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floating: Remove TODO on tile removing width
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@@ -507,10 +507,9 @@ impl<W: LayoutElement> FloatingSpace<W> {
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// Store the floating position.
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// Store the floating position.
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tile.floating_pos = Some(data.pos);
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tile.floating_pos = Some(data.pos);
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let width = ColumnWidth::Fixed(tile.window_size().w);
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let width = ColumnWidth::Fixed(tile.window_expected_or_current_size().w);
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RemovedTile {
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RemovedTile {
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tile,
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tile,
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// TODO
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width,
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width,
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is_full_width: false,
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is_full_width: false,
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is_floating: true,
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is_floating: true,
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