molodetskikh 6ccc4147ae Use remove/insert for columns instead of swapping
Now with move-to-first/last this is relevant.
2023-12-29 16:58:18 +04:00
Ivan Molodetskikh 46d5f5ec4d Add randomized border to proptest 2023-12-29 11:43:16 +04:00
Ivan Molodetskikh c64e96d0d8 Add test with i32::MAX max_size 2023-12-29 11:42:54 +04:00
Ivan Molodetskikh 44d3a5b9a2 Use saturating_sub in window_height_for_tile_height() 2023-12-29 11:38:01 +04:00
Ivan Molodetskikh 5d95de97a0 Add new binds to the README 2023-12-29 08:09:17 +04:00
Ivan Molodetskikh 56174b2c34 Add move-column-to-{first,last} 2023-12-29 08:01:02 +04:00
Ivan Molodetskikh 310aa2b464 layout: Extract move_column_to() 2023-12-29 08:00:40 +04:00
Ivan Molodetskikh d6c553091f Add focus-column-{first,last} 2023-12-29 07:51:14 +04:00
Ivan Molodetskikh 097c415036 layout: Use saturating_add() in several places
Apparently VSCode sends i32::MAX worth of max_size?
2023-12-28 18:53:08 +04:00
Ivan Molodetskikh 2d16c04869 Fix unfullscreening not always updating view offset 2023-12-28 10:49:31 +04:00
Ivan Molodetskikh 249f2b7a21 Add disable-power-key-handling option 2023-12-28 09:36:10 +04:00
Ivan Molodetskikh f3e5e13c45 Activate windows only on active monitors
This matches what we do in advance_animations().
2023-12-28 09:09:28 +04:00
Ivan Molodetskikh b13892ca63 Activate windows when clicking on the border 2023-12-28 08:45:12 +04:00
Ivan Molodetskikh 777ad4ee5c Rename window -> tile, fix popup unconstraining window_y
I missed the window_y thing and found it thanks to the rename. Too lazy
to split it into a commit.
2023-12-28 08:25:42 +04:00
Ivan Molodetskikh c21805bf70 layout: Refactor to support window decorations, add border and fullscreen backdrop
Windows are now wrapped in Tiles, which keep track of window-specific
decorations. Particularly, I implemented a black fullscreen backdrop,
which finally brings fullscreened windows smaller than the screen in
line with how the Wayland protocol says they should look—centered in a
black rectangle. I also implemented window borders, which are similar to
the focus ring, but always visible (and hence affect the layout and
sizing).
2023-12-27 21:51:42 +04:00
Ivan Molodetskikh bfc2418267 Make LayoutElement more visual-geometry-based 2023-12-26 17:40:25 +04:00
Ivan Molodetskikh 77b4715e0b Use correct type alias in FocusRing::render 2023-12-26 17:28:52 +04:00
Ivan Molodetskikh c048abc8b5 layout: Add Column::position 2023-12-26 10:29:00 +04:00
Ivan Molodetskikh 4dd7578fe7 layout: Use column.contains more 2023-12-25 11:06:03 +04:00
Ivan Molodetskikh ea72e4dae8 README: Add Xwayland wiki link 2023-12-24 19:41:23 +04:00
Ivan Molodetskikh 0c671ee493 Remove dependency of LayoutElement on SpaceElement 2023-12-24 18:18:44 +04:00
Ivan Molodetskikh 324c1efd04 Remove Clone bound from LayoutElement
It is no longer necessary.
2023-12-24 18:02:13 +04:00
Ivan Molodetskikh 99e75b95b7 Remove unnecessary window clone 2023-12-24 18:02:03 +04:00
Ivan Molodetskikh 489a225fae Add and use remove_window_by_idx 2023-12-24 18:00:46 +04:00
Ivan Molodetskikh 85cb4b42f6 Remove clones from active_window 2023-12-24 17:40:30 +04:00
Ivan Molodetskikh be2e551a89 Move clones up from find_window_and_output 2023-12-24 17:38:13 +04:00
Ivan Molodetskikh ed3080d908 Split layout mod into files
No functional change intended.
2023-12-24 15:10:09 +04:00
Ivan Molodetskikh 461ce5f363 Move output_size to utils 2023-12-24 14:30:19 +04:00
Ivan Molodetskikh 624c799ebf Move layout.rs into its own module 2023-12-24 14:20:50 +04:00
Ivan Molodetskikh 57f267454f Bump version to 0.1.0-alpha.2 v0.1.0-alpha.2 2023-12-23 08:43:03 +04:00