wiki: Add animations page

This commit is contained in:
Ivan Molodetskikh
2024-03-26 18:33:53 +04:00
parent 48b009ba63
commit 4d8cb3a6e3
3 changed files with 155 additions and 73 deletions
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}
// Animation settings.
// The wiki explains how to configure individual animations:
// https://github.com/YaLTeR/niri/wiki/Configuration:-Animations
animations {
// Uncomment to turn off all animations.
// off
// Slow down all animations by this factor. Values below 1 speed them up instead.
// slowdown 3.0
// You can configure all individual animations.
// Available settings are the same for all of them.
// - off disables the animation.
//
// Niri supports two animation types: easing and spring.
// You can set properties for only ONE of them.
//
// Easing has the following settings:
// - duration-ms sets the duration of the animation in milliseconds.
// - curve sets the easing curve. Currently, available curves
// are "ease-out-cubic" and "ease-out-expo".
//
// Spring animations work better with touchpad gestures, because they
// take into account the velocity of your fingers as you release the swipe.
// The parameters are less obvious and generally should be tuned
// with trial and error. Notably, you cannot directly set the duration.
// You can use this app to help visualize how the spring parameters
// change the animation: https://flathub.org/apps/app.drey.Elastic
//
// A spring animation is configured like this:
// - spring damping-ratio=1.0 stiffness=1000 epsilon=0.0001
//
// The damping ratio goes from 0.1 to 10.0 and has the following properties:
// - below 1.0: underdamped spring, will oscillate in the end.
// - above 1.0: overdamped spring, won't oscillate.
// - 1.0: critically damped spring, comes to rest in minimum possible time
// without oscillations.
//
// However, even with damping ratio = 1.0 the spring animation may oscillate
// if "launched" with enough velocity from a touchpad swipe.
//
// Lower stiffness will result in a slower animation more prone to oscillation.
//
// Set epsilon to a lower value if the animation "jumps" in the end.
//
// The spring mass is hardcoded to 1.0 and cannot be changed. Instead, change
// stiffness proportionally. E.g. increasing mass by 2x is the same as
// decreasing stiffness by 2x.
// Animation when switching workspaces up and down,
// including after the touchpad gesture.
workspace-switch {
// off
// spring damping-ratio=1.0 stiffness=1000 epsilon=0.0001
}
// All horizontal camera view movement:
// - When a window off-screen is focused and the camera scrolls to it.
// - When a new window appears off-screen and the camera scrolls to it.
// - When a window resizes bigger and the camera scrolls to show it in full.
// - And so on.
horizontal-view-movement {
// off
// spring damping-ratio=1.0 stiffness=800 epsilon=0.0001
}
// Window opening animation. Note that this one has different defaults.
window-open {
// off
// duration-ms 150
// curve "ease-out-expo"
// Example for a slightly bouncy window opening:
// spring damping-ratio=0.8 stiffness=1000 epsilon=0.0001
}
// Config parse error and new default config creation notification
// open/close animation.
config-notification-open-close {
// off
// spring damping-ratio=0.6 stiffness=1000 epsilon=0.001
}
}
// Window rules let you adjust behavior for individual windows.
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### Overview
Niri has several animations which you can configure in the same way.
Additionally, you can disable or slow down all animations at once.
Here's a quick glance at the available animations with their default values.
```
animations {
// Uncomment to turn off all animations.
// You can also put "off" into each individual animation to disable it.
// off
// Slow down all animations by this factor. Values below 1 speed them up instead.
// slowdown 3.0
// Individual animations.
workspace-switch {
spring damping-ratio=1.0 stiffness=1000 epsilon=0.0001
}
horizontal-view-movement {
spring damping-ratio=1.0 stiffness=800 epsilon=0.0001
}
window-open {
duration-ms 150
curve "ease-out-expo"
}
config-notification-open-close {
spring damping-ratio=0.6 stiffness=1000 epsilon=0.001
}
}
```
### Animation Types
There are two animation types: easing and spring.
Each animation can be either an easing or a spring.
#### Easing
This is a common animation type that changes the value over a set duration using a Bézier curve.
To use this animation, set the following parameters:
- `duration-ms`: duration of the animation in milliseconds.
- `curve`: the easing curve to use.
Currently, niri only supports two curves: `ease-out-cubic` and `ease-out-expo`.
You can get a feel for them on pages like [easings.net](https://easings.net/).
#### Spring
Spring animations use a model of a physical spring to animate the value.
They notably feel better with touchpad gestures, because they take into account the velocity of your fingers as you release the swipe.
Springs can also oscillate / bounce at the end with the right parameters if you like that sort of thing, but they don't have to (and by default they mostly don't).
Due to springs using a physical model, the animation parameters are less obvious and generally should be tuned with trial and error.
Notably, you cannot directly set the duration.
You can use the [Elastic](https://flathub.org/apps/app.drey.Elastic) app to help visualize how the spring parameters change the animation.
A spring animation is configured like this, with three mandatory parameters:
```
animations {
workspace-switch {
spring damping-ratio=1.0 stiffness=1000 epsilon=0.0001
}
}
```
The `damping-ratio` goes from 0.1 to 10.0 and has the following properties:
- below 1.0: underdamped spring, will oscillate in the end.
- above 1.0: overdamped spring, won't oscillate.
- 1.0: critically damped spring, comes to rest in minimum possible time without oscillations.
However, even with damping ratio = 1.0, the spring animation may oscillate if "launched" with enough velocity from a touchpad swipe.
Lower `stiffness` will result in a slower animation more prone to oscillation.
Set `epsilon` to a lower value if the animation "jumps" at the end.
> [!TIP]
> The spring *mass* (which you can see in Elastic) is hardcoded to 1.0 and cannot be changed.
> Instead, change `stiffness` proportionally.
> E.g. increasing mass by 2× is the same as decreasing stiffness by 2×.
### Animations
Now let's go into more detail on the animations that you can configure.
#### `workspace-switch`
Animation when switching workspaces up and down, including after the vertical touchpad gesture (a spring is recommended).
```
animations {
workspace-switch {
spring damping-ratio=1.0 stiffness=1000 epsilon=0.0001
}
}
```
#### `horizontal-view-movement`
All horizontal camera view movement animations, such as:
- When a window off-screen is focused and the camera scrolls to it.
- When a new window appears off-screen and the camera scrolls to it.
- When a window resizes bigger and the camera scrolls to show it in full.
- After a horizontal touchpad gesture (a spring is recommended).
```
animations {
horizontal-view-movement {
spring damping-ratio=1.0 stiffness=800 epsilon=0.0001
}
}
```
#### `window-open`
Window opening animation.
This one uses an easing type by default.
```
animations {
window-open {
duration-ms 150
curve "ease-out-expo"
}
}
```
#### `config-notification-open-close`
The open/close animation of the config parse error and new default config notifications.
This one uses an underdamped spring by default (`damping-ratio=0.6`) which causes a slight oscillation in the end.
```
animations {
config-notification-open-close {
spring damping-ratio=0.6 stiffness=1000 epsilon=0.001
}
}
```
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* [Overview](./Configuration:-Overview.md)
* [Input](./Configuration:-Input.md)
* [Window Rules](./Configuration:-Window-Rules.md)
* [Animations](./Configuration:-Animations.md)
## Development
* [Design Principles](./Design-Principles.md)