mirror of
https://github.com/niri-wm/niri.git
synced 2026-06-22 02:01:55 +07:00
Workspace back and forth (#253)
* implement workspace back and forth * Make our own ID counter instead of SerialCounter, use a newtype * Rename FocusWorkspaceBackAndForth to FocusWorkspacePrevious * Add focus-workspace-previous to tests * Don't special case in switch_workspace_previous * Minor clean up * Add switch_workspace_auto_back_and_forth to tests * Skip animation on switch_workspace_previous * Preserve previous_workspace_id on workspace movement * Make Workspace::id private with a getter Reduce the chance it gets overwritten. * Add test for workspace ID uniqueness * Update previous workspace ID upon moving workspace across monitors --------- Co-authored-by: Ivan Molodetskikh <yalterz@gmail.com>
This commit is contained in:
@@ -73,6 +73,8 @@ pub struct Input {
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pub warp_mouse_to_focus: bool,
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#[knuffel(child)]
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pub focus_follows_mouse: bool,
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#[knuffel(child)]
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pub workspace_auto_back_and_forth: bool,
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}
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#[derive(knuffel::Decode, Debug, Default, PartialEq, Eq)]
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@@ -766,6 +768,7 @@ pub enum Action {
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FocusWorkspaceDown,
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FocusWorkspaceUp,
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FocusWorkspace(#[knuffel(argument)] u8),
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FocusWorkspacePrevious,
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MoveWindowToWorkspaceDown,
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MoveWindowToWorkspaceUp,
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MoveWindowToWorkspace(#[knuffel(argument)] u8),
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@@ -835,6 +838,7 @@ impl From<niri_ipc::Action> for Action {
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niri_ipc::Action::FocusWorkspaceDown => Self::FocusWorkspaceDown,
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niri_ipc::Action::FocusWorkspaceUp => Self::FocusWorkspaceUp,
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niri_ipc::Action::FocusWorkspace { index } => Self::FocusWorkspace(index),
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niri_ipc::Action::FocusWorkspacePrevious => Self::FocusWorkspacePrevious,
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niri_ipc::Action::MoveWindowToWorkspaceDown => Self::MoveWindowToWorkspaceDown,
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niri_ipc::Action::MoveWindowToWorkspaceUp => Self::MoveWindowToWorkspaceUp,
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niri_ipc::Action::MoveWindowToWorkspace { index } => Self::MoveWindowToWorkspace(index),
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@@ -1599,6 +1603,7 @@ mod tests {
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warp-mouse-to-focus
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focus-follows-mouse
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workspace-auto-back-and-forth
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}
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output "eDP-1" {
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@@ -1740,6 +1745,7 @@ mod tests {
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disable_power_key_handling: true,
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warp_mouse_to_focus: true,
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focus_follows_mouse: true,
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workspace_auto_back_and_forth: true,
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},
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outputs: vec![Output {
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off: false,
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@@ -123,6 +123,8 @@ pub enum Action {
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#[cfg_attr(feature = "clap", arg())]
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index: u8,
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},
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/// Focus the previous workspace.
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FocusWorkspacePrevious,
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/// Move the focused window to the workspace below.
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MoveWindowToWorkspaceDown,
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/// Move the focused window to the workspace above.
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@@ -73,6 +73,11 @@ input {
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// Focus windows and outputs automatically when moving the mouse into them.
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// focus-follows-mouse
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// Uncomment this to enable workspace auto-back-and-forth.
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// If enabled, switching to the same workspace by index twice will switch back to the
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// previous workspace.
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// workspace-auto-back-and-forth
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}
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// You can configure outputs by their name, which you can find
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@@ -518,6 +523,9 @@ binds {
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// Alternatively, there are commands to move just a single window:
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// Mod+Ctrl+1 { move-window-to-workspace 1; }
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// Switches focus between the current and the previous workspace.
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// Mod+Tab { focus-workspace-previous; }
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Mod+Comma { consume-window-into-column; }
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Mod+Period { expel-window-from-column; }
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@@ -569,11 +569,23 @@ impl State {
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}
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Action::FocusWorkspace(idx) => {
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let idx = idx.saturating_sub(1) as usize;
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let config = &self.niri.config;
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if config.borrow().input.workspace_auto_back_and_forth {
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self.niri.layout.switch_workspace_auto_back_and_forth(idx);
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} else {
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self.niri.layout.switch_workspace(idx);
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}
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self.maybe_warp_cursor_to_focus();
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// FIXME: granular
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self.niri.queue_redraw_all();
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}
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Action::FocusWorkspacePrevious => {
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self.niri.layout.switch_workspace_previous();
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// FIXME: granular
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self.niri.queue_redraw_all();
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}
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Action::MoveWorkspaceDown => {
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self.niri.layout.move_workspace_down();
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// FIXME: granular
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@@ -1165,6 +1165,20 @@ impl<W: LayoutElement> Layout<W> {
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monitor.switch_workspace(idx);
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}
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pub fn switch_workspace_auto_back_and_forth(&mut self, idx: usize) {
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let Some(monitor) = self.active_monitor() else {
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return;
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};
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monitor.switch_workspace_auto_back_and_forth(idx);
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}
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pub fn switch_workspace_previous(&mut self) {
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let Some(monitor) = self.active_monitor() else {
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return;
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};
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monitor.switch_workspace_previous();
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}
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pub fn consume_into_column(&mut self) {
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let Some(monitor) = self.active_monitor() else {
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return;
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@@ -1221,8 +1235,12 @@ impl<W: LayoutElement> Layout<W> {
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#[cfg(test)]
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fn verify_invariants(&self) {
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use std::collections::HashSet;
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use crate::layout::monitor::WorkspaceSwitch;
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let mut seen_workspace_id = HashSet::new();
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let (monitors, &primary_idx, &active_monitor_idx) = match &self.monitor_set {
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MonitorSet::Normal {
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monitors,
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@@ -1241,6 +1259,11 @@ impl<W: LayoutElement> Layout<W> {
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"workspace options must be synchronized with layout"
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);
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assert!(
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seen_workspace_id.insert(workspace.id()),
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"workspace id must be unique"
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);
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workspace.verify_invariants();
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}
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@@ -1325,6 +1348,11 @@ impl<W: LayoutElement> Layout<W> {
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"workspace options must be synchronized with layout"
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);
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assert!(
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seen_workspace_id.insert(workspace.id()),
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"workspace id must be unique"
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);
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workspace.verify_invariants();
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}
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}
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@@ -1529,6 +1557,8 @@ impl<W: LayoutElement> Layout<W> {
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.unwrap();
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let target = &mut monitors[target_idx];
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target.previous_workspace_id = Some(target.workspaces[target.active_workspace_idx].id());
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// Insert the workspace after the currently active one. Unless the currently active one is
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// the last empty workspace, then insert before.
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let target_ws_idx = min(target.active_workspace_idx + 1, target.workspaces.len() - 1);
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@@ -2017,6 +2047,8 @@ mod tests {
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FocusWorkspaceDown,
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FocusWorkspaceUp,
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FocusWorkspace(#[proptest(strategy = "0..=4usize")] usize),
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FocusWorkspaceAutoBackAndForth(#[proptest(strategy = "0..=4usize")] usize),
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FocusWorkspacePrevious,
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MoveWindowToWorkspaceDown,
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MoveWindowToWorkspaceUp,
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MoveWindowToWorkspace(#[proptest(strategy = "0..=4usize")] usize),
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@@ -2219,6 +2251,10 @@ mod tests {
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Op::FocusWorkspaceDown => layout.switch_workspace_down(),
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Op::FocusWorkspaceUp => layout.switch_workspace_up(),
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Op::FocusWorkspace(idx) => layout.switch_workspace(idx),
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Op::FocusWorkspaceAutoBackAndForth(idx) => {
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layout.switch_workspace_auto_back_and_forth(idx)
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}
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Op::FocusWorkspacePrevious => layout.switch_workspace_previous(),
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Op::MoveWindowToWorkspaceDown => layout.move_to_workspace_down(),
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Op::MoveWindowToWorkspaceUp => layout.move_to_workspace_up(),
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Op::MoveWindowToWorkspace(idx) => layout.move_to_workspace(idx),
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+36
-1
@@ -10,7 +10,8 @@ use smithay::output::Output;
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use smithay::utils::{Logical, Point, Rectangle, Scale};
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use super::workspace::{
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compute_working_area, Column, ColumnWidth, OutputId, Workspace, WorkspaceRenderElement,
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compute_working_area, Column, ColumnWidth, OutputId, Workspace, WorkspaceId,
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WorkspaceRenderElement,
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};
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use super::{LayoutElement, Options};
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use crate::animation::Animation;
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@@ -35,6 +36,8 @@ pub struct Monitor<W: LayoutElement> {
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pub workspaces: Vec<Workspace<W>>,
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/// Index of the currently active workspace.
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pub active_workspace_idx: usize,
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/// ID of the previously active workspace.
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pub previous_workspace_id: Option<WorkspaceId>,
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/// In-progress switch between workspaces.
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pub workspace_switch: Option<WorkspaceSwitch>,
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/// Configurable properties of the layout.
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@@ -89,6 +92,7 @@ impl<W: LayoutElement> Monitor<W> {
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output,
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workspaces,
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active_workspace_idx: 0,
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previous_workspace_id: None,
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workspace_switch: None,
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options,
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}
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@@ -114,6 +118,8 @@ impl<W: LayoutElement> Monitor<W> {
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.map(|s| s.current_idx())
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.unwrap_or(self.active_workspace_idx as f64);
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self.previous_workspace_id = Some(self.workspaces[self.active_workspace_idx].id());
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self.active_workspace_idx = idx;
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self.workspace_switch = Some(WorkspaceSwitch::Animation(Animation::new(
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@@ -461,6 +467,11 @@ impl<W: LayoutElement> Monitor<W> {
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));
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}
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fn previous_workspace_idx(&self) -> Option<usize> {
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let id = self.previous_workspace_id?;
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self.workspaces.iter().position(|w| w.id() == id)
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}
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pub fn switch_workspace(&mut self, idx: usize) {
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self.activate_workspace(min(idx, self.workspaces.len() - 1));
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// Don't animate this action.
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@@ -469,6 +480,24 @@ impl<W: LayoutElement> Monitor<W> {
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self.clean_up_workspaces();
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}
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pub fn switch_workspace_auto_back_and_forth(&mut self, idx: usize) {
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let idx = min(idx, self.workspaces.len() - 1);
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if idx == self.active_workspace_idx {
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if let Some(prev_idx) = self.previous_workspace_idx() {
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self.switch_workspace(prev_idx);
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}
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} else {
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self.switch_workspace(idx);
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}
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}
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pub fn switch_workspace_previous(&mut self) {
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if let Some(idx) = self.previous_workspace_idx() {
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self.switch_workspace(idx);
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}
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}
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pub fn consume_into_column(&mut self) {
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self.active_workspace().consume_into_column();
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}
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@@ -564,8 +593,10 @@ impl<W: LayoutElement> Monitor<W> {
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self.workspaces.push(ws);
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}
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let previous_workspace_id = self.previous_workspace_id;
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self.activate_workspace(new_idx);
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self.workspace_switch = None;
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self.previous_workspace_id = previous_workspace_id;
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self.clean_up_workspaces();
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}
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@@ -584,8 +615,10 @@ impl<W: LayoutElement> Monitor<W> {
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self.workspaces.push(ws);
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}
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let previous_workspace_id = self.previous_workspace_id;
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self.activate_workspace(new_idx);
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self.workspace_switch = None;
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self.previous_workspace_id = previous_workspace_id;
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self.clean_up_workspaces();
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}
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@@ -833,6 +866,8 @@ impl<W: LayoutElement> Monitor<W> {
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gesture.center_idx as f64 + current_pos,
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);
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self.previous_workspace_id = Some(self.workspaces[self.active_workspace_idx].id());
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self.active_workspace_idx = new_idx;
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self.workspace_switch = Some(WorkspaceSwitch::Animation(Animation::new(
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gesture.current_idx,
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@@ -18,6 +18,7 @@ use crate::animation::Animation;
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use crate::niri_render_elements;
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use crate::render_helpers::renderer::NiriRenderer;
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use crate::swipe_tracker::SwipeTracker;
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use crate::utils::id::IdCounter;
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use crate::utils::output_size;
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/// Amount of touchpad movement to scroll the view for the width of one working area.
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@@ -76,11 +77,25 @@ pub struct Workspace<W: LayoutElement> {
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/// Configurable properties of the layout.
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pub options: Rc<Options>,
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/// Unique ID of this workspace.
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id: WorkspaceId,
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}
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#[derive(Debug, Clone, PartialEq, Eq)]
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pub struct OutputId(String);
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static WORKSPACE_ID_COUNTER: IdCounter = IdCounter::new();
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub struct WorkspaceId(u32);
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impl WorkspaceId {
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fn next() -> WorkspaceId {
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WorkspaceId(WORKSPACE_ID_COUNTER.next())
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}
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}
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niri_render_elements! {
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WorkspaceRenderElement<R> => {
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Tile = TileRenderElement<R>,
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@@ -225,6 +240,7 @@ impl<W: LayoutElement> Workspace<W> {
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view_offset_adj: None,
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activate_prev_column_on_removal: None,
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options,
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id: WorkspaceId::next(),
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}
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}
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@@ -240,9 +256,14 @@ impl<W: LayoutElement> Workspace<W> {
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view_offset_adj: None,
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activate_prev_column_on_removal: None,
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options,
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id: WorkspaceId::next(),
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}
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}
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pub fn id(&self) -> WorkspaceId {
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self.id
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}
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pub fn advance_animations(&mut self, current_time: Duration, is_active: bool) {
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if let Some(ViewOffsetAdjustment::Animation(anim)) = &mut self.view_offset_adj {
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anim.set_current_time(current_time);
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@@ -0,0 +1,27 @@
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use std::sync::atomic::{AtomicU32, Ordering};
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/// Counter that returns unique IDs.
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///
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/// Under the hood it uses a `u32` that will eventually wrap around. When incrementing it once a
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/// second, it will wrap around after about 136 years.
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pub struct IdCounter {
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value: AtomicU32,
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}
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impl IdCounter {
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pub const fn new() -> Self {
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Self {
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value: AtomicU32::new(0),
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}
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}
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pub fn next(&self) -> u32 {
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self.value.fetch_add(1, Ordering::SeqCst)
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}
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}
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impl Default for IdCounter {
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fn default() -> Self {
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Self::new()
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}
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}
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@@ -14,6 +14,7 @@ use smithay::output::Output;
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use smithay::reexports::rustix::time::{clock_gettime, ClockId};
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use smithay::utils::{Logical, Point, Rectangle, Size};
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pub mod id;
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pub mod spawning;
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pub mod watcher;
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Reference in New Issue
Block a user