closing_window: Store textures directly

This commit is contained in:
Ivan Molodetskikh
2024-05-11 17:54:27 +04:00
parent bc29256b9d
commit 464441f9eb
2 changed files with 44 additions and 32 deletions
+43 -31
View File
@@ -3,12 +3,13 @@ use std::time::Duration;
use anyhow::Context as _;
use niri_config::BlockOutFrom;
use smithay::backend::allocator::Fourcc;
use smithay::backend::renderer::element::texture::{TextureBuffer, TextureRenderElement};
use smithay::backend::renderer::element::texture::TextureRenderElement;
use smithay::backend::renderer::element::utils::{
Relocate, RelocateRenderElement, RescaleRenderElement,
};
use smithay::backend::renderer::element::{Kind, RenderElement};
use smithay::backend::renderer::element::{Id, Kind, RenderElement};
use smithay::backend::renderer::gles::{GlesRenderer, GlesTexture};
use smithay::backend::renderer::Renderer as _;
use smithay::utils::{Logical, Point, Scale, Transform};
use crate::animation::Animation;
@@ -20,10 +21,16 @@ use crate::render_helpers::{render_to_encompassing_texture, RenderTarget};
#[derive(Debug)]
pub struct ClosingWindow {
/// Contents of the window.
buffer: TextureBuffer<GlesTexture>,
texture: GlesTexture,
/// Blocked-out contents of the window.
blocked_out_buffer: TextureBuffer<GlesTexture>,
blocked_out_texture: GlesTexture,
/// Scale that the textures was rendered with.
texture_scale: Scale<f64>,
/// ID of the textures' renderer.
texture_renderer_id: usize,
/// Where the window should be blocked out from.
block_out_from: Option<BlockOutFrom>,
@@ -34,11 +41,11 @@ pub struct ClosingWindow {
/// Position in the workspace.
pos: Point<i32, Logical>,
/// How much the buffer should be offset.
buffer_offset: Point<i32, Logical>,
/// How much the texture should be offset.
texture_offset: Point<f64, Logical>,
/// How much the blocked-out buffer should be offset.
blocked_out_buffer_offset: Point<i32, Logical>,
/// How much the blocked-out texture should be offset.
blocked_out_texture_offset: Point<f64, Logical>,
/// The closing animation.
anim: Animation,
@@ -61,7 +68,7 @@ impl ClosingWindow {
pub fn new<E: RenderElement<GlesRenderer>>(
renderer: &mut GlesRenderer,
snapshot: RenderSnapshot<E, E>,
scale: i32,
scale: Scale<f64>,
center: Point<i32, Logical>,
pos: Point<i32, Logical>,
anim: Animation,
@@ -70,37 +77,37 @@ impl ClosingWindow {
) -> anyhow::Result<Self> {
let _span = tracy_client::span!("ClosingWindow::new");
let mut render_to_buffer = |elements: Vec<E>| -> anyhow::Result<_> {
let mut render_to_texture = |elements: Vec<E>| -> anyhow::Result<_> {
let (texture, _sync_point, geo) = render_to_encompassing_texture(
renderer,
Scale::from(scale as f64),
scale,
Transform::Normal,
Fourcc::Abgr8888,
&elements,
)
.context("error rendering to texture")?;
let buffer =
TextureBuffer::from_texture(renderer, texture, scale, Transform::Normal, None);
let offset = geo.loc.to_logical(scale);
let offset = geo.loc.to_f64().to_logical(scale);
Ok((buffer, offset))
Ok((texture, offset))
};
let (buffer, buffer_offset) =
render_to_buffer(snapshot.contents).context("error rendering contents")?;
let (blocked_out_buffer, blocked_out_buffer_offset) =
render_to_buffer(snapshot.blocked_out_contents)
let (texture, texture_offset) =
render_to_texture(snapshot.contents).context("error rendering contents")?;
let (blocked_out_texture, blocked_out_texture_offset) =
render_to_texture(snapshot.blocked_out_contents)
.context("error rendering blocked-out contents")?;
Ok(Self {
buffer,
blocked_out_buffer,
texture,
blocked_out_texture,
texture_scale: scale,
texture_renderer_id: renderer.id(),
block_out_from: snapshot.block_out_from,
center,
pos,
buffer_offset,
blocked_out_buffer_offset,
texture_offset,
blocked_out_texture_offset,
anim,
starting_alpha,
starting_scale,
@@ -123,18 +130,23 @@ impl ClosingWindow {
) -> ClosingWindowRenderElement {
let val = self.anim.clamped_value();
let (buffer, offset) = if target.should_block_out(self.block_out_from) {
(&self.blocked_out_buffer, self.blocked_out_buffer_offset)
let (texture, offset) = if target.should_block_out(self.block_out_from) {
(&self.blocked_out_texture, self.blocked_out_texture_offset)
} else {
(&self.buffer, self.buffer_offset)
(&self.texture, self.texture_offset)
};
let elem = TextureRenderElement::from_texture_buffer(
let elem = TextureRenderElement::from_static_texture(
Id::new(),
self.texture_renderer_id,
Point::from((0., 0.)),
buffer,
texture.clone(),
self.texture_scale.x as i32,
Transform::Normal,
Some(val.clamp(0., 1.) as f32 * self.starting_alpha),
None,
None,
None,
Kind::Unspecified,
);
@@ -142,12 +154,12 @@ impl ClosingWindow {
let elem = RescaleRenderElement::from_element(
elem,
(self.center - offset).to_physical_precise_round(scale),
(self.center.to_f64() - offset).to_physical_precise_round(scale),
((val / 5. + 0.8) * self.starting_scale).max(0.),
);
let mut location = self.pos + offset;
location.x -= view_pos;
let mut location = self.pos.to_f64() + offset;
location.x -= view_pos as f64;
let elem = RelocateRenderElement::from_element(
elem,
location.to_physical_precise_round(scale),
+1 -1
View File
@@ -1363,7 +1363,7 @@ impl<W: LayoutElement> Workspace<W> {
let res = ClosingWindow::new(
renderer,
snapshot,
output_scale.x as i32,
output_scale,
center,
tile_pos,
anim,