wiki: Add outputs section

This commit is contained in:
Ivan Molodetskikh
2024-03-26 21:26:43 +04:00
parent ce644852d2
commit 62f14d42dc
3 changed files with 126 additions and 9 deletions
+11 -9
View File
@@ -45,18 +45,13 @@ input {
// You can configure outputs by their name, which you can find
// by running `niri msg outputs` while inside a niri instance.
// The built-in laptop monitor is usually called "eDP-1".
// Find more information on the wiki:
// https://github.com/YaLTeR/niri/wiki/Configuration:-Outputs
// Remember to uncomment the node by removing "/-"!
/-output "eDP-1" {
// Uncomment this line to disable this output.
// off
// Scale is a floating-point number, but at the moment only integer values work.
scale 2.0
// Transform allows to rotate the output counter-clockwise, valid values are:
// normal, 90, 180, 270, flipped, flipped-90, flipped-180 and flipped-270.
transform "normal"
// Resolution and, optionally, refresh rate of the output.
// The format is "<width>x<height>" or "<width>x<height>@<refresh rate>".
// If the refresh rate is omitted, niri will pick the highest refresh rate
@@ -65,14 +60,21 @@ input {
// Run `niri msg outputs` while inside a niri instance to list all outputs and their modes.
mode "1920x1080@120.030"
// Scale is a floating-point number, but at the moment only integer values work.
scale 2.0
// Transform allows to rotate the output counter-clockwise, valid values are:
// normal, 90, 180, 270, flipped, flipped-90, flipped-180 and flipped-270.
transform "normal"
// Position of the output in the global coordinate space.
// This affects directional monitor actions like "focus-monitor-left", and cursor movement.
// The cursor can only move between directly adjacent outputs.
// Output scale has to be taken into account for positioning:
// Output scale and rotation has to be taken into account for positioning:
// outputs are sized in logical, or scaled, pixels.
// For example, a 3840×2160 output with scale 2.0 will have a logical size of 1920×1080,
// so to put another output directly adjacent to it on the right, set its x to 1920.
// It the position is unset or results in an overlap, the output is instead placed
// If the position is unset or results in an overlap, the output is instead placed
// automatically.
position x=1280 y=0
}