Ivan Molodetskikh
956bf7c0a8
Add missing mouse warp to commit unmap
2024-04-09 23:42:01 +04:00
Ivan Molodetskikh
f3f02aca20
Lift output clones from queue_redraw()
2024-03-23 15:45:44 +04:00
Ivan Molodetskikh
db49deb7fd
Implement draw-border-with-background window rule
2024-03-19 18:29:13 +04:00
Ivan Molodetskikh
3963f537a4
Wrap mapped windows in a Mapped
2024-03-19 18:29:13 +04:00
Ivan Molodetskikh
a011b385d8
Warp mouse to focus on new window appearing
2024-03-18 19:31:11 +04:00
Ivan Molodetskikh
5628bf7d77
Update Smithay
2024-02-28 13:23:15 +04:00
Christian Meissl
5ac350d51c
chore: update smithay
2024-02-28 13:19:41 +04:00
Ivan Molodetskikh
6a587245eb
Add open-maximized window rule
2024-02-23 14:24:39 +04:00
Ivan Molodetskikh
2317021a7c
Implement explicit unmapped window state tracking
2024-02-23 14:01:32 +04:00
Ivan Molodetskikh
befdebfa03
Add the beginnings of window rules
2024-02-14 08:32:14 +04:00
Ivan Molodetskikh
749ee5d627
Do initial configuration right before sending initial configure
...
Let the toplevel fill in some details about itself.
2024-02-13 17:47:11 +04:00
Ivan Molodetskikh
b9116c579a
Implement idle-notify and idle-inhibit
2024-02-09 15:50:40 +04:00
Ivan Molodetskikh
f9085db564
Implement window open animations
2024-02-07 13:16:54 +04:00
Ivan Molodetskikh
9896fd67a0
Open dialogs to the right of their parent, don't steal focus
2024-02-07 10:49:01 +04:00
Ivan Molodetskikh
5cd31e5730
Implement multi-GPU support
...
Rendering always happens on the primary GPU.
2024-01-03 18:16:20 +04:00
Ivan Molodetskikh
be2e551a89
Move clones up from find_window_and_output
2023-12-24 17:38:13 +04:00
Ivan Molodetskikh
e259061cbc
Implement popup unconstraining
...
Using my new Smithay implementation.
2023-12-19 20:56:00 +04:00
Ivan Molodetskikh
c29a049245
Fix some cases of incomplete search for surface output
...
Most visibly, fixes screen not immediately redrawing upon layer-shell
popup commits.
There's still a number of places with questionable handling left, mostly
to do with subsurfaces (like, find_popup_root_surface() doesn't go up to
subsurfaces), and session-lock. I don't have good clients to test these.
2023-12-19 13:32:13 +04:00
Ivan Molodetskikh
9b3478a3d7
Prevent stealing focus from fullscreen clients
...
Got hit by that Syncthing disconnect dialog a few times while playing
games.
2023-12-05 15:28:31 +04:00
Ivan Molodetskikh
e397f773bd
Preserve column width when toggling off full width
2023-11-13 15:04:38 +04:00
Ivan Molodetskikh
e1bfd981b3
Add default-column-width setting
2023-11-03 20:11:11 +04:00
Ivan Molodetskikh
ee8404b9a9
Preserve column width on window actions
...
Fixes https://github.com/YaLTeR/niri/issues/53
2023-11-01 17:41:02 +04:00
Ivan Molodetskikh
088877889d
Add cursor-shape protocol
2023-10-30 14:00:27 +04:00
Kirill Chibisov
0a2052945e
Add support for wl_compositor@v6
2023-10-29 13:58:48 +04:00
Ivan Molodetskikh
b20d8e7062
Implement ext-session-lock
2023-10-24 15:06:07 +04:00
Ivan Molodetskikh
6fcdb41922
Refactor layout for configurability, add preset-column-widths option
...
layout.rs finally gets a struct actually named Layout.
2023-10-05 09:25:07 +04:00
Ivan Molodetskikh
5cdd188d4b
Change send_initial_configure_if_needed to accept ToplevelSurface
2023-09-29 13:48:14 +04:00
Ivan Molodetskikh
cd4f7c0378
Remove LoopData
...
The calloop Smithay update finally lets me do this.
2023-09-26 13:45:03 +04:00
Ivan Molodetskikh
c422fdab0f
Update Smithay
2023-09-26 13:45:03 +04:00
Ivan Molodetskikh
513763eaec
layout: Replace add_window_to_output with add_window
2023-09-12 19:46:12 +04:00
Ivan Molodetskikh
180d07aab9
Redraw on cursor or DnD surface commits
2023-09-06 11:56:50 +04:00
Ivan Molodetskikh
cc1c9d9325
Add initial dmabuf feedback implementation
2023-09-03 14:22:04 +04:00
Ivan Molodetskikh
03a9fd8af3
Move all traits one layer up
2023-09-03 14:10:02 +04:00
Ivan Molodetskikh
78090e1140
Remove some commented out code
2023-08-16 20:29:57 +04:00
Ivan Molodetskikh
30879ed30b
Convert commit mark into a span
2023-08-15 18:17:12 +04:00
Ivan Molodetskikh
37cbed890f
Add initial layer-shell implementation
...
Those surfaces never receive mouse focus and always keyboard focus,
which may not be always good, but it'll do for now.
2023-08-15 12:49:26 +04:00
Ivan Molodetskikh
8cdd37b993
Update focus in one place
2023-08-15 12:03:10 +04:00
Ivan Molodetskikh
8f71842e7c
Refactor everything again, make more things work
2023-08-13 19:55:37 +04:00
Ivan Molodetskikh
95c810c855
Refactor everything, add initial tiling code
2023-08-13 12:46:53 +04:00
Ivan Molodetskikh
3959d1eaa1
Add draft popup implementation
...
Missing grabs and positioning but gets the job sufficiently done for now.
2023-08-11 08:22:34 +04:00
Ivan Molodetskikh
0ed5bad452
Add tracy profiling under a feature
2023-08-10 14:50:51 +04:00
Ivan Molodetskikh
9b073b2350
Redraw on demand rather than continuously
2023-08-10 14:50:51 +04:00
Ivan Molodetskikh
396ab93585
Restructure things and add tty backend
2023-08-10 14:50:51 +04:00
Ivan Molodetskikh
c6838b08e2
Add rustfmt.toml and reformat
2023-08-10 14:49:38 +04:00
Ivan Molodetskikh
ad3c3f8cef
Init from smallvil
2023-08-10 14:49:38 +04:00