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Clarify redraw in refresh_pointer_focus()
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@@ -710,6 +710,10 @@ impl State {
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}
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pointer.frame(self);
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// Pointer motion from a surface to nothing triggers a cursor change to default, which
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// means we may need to redraw.
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// FIXME: granular
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self.niri.queue_redraw_all();
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}
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