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Fix blurry rounded corners on high scales
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@@ -763,6 +763,7 @@ impl<W: LayoutElement> Tile<W> {
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Rectangle::from_loc_and_size((0., 0.), geo.size),
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0.,
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radius,
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scale.x as f32,
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)
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.with_location(geo.loc)
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.into();
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