Commit Graph

10 Commits

Author SHA1 Message Date
Ivan Molodetskikh 1dae45c58d Refactor layout to fractional-logical
Lets borders, gaps, and everything else stay pixel-perfect even with
fractional scale. Allows setting fractional border widths, gaps,
struts.

See the new wiki .md for more details.
2024-06-18 14:01:28 +03:00
Ivan Molodetskikh 9ae98e09cb Update Smithay 2024-06-17 09:02:22 +03:00
Ivan Molodetskikh ae63773737 Update Smithay and other deps 2024-05-16 18:00:28 +04:00
Ivan Molodetskikh 69aeba2a4d shader_element: Store and set location separately 2024-05-04 09:49:32 +04:00
Ivan Molodetskikh 7aab413048 shader_element: Remove size
It's not actually needed.
2024-05-04 09:15:17 +04:00
Ivan Molodetskikh 74996a2416 Make BorderRenderElement scale-agnostic 2024-05-03 21:49:47 +04:00
Ivan Molodetskikh 8ab50f9d1c shader_element: Store program type instead of shader 2024-05-03 21:23:32 +04:00
Ivan Molodetskikh 5c32031111 shader_element: Make shader optional
The element is long-lived, but the shader itself isn't.
2024-05-03 20:20:36 +04:00
Ivan Molodetskikh 85680a57da Reduce unnecessary damage to borders 2024-05-03 13:46:33 +04:00
Ivan Molodetskikh 42cef79c69 Implement rounded window corners 2024-05-02 14:27:53 +04:00