Implement window open animations

This commit is contained in:
Ivan Molodetskikh
2024-02-07 11:32:02 +04:00
parent 49ce791d13
commit f9085db564
10 changed files with 462 additions and 11 deletions
+228
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@@ -0,0 +1,228 @@
use std::collections::HashMap;
use std::time::Duration;
use niri::layout::workspace::ColumnWidth;
use niri::layout::Options;
use niri::utils::get_monotonic_time;
use niri_config::Color;
use smithay::backend::renderer::element::RenderElement;
use smithay::backend::renderer::gles::GlesRenderer;
use smithay::desktop::layer_map_for_output;
use smithay::output::{Mode, Output, PhysicalProperties, Subpixel};
use smithay::utils::{Logical, Physical, Size};
use super::TestCase;
use crate::test_window::TestWindow;
type DynStepFn = Box<dyn FnOnce(&mut Layout)>;
pub struct Layout {
output: Output,
windows: Vec<TestWindow>,
layout: niri::layout::Layout<TestWindow>,
start_time: Duration,
steps: HashMap<Duration, DynStepFn>,
}
impl Layout {
pub fn new(size: Size<i32, Logical>) -> Self {
let output = Output::new(
String::new(),
PhysicalProperties {
size: Size::from((size.w, size.h)),
subpixel: Subpixel::Unknown,
make: String::new(),
model: String::new(),
},
);
let mode = Some(Mode {
size: size.to_physical(1),
refresh: 60000,
});
output.change_current_state(mode, None, None, None);
let options = Options {
focus_ring: niri_config::FocusRing {
off: true,
..Default::default()
},
border: niri_config::FocusRing {
off: false,
width: 4,
active_color: Color::new(255, 163, 72, 255),
inactive_color: Color::new(50, 50, 50, 255),
},
..Default::default()
};
let mut layout = niri::layout::Layout::with_options(options);
layout.add_output(output.clone());
Self {
output,
windows: Vec::new(),
layout,
start_time: get_monotonic_time(),
steps: HashMap::new(),
}
}
pub fn open_in_between(size: Size<i32, Logical>) -> Self {
let mut rv = Self::new(size);
rv.add_window(TestWindow::freeform(0), Some(ColumnWidth::Proportion(0.3)));
rv.add_window(TestWindow::freeform(1), Some(ColumnWidth::Proportion(0.3)));
rv.layout.activate_window(&rv.windows[0]);
rv.add_step(500, |l| {
let win = TestWindow::freeform(2);
l.add_window(win.clone(), Some(ColumnWidth::Proportion(0.3)));
l.layout.start_open_animation_for_window(&win);
});
rv
}
pub fn open_multiple_quickly(size: Size<i32, Logical>) -> Self {
let mut rv = Self::new(size);
for delay in [100, 200, 300] {
rv.add_step(delay, move |l| {
let win = TestWindow::freeform(delay as usize);
l.add_window(win.clone(), Some(ColumnWidth::Proportion(0.3)));
l.layout.start_open_animation_for_window(&win);
});
}
rv
}
pub fn open_multiple_quickly_big(size: Size<i32, Logical>) -> Self {
let mut rv = Self::new(size);
for delay in [100, 200, 300] {
rv.add_step(delay, move |l| {
let win = TestWindow::freeform(delay as usize);
l.add_window(win.clone(), Some(ColumnWidth::Proportion(0.5)));
l.layout.start_open_animation_for_window(&win);
});
}
rv
}
pub fn open_to_the_left(size: Size<i32, Logical>) -> Self {
let mut rv = Self::new(size);
rv.add_window(TestWindow::freeform(0), Some(ColumnWidth::Proportion(0.3)));
rv.add_window(TestWindow::freeform(1), Some(ColumnWidth::Proportion(0.3)));
rv.add_step(500, |l| {
let win = TestWindow::freeform(2);
let right_of = l.windows[0].clone();
l.add_window_right_of(&right_of, win.clone(), Some(ColumnWidth::Proportion(0.3)));
l.layout.start_open_animation_for_window(&win);
});
rv
}
pub fn open_to_the_left_big(size: Size<i32, Logical>) -> Self {
let mut rv = Self::new(size);
rv.add_window(TestWindow::freeform(0), Some(ColumnWidth::Proportion(0.3)));
rv.add_window(TestWindow::freeform(1), Some(ColumnWidth::Proportion(0.8)));
rv.add_step(500, |l| {
let win = TestWindow::freeform(2);
let right_of = l.windows[0].clone();
l.add_window_right_of(&right_of, win.clone(), Some(ColumnWidth::Proportion(0.5)));
l.layout.start_open_animation_for_window(&win);
});
rv
}
fn add_window(&mut self, window: TestWindow, width: Option<ColumnWidth>) {
self.layout.add_window(window.clone(), width, false);
if window.communicate() {
self.layout.update_window(&window);
}
self.windows.push(window);
}
fn add_window_right_of(
&mut self,
right_of: &TestWindow,
window: TestWindow,
width: Option<ColumnWidth>,
) {
self.layout
.add_window_right_of(right_of, window.clone(), width, false);
if window.communicate() {
self.layout.update_window(&window);
}
self.windows.push(window);
}
fn add_step(&mut self, delay_ms: u64, f: impl FnOnce(&mut Self) + 'static) {
self.steps
.insert(Duration::from_millis(delay_ms), Box::new(f) as _);
}
}
impl TestCase for Layout {
fn resize(&mut self, width: i32, height: i32) {
let mode = Some(Mode {
size: Size::from((width, height)),
refresh: 60000,
});
self.output.change_current_state(mode, None, None, None);
layer_map_for_output(&self.output).arrange();
self.layout.update_output_size(&self.output);
for win in &self.windows {
if win.communicate() {
self.layout.update_window(win);
}
}
}
fn are_animations_ongoing(&self) -> bool {
self.layout
.monitor_for_output(&self.output)
.unwrap()
.are_animations_ongoing()
|| !self.steps.is_empty()
}
fn advance_animations(&mut self, mut current_time: Duration) {
let run = self
.steps
.keys()
.copied()
.filter(|delay| self.start_time + *delay <= current_time)
.collect::<Vec<_>>();
for key in &run {
let f = self.steps.remove(key).unwrap();
f(self);
}
if !run.is_empty() {
current_time = get_monotonic_time();
}
self.layout.advance_animations(current_time);
}
fn render(
&mut self,
renderer: &mut GlesRenderer,
_size: Size<i32, Physical>,
) -> Vec<Box<dyn RenderElement<GlesRenderer>>> {
self.layout
.monitor_for_output(&self.output)
.unwrap()
.render_elements(renderer)
.into_iter()
.map(|elem| Box::new(elem) as _)
.collect()
}
}
+1
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@@ -4,6 +4,7 @@ use smithay::backend::renderer::element::RenderElement;
use smithay::backend::renderer::gles::GlesRenderer;
use smithay::utils::{Physical, Size};
pub mod layout;
pub mod tile;
pub mod window;
+25
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@@ -41,6 +41,27 @@ impl Tile {
rv
}
pub fn freeform_open(size: Size<i32, Logical>) -> Self {
let mut rv = Self::freeform(size);
rv.window.set_color([0.1, 0.1, 0.1, 1.]);
rv.tile.start_open_animation();
rv
}
pub fn fixed_size_open(size: Size<i32, Logical>) -> Self {
let mut rv = Self::fixed_size(size);
rv.window.set_color([0.1, 0.1, 0.1, 1.]);
rv.tile.start_open_animation();
rv
}
pub fn fixed_size_with_csd_shadow_open(size: Size<i32, Logical>) -> Self {
let mut rv = Self::fixed_size_with_csd_shadow(size);
rv.window.set_color([0.1, 0.1, 0.1, 1.]);
rv.tile.start_open_animation();
rv
}
pub fn with_window(window: TestWindow) -> Self {
let options = Options {
focus_ring: niri_config::FocusRing {
@@ -66,6 +87,10 @@ impl TestCase for Tile {
self.window.communicate();
}
fn are_animations_ongoing(&self) -> bool {
self.tile.are_animations_ongoing()
}
fn advance_animations(&mut self, current_time: Duration) {
self.tile.advance_animations(current_time, true);
}
+22
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@@ -16,6 +16,7 @@ use smithay::utils::{Logical, Size};
use smithay_view::SmithayView;
use tracing_subscriber::EnvFilter;
use crate::cases::layout::Layout;
use crate::cases::TestCase;
mod cases;
@@ -85,6 +86,27 @@ fn build_ui(app: &adw::Application) {
Tile::fixed_size_with_csd_shadow,
"Fixed Size Tile - CSD Shadow",
);
s.add(Tile::freeform_open, "Freeform Tile - Open");
s.add(Tile::fixed_size_open, "Fixed Size Tile - Open");
s.add(
Tile::fixed_size_with_csd_shadow_open,
"Fixed Size Tile - CSD Shadow - Open",
);
s.add(Layout::open_in_between, "Layout - Open In-Between");
s.add(
Layout::open_multiple_quickly,
"Layout - Open Multiple Quickly",
);
s.add(
Layout::open_multiple_quickly_big,
"Layout - Open Multiple Quickly - Big",
);
s.add(Layout::open_to_the_left, "Layout - Open To The Left");
s.add(
Layout::open_to_the_left_big,
"Layout - Open To The Left - Big",
);
let content_headerbar = adw::HeaderBar::new();
+3 -1
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@@ -5,7 +5,7 @@ use std::rc::Rc;
use niri::layout::{LayoutElement, LayoutElementRenderElement};
use niri::render_helpers::renderer::NiriRenderer;
use smithay::backend::renderer::element::solid::{SolidColorBuffer, SolidColorRenderElement};
use smithay::backend::renderer::element::Kind;
use smithay::backend::renderer::element::{Id, Kind};
use smithay::output::Output;
use smithay::reexports::wayland_server::protocol::wl_surface::WlSurface;
use smithay::utils::{Logical, Point, Scale, Size, Transform};
@@ -196,6 +196,8 @@ impl LayoutElement for TestWindow {
fn output_leave(&self, _output: &Output) {}
fn set_offscreen_element_id(&self, _id: Option<Id>) {}
fn is_fullscreen(&self) -> bool {
false
}