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wiki: Add animations page
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@@ -223,85 +223,14 @@ hotkey-overlay {
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}
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// Animation settings.
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// The wiki explains how to configure individual animations:
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// https://github.com/YaLTeR/niri/wiki/Configuration:-Animations
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animations {
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// Uncomment to turn off all animations.
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// off
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// Slow down all animations by this factor. Values below 1 speed them up instead.
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// slowdown 3.0
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// You can configure all individual animations.
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// Available settings are the same for all of them.
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// - off disables the animation.
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//
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// Niri supports two animation types: easing and spring.
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// You can set properties for only ONE of them.
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//
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// Easing has the following settings:
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// - duration-ms sets the duration of the animation in milliseconds.
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// - curve sets the easing curve. Currently, available curves
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// are "ease-out-cubic" and "ease-out-expo".
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//
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// Spring animations work better with touchpad gestures, because they
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// take into account the velocity of your fingers as you release the swipe.
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// The parameters are less obvious and generally should be tuned
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// with trial and error. Notably, you cannot directly set the duration.
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// You can use this app to help visualize how the spring parameters
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// change the animation: https://flathub.org/apps/app.drey.Elastic
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//
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// A spring animation is configured like this:
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// - spring damping-ratio=1.0 stiffness=1000 epsilon=0.0001
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//
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// The damping ratio goes from 0.1 to 10.0 and has the following properties:
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// - below 1.0: underdamped spring, will oscillate in the end.
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// - above 1.0: overdamped spring, won't oscillate.
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// - 1.0: critically damped spring, comes to rest in minimum possible time
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// without oscillations.
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//
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// However, even with damping ratio = 1.0 the spring animation may oscillate
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// if "launched" with enough velocity from a touchpad swipe.
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//
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// Lower stiffness will result in a slower animation more prone to oscillation.
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//
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// Set epsilon to a lower value if the animation "jumps" in the end.
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//
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// The spring mass is hardcoded to 1.0 and cannot be changed. Instead, change
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// stiffness proportionally. E.g. increasing mass by 2x is the same as
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// decreasing stiffness by 2x.
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// Animation when switching workspaces up and down,
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// including after the touchpad gesture.
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workspace-switch {
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// off
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// spring damping-ratio=1.0 stiffness=1000 epsilon=0.0001
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}
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// All horizontal camera view movement:
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// - When a window off-screen is focused and the camera scrolls to it.
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// - When a new window appears off-screen and the camera scrolls to it.
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// - When a window resizes bigger and the camera scrolls to show it in full.
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// - And so on.
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horizontal-view-movement {
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// off
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// spring damping-ratio=1.0 stiffness=800 epsilon=0.0001
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}
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// Window opening animation. Note that this one has different defaults.
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window-open {
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// off
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// duration-ms 150
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// curve "ease-out-expo"
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// Example for a slightly bouncy window opening:
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// spring damping-ratio=0.8 stiffness=1000 epsilon=0.0001
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}
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// Config parse error and new default config creation notification
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// open/close animation.
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config-notification-open-close {
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// off
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// spring damping-ratio=0.6 stiffness=1000 epsilon=0.001
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}
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}
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// Window rules let you adjust behavior for individual windows.
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