Implement interactive move to a new workspace above/between

This commit is contained in:
Ivan Molodetskikh
2025-04-25 10:11:27 +03:00
parent e6d82d3ee3
commit 1835b532d9
3 changed files with 307 additions and 103 deletions
+126 -76
View File
@@ -37,7 +37,7 @@ use std::mem;
use std::rc::Rc; use std::rc::Rc;
use std::time::Duration; use std::time::Duration;
use monitor::{InsertHint, InsertPosition, MonitorAddWindowTarget}; use monitor::{InsertHint, InsertPosition, InsertWorkspace, MonitorAddWindowTarget};
use niri_config::{ use niri_config::{
CenterFocusedColumn, Config, CornerRadius, FloatOrInt, PresetSize, Struts, CenterFocusedColumn, Config, CornerRadius, FloatOrInt, PresetSize, Struts,
Workspace as WorkspaceConfig, WorkspaceReference, Workspace as WorkspaceConfig, WorkspaceReference,
@@ -3031,40 +3031,51 @@ impl<W: LayoutElement> Layout<W> {
return; return;
} }
// No insert hint when targeting floating.
if move_.is_floating {
self.interactive_move = Some(InteractiveMoveState::Moving(move_));
return;
}
let _span = tracy_client::span!("Layout::update_insert_hint::update"); let _span = tracy_client::span!("Layout::update_insert_hint::update");
if let Some(mon) = self.monitor_for_output_mut(&move_.output) { if let Some(mon) = self.monitor_for_output_mut(&move_.output) {
let zoom = mon.overview_zoom(); let zoom = mon.overview_zoom();
if let Some((ws, geo)) = mon.workspace_under(move_.pointer_pos_within_output) { let (insert_ws, geo) = mon.insert_position(move_.pointer_pos_within_output);
let ws_id = ws.id(); match insert_ws {
let ws = mon InsertWorkspace::Existing(ws_id) => {
.workspaces let ws = mon
.iter_mut() .workspaces
.find(|ws| ws.id() == ws_id) .iter_mut()
.unwrap(); .find(|ws| ws.id() == ws_id)
let pos_within_workspace = .unwrap();
(move_.pointer_pos_within_output - geo.loc).downscale(zoom); let pos_within_workspace =
let position = ws.scrolling_insert_position(pos_within_workspace); (move_.pointer_pos_within_output - geo.loc).downscale(zoom);
let position = if move_.is_floating {
InsertPosition::Floating
} else {
ws.scrolling_insert_position(pos_within_workspace)
};
let rules = move_.tile.window().rules(); let rules = move_.tile.window().rules();
let border_width = move_.tile.effective_border_width().unwrap_or(0.); let border_width = move_.tile.effective_border_width().unwrap_or(0.);
let corner_radius = rules let corner_radius = rules
.geometry_corner_radius .geometry_corner_radius
.map_or(CornerRadius::default(), |radius| { .map_or(CornerRadius::default(), |radius| {
radius.expanded_by(border_width as f32) radius.expanded_by(border_width as f32)
});
mon.insert_hint = Some(InsertHint {
workspace: insert_ws,
position,
corner_radius,
}); });
}
mon.insert_hint = Some(InsertHint { InsertWorkspace::NewAt(_) => {
workspace: ws_id, let position = if move_.is_floating {
position, InsertPosition::Floating
corner_radius, } else {
}); InsertPosition::NewColumn(0)
};
mon.insert_hint = Some(InsertHint {
workspace: insert_ws,
position,
corner_radius: CornerRadius::default(),
});
}
} }
} }
@@ -4393,59 +4404,81 @@ impl<W: LayoutElement> Layout<W> {
active_monitor_idx, active_monitor_idx,
.. ..
} => { } => {
let (mon, ws_idx, position, offset, zoom) = if let Some(mon) = let (mon, insert_ws, position, offset, zoom) =
monitors.iter_mut().find(|mon| mon.output == move_.output) if let Some(mon) = monitors.iter_mut().find(|mon| mon.output == move_.output) {
{ let zoom = mon.overview_zoom();
let zoom = mon.overview_zoom();
let (ws, ws_geo) = mon let (insert_ws, geo) = mon.insert_position(move_.pointer_pos_within_output);
.workspace_under(move_.pointer_pos_within_output) let (position, offset) = match insert_ws {
// If the pointer is somehow outside the move output and a workspace switch InsertWorkspace::Existing(ws_id) => {
// is in progress, this won't necessarily do the expected thing. let ws_idx = mon
.unwrap_or_else(|| mon.workspaces_with_render_geo().next().unwrap()); .workspaces
.iter_mut()
.position(|ws| ws.id() == ws_id)
.unwrap();
let ws_id = ws.id(); let position = if move_.is_floating {
let ws_idx = mon InsertPosition::Floating
.workspaces } else {
.iter_mut() let pos_within_workspace =
.position(|ws| ws.id() == ws_id) (move_.pointer_pos_within_output - geo.loc).downscale(zoom);
.unwrap(); let ws = &mut mon.workspaces[ws_idx];
ws.scrolling_insert_position(pos_within_workspace)
};
let position = if move_.is_floating { (position, Some(geo.loc))
InsertPosition::Floating }
InsertWorkspace::NewAt(_) => {
let position = if move_.is_floating {
InsertPosition::Floating
} else {
InsertPosition::NewColumn(0)
};
(position, None)
}
};
(mon, insert_ws, position, offset, zoom)
} else { } else {
let pos_within_workspace = let mon = &mut monitors[*active_monitor_idx];
(move_.pointer_pos_within_output - ws_geo.loc).downscale(zoom); let zoom = mon.overview_zoom();
let ws = &mut mon.workspaces[ws_idx]; // No point in trying to use the pointer position on the wrong output.
ws.scrolling_insert_position(pos_within_workspace) let (ws, ws_geo) = mon.workspaces_with_render_geo().next().unwrap();
let position = if move_.is_floating {
InsertPosition::Floating
} else {
ws.scrolling_insert_position(Point::from((0., 0.)))
};
let insert_ws = InsertWorkspace::Existing(ws.id());
(mon, insert_ws, position, Some(ws_geo.loc), zoom)
}; };
(mon, ws_idx, position, ws_geo.loc, zoom)
} else {
let mon = &mut monitors[*active_monitor_idx];
let zoom = mon.overview_zoom();
// No point in trying to use the pointer position on the wrong output.
let (ws, ws_geo) = mon.workspaces_with_render_geo().next().unwrap();
let position = if move_.is_floating {
InsertPosition::Floating
} else {
ws.scrolling_insert_position(Point::from((0., 0.)))
};
let ws_id = ws.id();
let ws_idx = mon
.workspaces
.iter_mut()
.position(|ws| ws.id() == ws_id)
.unwrap();
(mon, ws_idx, position, ws_geo.loc, zoom)
};
let win_id = move_.tile.window().id().clone(); let win_id = move_.tile.window().id().clone();
let window_render_loc = move_.tile_render_location(zoom) + move_.tile.window_loc(); let window_render_loc = move_.tile_render_location(zoom) + move_.tile.window_loc();
let ws_idx = match insert_ws {
InsertWorkspace::Existing(ws_id) => mon
.workspaces
.iter()
.position(|ws| ws.id() == ws_id)
.unwrap(),
InsertWorkspace::NewAt(ws_idx) => {
if self.options.empty_workspace_above_first && ws_idx == 0 {
// Reuse the top empty workspace.
0
} else if mon.workspaces.len() - 1 <= ws_idx {
// Reuse the bottom empty workspace.
mon.workspaces.len() - 1
} else {
mon.add_workspace_at(ws_idx);
ws_idx
}
}
};
match position { match position {
InsertPosition::NewColumn(column_idx) => { InsertPosition::NewColumn(column_idx) => {
let ws_id = mon.workspaces[ws_idx].id(); let ws_id = mon.workspaces[ws_idx].id();
@@ -4474,10 +4507,27 @@ impl<W: LayoutElement> Layout<W> {
let tile_render_loc = move_.tile_render_location(zoom); let tile_render_loc = move_.tile_render_location(zoom);
let mut tile = move_.tile; let mut tile = move_.tile;
tile.floating_pos = None;
let pos = (tile_render_loc - offset).downscale(zoom); match insert_ws {
let pos = mon.workspaces[ws_idx].floating_logical_to_size_frac(pos); InsertWorkspace::Existing(_) => {
tile.floating_pos = Some(pos); if let Some(offset) = offset {
let pos = (tile_render_loc - offset).downscale(zoom);
let pos =
mon.workspaces[ws_idx].floating_logical_to_size_frac(pos);
tile.floating_pos = Some(pos);
} else {
error!(
"offset unset for inserting a floating tile \
to existing workspace"
);
}
}
InsertWorkspace::NewAt(_) => {
// When putting a floating tile on a new workspace, we don't really
// have a good pre-existing position.
}
}
// Set the floating size so it takes into account any window resizing that // Set the floating size so it takes into account any window resizing that
// took place during the move. // took place during the move.
+169 -27
View File
@@ -127,16 +127,22 @@ pub(super) enum InsertPosition {
Floating, Floating,
} }
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub(super) enum InsertWorkspace {
Existing(WorkspaceId),
NewAt(usize),
}
#[derive(Debug)] #[derive(Debug)]
pub(super) struct InsertHint { pub(super) struct InsertHint {
pub workspace: WorkspaceId, pub workspace: InsertWorkspace,
pub position: InsertPosition, pub position: InsertPosition,
pub corner_radius: CornerRadius, pub corner_radius: CornerRadius,
} }
#[derive(Debug, Clone, Copy)] #[derive(Debug, Clone, Copy)]
struct InsertHintRenderLoc { struct InsertHintRenderLoc {
workspace: WorkspaceId, workspace: InsertWorkspace,
location: Point<f64, Logical>, location: Point<f64, Logical>,
} }
@@ -167,6 +173,7 @@ niri_render_elements! {
MonitorInnerRenderElement<R> => { MonitorInnerRenderElement<R> => {
Workspace = CropRenderElement<WorkspaceRenderElement<R>>, Workspace = CropRenderElement<WorkspaceRenderElement<R>>,
InsertHint = CropRenderElement<InsertHintRenderElement>, InsertHint = CropRenderElement<InsertHintRenderElement>,
UncroppedInsertHint = InsertHintRenderElement,
Shadow = ShadowRenderElement, Shadow = ShadowRenderElement,
} }
} }
@@ -231,6 +238,15 @@ impl WorkspaceSwitchGesture {
} }
} }
impl InsertWorkspace {
fn existing_id(self) -> Option<WorkspaceId> {
match self {
InsertWorkspace::Existing(id) => Some(id),
InsertWorkspace::NewAt(_) => None,
}
}
}
impl OverviewProgress { impl OverviewProgress {
pub fn value(&self) -> f64 { pub fn value(&self) -> f64 {
match self { match self {
@@ -885,7 +901,10 @@ impl<W: LayoutElement> Monitor<W> {
pub fn update_render_elements(&mut self, is_active: bool) { pub fn update_render_elements(&mut self, is_active: bool) {
let mut insert_hint_ws_geo = None; let mut insert_hint_ws_geo = None;
let insert_hint_ws_id = self.insert_hint.as_ref().map(|hint| hint.workspace); let insert_hint_ws_id = self
.insert_hint
.as_ref()
.and_then(|hint| hint.workspace.existing_id());
for (ws, geo) in self.workspaces_with_render_geo_mut() { for (ws, geo) in self.workspaces_with_render_geo_mut() {
ws.update_render_elements(is_active); ws.update_render_elements(is_active);
@@ -897,38 +916,75 @@ impl<W: LayoutElement> Monitor<W> {
self.insert_hint_render_loc = None; self.insert_hint_render_loc = None;
if let Some(hint) = &self.insert_hint { if let Some(hint) = &self.insert_hint {
if let Some(ws) = self.workspaces.iter().find(|ws| ws.id() == hint.workspace) { match hint.workspace {
if let Some(mut area) = ws.insert_hint_area(hint.position) { InsertWorkspace::Existing(ws_id) => {
let scale = ws.scale().fractional_scale(); if let Some(ws) = self.workspaces.iter().find(|ws| ws.id() == ws_id) {
let view_size = ws.view_size(); if let Some(mut area) = ws.insert_hint_area(hint.position) {
let scale = ws.scale().fractional_scale();
let view_size = ws.view_size();
// Make sure the hint is at least partially visible. // Make sure the hint is at least partially visible.
if matches!(hint.position, InsertPosition::NewColumn(_)) { if matches!(hint.position, InsertPosition::NewColumn(_)) {
let zoom = self.overview_zoom(); let zoom = self.overview_zoom();
let geo = insert_hint_ws_geo.unwrap(); let geo = insert_hint_ws_geo.unwrap();
let geo = geo.downscale(zoom); let geo = geo.downscale(zoom);
area.loc.x = area.loc.x.max(-geo.loc.x - area.size.w / 2.); area.loc.x = area.loc.x.max(-geo.loc.x - area.size.w / 2.);
area.loc.x = area.loc.x.min(geo.loc.x + geo.size.w - area.size.w / 2.); area.loc.x =
area.loc.x.min(geo.loc.x + geo.size.w - area.size.w / 2.);
}
// Round to physical pixels.
area = area.to_physical_precise_round(scale).to_logical(scale);
let view_rect = Rectangle::new(area.loc.upscale(-1.), view_size);
self.insert_hint_element.update_render_elements(
area.size,
view_rect,
hint.corner_radius,
scale,
);
self.insert_hint_render_loc = Some(InsertHintRenderLoc {
workspace: hint.workspace,
location: area.loc,
});
}
} else {
error!("insert hint workspace missing from monitor");
} }
}
InsertWorkspace::NewAt(ws_idx) => {
let scale = self.scale.fractional_scale();
let zoom = self.overview_zoom();
let gap = self.workspace_gap(zoom);
// Round to physical pixels. let hint_gap = round_logical_in_physical(scale, gap * 0.1);
area = area.to_physical_precise_round(scale).to_logical(scale); let hint_height = gap - hint_gap * 2.;
let next_ws_geo = self.workspaces_render_geo().nth(ws_idx).unwrap();
let hint_loc_diff = Point::from((0., hint_height + hint_gap));
let hint_loc = next_ws_geo.loc - hint_loc_diff;
let hint_size = Size::from((next_ws_geo.size.w, hint_height));
// FIXME: sometimes the hint ends up 1 px wider than necessary and/or 1 px
// narrower than necessary. The values here seem correct. Might have to do with
// how zooming out currently doesn't round to output scale properly.
// Compute view rect as if we're above the next workspace (rather than below
// the previous one).
let view_rect = Rectangle::new(hint_loc_diff, next_ws_geo.size);
let view_rect = Rectangle::new(area.loc.upscale(-1.), view_size);
self.insert_hint_element.update_render_elements( self.insert_hint_element.update_render_elements(
area.size, hint_size,
view_rect, view_rect,
hint.corner_radius, CornerRadius::default(),
scale, scale,
); );
self.insert_hint_render_loc = Some(InsertHintRenderLoc { self.insert_hint_render_loc = Some(InsertHintRenderLoc {
workspace: hint.workspace, workspace: hint.workspace,
location: area.loc, location: hint_loc,
}); });
} }
} else {
error!("insert hint workspace missing from monitor");
} }
} }
} }
@@ -1239,6 +1295,17 @@ impl<W: LayoutElement> Monitor<W> {
.filter(move |(_ws, geo)| geo.intersection(output_geo).is_some()) .filter(move |(_ws, geo)| geo.intersection(output_geo).is_some())
} }
pub fn workspaces_with_render_geo_idx(
&self,
) -> impl Iterator<Item = ((usize, &Workspace<W>), Rectangle<f64, Logical>)> {
let output_geo = Rectangle::from_size(self.view_size);
let geo = self.workspaces_render_geo();
zip(self.workspaces.iter().enumerate(), geo)
// Cull out workspaces outside the output.
.filter(move |(_ws, geo)| geo.intersection(output_geo).is_some())
}
pub fn workspaces_with_render_geo_mut( pub fn workspaces_with_render_geo_mut(
&mut self, &mut self,
) -> impl Iterator<Item = (&mut Workspace<W>, Rectangle<f64, Logical>)> { ) -> impl Iterator<Item = (&mut Workspace<W>, Rectangle<f64, Logical>)> {
@@ -1298,6 +1365,55 @@ impl<W: LayoutElement> Monitor<W> {
ws.resize_edges_under(pos_within_output - geo.loc) ws.resize_edges_under(pos_within_output - geo.loc)
} }
pub(super) fn insert_position(
&self,
pos_within_output: Point<f64, Logical>,
) -> (InsertWorkspace, Rectangle<f64, Logical>) {
let mut iter = self.workspaces_with_render_geo_idx();
let dummy = Rectangle::default();
// Monitors always have at least one workspace.
let ((idx, ws), geo) = iter.next().unwrap();
// Check if above first.
if pos_within_output.y < geo.loc.y {
return (InsertWorkspace::NewAt(idx), dummy);
}
let contains = move |geo: Rectangle<f64, Logical>| {
geo.loc.y <= pos_within_output.y && pos_within_output.y < geo.loc.y + geo.size.h
};
// Check first.
if contains(geo) {
return (InsertWorkspace::Existing(ws.id()), geo);
}
let mut last_geo = geo;
let mut last_idx = idx;
for ((idx, ws), geo) in iter {
// Check gap above.
let gap_loc = Point::from((last_geo.loc.x, last_geo.loc.y + last_geo.size.h));
let gap_size = Size::from((geo.size.w, geo.loc.y - gap_loc.y));
let gap_geo = Rectangle::new(gap_loc, gap_size);
if contains(gap_geo) {
return (InsertWorkspace::NewAt(idx), dummy);
}
// Check workspace itself.
if contains(geo) {
return (InsertWorkspace::Existing(ws.id()), geo);
}
last_geo = geo;
last_idx = idx;
}
// Anything below.
(InsertWorkspace::NewAt(last_idx + 1), dummy)
}
pub fn render_above_top_layer(&self) -> bool { pub fn render_above_top_layer(&self) -> bool {
// Render above the top layer only if the view is stationary. // Render above the top layer only if the view is stationary.
if self.workspace_switch.is_some() || self.overview_progress.is_some() { if self.workspace_switch.is_some() || self.overview_progress.is_some() {
@@ -1308,6 +1424,30 @@ impl<W: LayoutElement> Monitor<W> {
ws.render_above_top_layer() ws.render_above_top_layer()
} }
pub fn render_insert_hint_between_workspaces<R: NiriRenderer>(
&self,
renderer: &mut R,
) -> impl Iterator<Item = MonitorRenderElement<R>> {
let mut rv = None;
if !self.options.insert_hint.off {
if let Some(render_loc) = self.insert_hint_render_loc {
if let InsertWorkspace::NewAt(_) = render_loc.workspace {
let iter = self
.insert_hint_element
.render(renderer, render_loc.location)
.map(MonitorInnerRenderElement::UncroppedInsertHint);
rv = Some(iter);
}
}
}
rv.into_iter().flatten().map(|elem| {
let elem = RescaleRenderElement::from_element(elem, Point::default(), 1.);
RelocateRenderElement::from_element(elem, Point::default(), Relocate::Relative)
})
}
pub fn render_elements<'a, R: NiriRenderer>( pub fn render_elements<'a, R: NiriRenderer>(
&'a self, &'a self,
renderer: &'a mut R, renderer: &'a mut R,
@@ -1354,11 +1494,13 @@ impl<W: LayoutElement> Monitor<W> {
let mut insert_hint = None; let mut insert_hint = None;
if !self.options.insert_hint.off { if !self.options.insert_hint.off {
if let Some(render_loc) = self.insert_hint_render_loc { if let Some(render_loc) = self.insert_hint_render_loc {
insert_hint = Some(( if let InsertWorkspace::Existing(workspace_id) = render_loc.workspace {
render_loc.workspace, insert_hint = Some((
self.insert_hint_element workspace_id,
.render(renderer, render_loc.location), self.insert_hint_element
)); .render(renderer, render_loc.location),
));
}
} }
} }
+12
View File
@@ -3971,6 +3971,7 @@ impl Niri {
mon.render_elements(renderer, target, focus_ring) mon.render_elements(renderer, target, focus_ring)
.map(|(geo, iter)| (geo, Vec::from_iter(iter))), .map(|(geo, iter)| (geo, Vec::from_iter(iter))),
); );
let insert_hint_elements = mon.render_insert_hint_between_workspaces(renderer);
let int_move_elements: Vec<_> = self let int_move_elements: Vec<_> = self
.layout .layout
.render_interactive_move_for_output(renderer, output, target) .render_interactive_move_for_output(renderer, output, target)
@@ -4006,6 +4007,11 @@ impl Niri {
.into_iter() .into_iter()
.map(OutputRenderElements::from), .map(OutputRenderElements::from),
); );
elements.extend(
insert_hint_elements
.into_iter()
.map(OutputRenderElements::from),
);
elements.extend( elements.extend(
monitor_elements monitor_elements
.into_iter() .into_iter()
@@ -4027,6 +4033,12 @@ impl Niri {
.map(OutputRenderElements::from), .map(OutputRenderElements::from),
); );
elements.extend(
insert_hint_elements
.into_iter()
.map(OutputRenderElements::from),
);
for (ws_geo, ws_elements) in monitor_elements { for (ws_geo, ws_elements) in monitor_elements {
// Collect all other layer-shell elements. // Collect all other layer-shell elements.
let mut layer_elems = SplitElements::default(); let mut layer_elems = SplitElements::default();