Add move-workspace-to-index and move-workspace-to-monitor actions (#1007)

* Added move-workspace-to-index and move-workspace-to-monitor IPC actions

* Added redraws to the workspace handling actions, fixed tests that panicked, fixed other mentioned problems.

* Fixed workspace focusing and handling numbered workspaces with `move-workspace-to-index`

* Fixed more inconsistencies with move-workspace-to-monitor

* Added back `self.workspace_switch = None`

* Reordered some workspace cleanup logic

* Fix formatting

* Add missing blank lines

* Fix moving workspace to same monitor and wrong current index updating

* Move function up and add fixme comment

---------

Co-authored-by: Ivan Molodetskikh <yalterz@gmail.com>
This commit is contained in:
Kirottu
2025-01-25 10:49:51 +02:00
committed by GitHub
parent 4f79303811
commit 852da5714a
5 changed files with 401 additions and 2 deletions
+47
View File
@@ -858,6 +858,53 @@ impl<W: LayoutElement> Monitor<W> {
self.clean_up_workspaces();
}
pub fn move_workspace_to_idx(&mut self, old_idx: usize, new_idx: usize) {
let mut new_idx = new_idx.clamp(0, self.workspaces.len() - 1);
if old_idx == new_idx {
return;
}
let ws = self.workspaces.remove(old_idx);
self.workspaces.insert(new_idx, ws);
if new_idx > old_idx {
if new_idx == self.workspaces.len() - 1 {
// Insert a new empty workspace.
self.add_workspace_bottom();
}
if self.options.empty_workspace_above_first && old_idx == 0 {
self.add_workspace_top();
new_idx += 1;
}
} else {
if old_idx == self.workspaces.len() - 1 {
// Insert a new empty workspace.
self.add_workspace_bottom();
}
if self.options.empty_workspace_above_first && new_idx == 0 {
self.add_workspace_top();
new_idx += 1;
}
}
// Only refocus the workspace if it was already focused
if self.active_workspace_idx == old_idx {
self.active_workspace_idx = new_idx;
// If the workspace order was switched so that the current workspace moved down the
// workspace stack, focus correctly
} else if new_idx <= self.active_workspace_idx && old_idx > self.active_workspace_idx {
self.active_workspace_idx += 1;
} else if new_idx >= self.active_workspace_idx && old_idx < self.active_workspace_idx {
self.active_workspace_idx = self.active_workspace_idx.saturating_sub(1);
}
self.workspace_switch = None;
self.clean_up_workspaces();
}
/// Returns the geometry of the active tile relative to and clamped to the output.
///
/// During animations, assumes the final view position.