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layout: Rename update_interactive_resize() to on_commit()
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@@ -1071,7 +1071,7 @@ impl<W: LayoutElement> ScrollingSpace<W> {
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// Do this before calling update_window() so it can get up-to-date info.
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if let Some(serial) = serial {
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tile.window_mut().update_interactive_resize(serial);
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tile.window_mut().on_commit(serial);
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}
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let prev_width = self.data[col_idx].width;
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