mirror of
https://github.com/niri-wm/niri.git
synced 2026-06-22 02:01:55 +07:00
Implement layer rules: opacity and block-out-from
This commit is contained in:
@@ -0,0 +1,122 @@
|
||||
use std::cell::RefCell;
|
||||
|
||||
use niri_config::layer_rule::LayerRule;
|
||||
use smithay::backend::renderer::element::surface::{
|
||||
render_elements_from_surface_tree, WaylandSurfaceRenderElement,
|
||||
};
|
||||
use smithay::backend::renderer::element::Kind;
|
||||
use smithay::desktop::{LayerSurface, PopupManager};
|
||||
use smithay::utils::{Logical, Rectangle, Scale};
|
||||
|
||||
use super::ResolvedLayerRules;
|
||||
use crate::niri_render_elements;
|
||||
use crate::render_helpers::renderer::NiriRenderer;
|
||||
use crate::render_helpers::solid_color::{SolidColorBuffer, SolidColorRenderElement};
|
||||
use crate::render_helpers::{RenderTarget, SplitElements};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct MappedLayer {
|
||||
/// The surface itself.
|
||||
surface: LayerSurface,
|
||||
|
||||
/// Up-to-date rules.
|
||||
rules: ResolvedLayerRules,
|
||||
|
||||
/// Buffer to draw instead of the surface when it should be blocked out.
|
||||
block_out_buffer: RefCell<SolidColorBuffer>,
|
||||
}
|
||||
|
||||
niri_render_elements! {
|
||||
LayerSurfaceRenderElement<R> => {
|
||||
Wayland = WaylandSurfaceRenderElement<R>,
|
||||
SolidColor = SolidColorRenderElement,
|
||||
}
|
||||
}
|
||||
|
||||
impl MappedLayer {
|
||||
pub fn new(surface: LayerSurface, rules: ResolvedLayerRules) -> Self {
|
||||
Self {
|
||||
surface,
|
||||
rules,
|
||||
block_out_buffer: RefCell::new(SolidColorBuffer::new((0., 0.), [0., 0., 0., 1.])),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn surface(&self) -> &LayerSurface {
|
||||
&self.surface
|
||||
}
|
||||
|
||||
pub fn rules(&self) -> &ResolvedLayerRules {
|
||||
&self.rules
|
||||
}
|
||||
|
||||
/// Recomputes the resolved layer rules and returns whether they changed.
|
||||
pub fn recompute_layer_rules(&mut self, rules: &[LayerRule], is_at_startup: bool) -> bool {
|
||||
let new_rules = ResolvedLayerRules::compute(rules, &self.surface, is_at_startup);
|
||||
if new_rules == self.rules {
|
||||
return false;
|
||||
}
|
||||
|
||||
self.rules = new_rules;
|
||||
true
|
||||
}
|
||||
|
||||
pub fn render<R: NiriRenderer>(
|
||||
&self,
|
||||
renderer: &mut R,
|
||||
geometry: Rectangle<i32, Logical>,
|
||||
scale: Scale<f64>,
|
||||
target: RenderTarget,
|
||||
) -> SplitElements<LayerSurfaceRenderElement<R>> {
|
||||
let mut rv = SplitElements::default();
|
||||
|
||||
let alpha = self.rules.opacity.unwrap_or(1.).clamp(0., 1.);
|
||||
|
||||
if target.should_block_out(self.rules.block_out_from) {
|
||||
// Round to physical pixels.
|
||||
let geometry = geometry
|
||||
.to_f64()
|
||||
.to_physical_precise_round(scale)
|
||||
.to_logical(scale);
|
||||
|
||||
let mut buffer = self.block_out_buffer.borrow_mut();
|
||||
buffer.resize(geometry.size.to_f64());
|
||||
let elem = SolidColorRenderElement::from_buffer(
|
||||
&buffer,
|
||||
geometry.loc,
|
||||
alpha,
|
||||
Kind::Unspecified,
|
||||
);
|
||||
rv.normal.push(elem.into());
|
||||
} else {
|
||||
// Layer surfaces don't have extra geometry like windows.
|
||||
let buf_pos = geometry.loc;
|
||||
|
||||
let surface = self.surface.wl_surface();
|
||||
for (popup, popup_offset) in PopupManager::popups_for_surface(surface) {
|
||||
// Layer surfaces don't have extra geometry like windows.
|
||||
let offset = popup_offset - popup.geometry().loc;
|
||||
|
||||
rv.popups.extend(render_elements_from_surface_tree(
|
||||
renderer,
|
||||
popup.wl_surface(),
|
||||
(buf_pos + offset).to_physical_precise_round(scale),
|
||||
scale,
|
||||
alpha,
|
||||
Kind::Unspecified,
|
||||
));
|
||||
}
|
||||
|
||||
rv.normal = render_elements_from_surface_tree(
|
||||
renderer,
|
||||
surface,
|
||||
buf_pos.to_physical_precise_round(scale),
|
||||
scale,
|
||||
alpha,
|
||||
Kind::Unspecified,
|
||||
);
|
||||
}
|
||||
|
||||
rv
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user