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Add wait-for-frame-completion-in-pipewire debug flag for NVIDIA screencasts
This commit is contained in:
committed by
Ivan Molodetskikh
parent
e11af089aa
commit
5b6b6a5fe1
@@ -2039,6 +2039,8 @@ pub struct DebugConfig {
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#[knuffel(child)]
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pub wait_for_frame_completion_before_queueing: bool,
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#[knuffel(child)]
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pub wait_for_frame_completion_in_pipewire: bool,
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#[knuffel(child)]
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pub enable_overlay_planes: bool,
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#[knuffel(child)]
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pub disable_cursor_plane: bool,
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@@ -4837,6 +4839,7 @@ mod tests {
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preview_render: None,
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dbus_interfaces_in_non_session_instances: false,
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wait_for_frame_completion_before_queueing: false,
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wait_for_frame_completion_in_pipewire: false,
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enable_overlay_planes: false,
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disable_cursor_plane: false,
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disable_direct_scanout: false,
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