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tile: Rename update() to update_render_elements()
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@@ -2453,7 +2453,7 @@ impl<W: LayoutElement> Layout<W> {
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let pos_within_output = move_.tile_render_location();
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let view_rect =
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Rectangle::new(pos_within_output.upscale(-1.), output_size(&move_.output));
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move_.tile.update(true, view_rect);
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move_.tile.update_render_elements(true, view_rect);
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}
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}
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