floating: Take into account non-fixed min/max size window rule

This commit is contained in:
Ivan Molodetskikh
2024-12-25 17:26:05 +03:00
parent e3a9a39c9a
commit 2f380de73b
4 changed files with 102 additions and 23 deletions
+16 -15
View File
@@ -62,7 +62,10 @@ use crate::render_helpers::texture::TextureBuffer;
use crate::render_helpers::{BakedBuffer, RenderTarget, SplitElements};
use crate::rubber_band::RubberBand;
use crate::utils::transaction::{Transaction, TransactionBlocker};
use crate::utils::{output_matches_name, output_size, round_logical_in_physical_max1, ResizeEdge};
use crate::utils::{
ensure_min_max_size_maybe_zero, output_matches_name, output_size,
round_logical_in_physical_max1, ResizeEdge,
};
use crate::window::ResolvedWindowRules;
pub mod closing_window;
@@ -2698,15 +2701,15 @@ impl<W: LayoutElement> Layout<W> {
let win = move_.tile.window_mut();
let mut size =
floating_size.unwrap_or_else(|| win.expected_size().unwrap_or_default());
// Make sure fixed-size through window rules keeps working.
// Apply min/max size window rules. If requesting a concrete size, apply
// completely; if requesting (0, 0), apply only when min/max results in a fixed
// size.
let min_size = win.min_size();
let max_size = win.max_size();
if min_size.w != 0 && min_size.w == max_size.w {
size.w = min_size.w;
}
if min_size.h != 0 && min_size.h == max_size.h {
size.h = min_size.h;
}
size.w = ensure_min_max_size_maybe_zero(size.w, min_size.w, max_size.w);
size.h = ensure_min_max_size_maybe_zero(size.h, min_size.h, max_size.h);
win.request_size_once(size, true);
}
return;
@@ -3277,15 +3280,13 @@ impl<W: LayoutElement> Layout<W> {
Size::from((0, 0))
};
// Make sure fixed-size through window rules keeps working.
// Apply min/max size window rules. If requesting a concrete size, apply
// completely; if requesting (0, 0), apply only when min/max results in a fixed
// size.
let min_size = win.min_size();
let max_size = win.max_size();
if min_size.w != 0 && min_size.w == max_size.w {
size.w = min_size.w;
}
if min_size.h != 0 && min_size.h == max_size.h {
size.h = min_size.h;
}
size.w = ensure_min_max_size_maybe_zero(size.w, min_size.w, max_size.w);
size.h = ensure_min_max_size_maybe_zero(size.h, min_size.h, max_size.h);
win.request_size_once(size, true);