floating: Implement toggle-width/height actions

This commit is contained in:
Ivan Molodetskikh
2024-12-25 16:43:15 +03:00
parent 3e13fc3e70
commit 1710bb78df
4 changed files with 163 additions and 7 deletions
+103 -1
View File
@@ -2,6 +2,7 @@ use std::cmp::max;
use std::iter::zip;
use std::rc::Rc;
use niri_config::PresetSize;
use niri_ipc::SizeChange;
use smithay::backend::renderer::gles::GlesRenderer;
use smithay::utils::{Logical, Point, Rectangle, Scale, Serial, Size};
@@ -9,7 +10,7 @@ use smithay::utils::{Logical, Point, Rectangle, Scale, Serial, Size};
use super::closing_window::{ClosingWindow, ClosingWindowRenderElement};
use super::scrolling::ColumnWidth;
use super::tile::{Tile, TileRenderElement, TileRenderSnapshot};
use super::workspace::InteractiveResize;
use super::workspace::{InteractiveResize, ResolvedSize};
use super::{
ConfigureIntent, InteractiveResizeData, LayoutElement, Options, RemovedTile, SizeFrac,
};
@@ -597,6 +598,89 @@ impl<W: LayoutElement> FloatingSpace<W> {
}
}
pub fn toggle_window_width(&mut self, id: Option<&W::Id>) {
let Some(id) = id.or(self.active_window_id.as_ref()).cloned() else {
return;
};
let idx = self.idx_of(&id).unwrap();
let view_size = self.working_area.size.w;
let tile = &mut self.tiles[idx];
let preset_idx = if let Some(idx) = tile.floating_preset_width_idx {
(idx + 1) % self.options.preset_column_widths.len()
} else {
let current_window = tile.window_expected_or_current_size().w;
let current_tile = tile.tile_expected_or_current_size().w;
self.options
.preset_column_widths
.iter()
.position(|preset| {
let resolved = preset.resolve_no_gaps(&self.options, view_size);
match resolved {
// Some allowance for fractional scaling purposes.
ResolvedSize::Tile(resolved) => current_tile + 1. < resolved,
ResolvedSize::Window(resolved) => current_window + 1. < resolved,
}
})
.unwrap_or(0)
};
let preset = self.options.preset_column_widths[preset_idx];
let window_width = match preset.resolve_no_gaps(&self.options, view_size) {
ResolvedSize::Tile(w) => tile.window_width_for_tile_width(w),
ResolvedSize::Window(w) => w,
};
let window_width = window_width.round().clamp(1., 100000.) as i32;
self.set_window_width(Some(&id), SizeChange::SetFixed(window_width), true);
self.tiles[idx].floating_preset_width_idx = Some(preset_idx);
}
pub fn toggle_window_height(&mut self, id: Option<&W::Id>) {
let Some(id) = id.or(self.active_window_id.as_ref()).cloned() else {
return;
};
let idx = self.idx_of(&id).unwrap();
let view_size = self.working_area.size.h;
let tile = &mut self.tiles[idx];
let preset_idx = if let Some(idx) = tile.floating_preset_height_idx {
(idx + 1) % self.options.preset_window_heights.len()
} else {
let current_window = tile.window_expected_or_current_size().h;
let current_tile = tile.tile_expected_or_current_size().h;
self.options
.preset_window_heights
.iter()
.position(|preset| {
let resolved = resolve_preset_size(*preset, view_size);
match resolved {
// Some allowance for fractional scaling purposes.
ResolvedSize::Tile(resolved) => current_tile + 1. < resolved,
ResolvedSize::Window(resolved) => current_window + 1. < resolved,
}
})
.unwrap_or(0)
};
let preset = self.options.preset_window_heights[preset_idx];
let window_height = match resolve_preset_size(preset, view_size) {
ResolvedSize::Tile(h) => tile.window_height_for_tile_height(h),
ResolvedSize::Window(h) => h,
};
let window_height = window_height.round().clamp(1., 100000.) as i32;
self.set_window_height(Some(&id), SizeChange::SetFixed(window_height), true);
let tile = &mut self.tiles[idx];
tile.floating_preset_height_idx = Some(preset_idx);
}
pub fn set_window_width(&mut self, id: Option<&W::Id>, change: SizeChange, animate: bool) {
let Some(id) = id.or(self.active_window_id.as_ref()) else {
return;
@@ -609,6 +693,8 @@ impl<W: LayoutElement> FloatingSpace<W> {
};
let tile = &mut self.tiles[idx];
tile.floating_preset_width_idx = None;
let win = tile.window_mut();
let min_size = win.min_size();
let max_size = win.max_size();
@@ -635,6 +721,8 @@ impl<W: LayoutElement> FloatingSpace<W> {
};
let tile = &mut self.tiles[idx];
tile.floating_preset_height_idx = None;
let win = tile.window_mut();
let min_size = win.min_size();
let max_size = win.max_size();
@@ -1004,6 +1092,13 @@ impl<W: LayoutElement> FloatingSpace<W> {
assert_eq!(self.scale, tile.scale());
tile.verify_invariants();
if let Some(idx) = tile.floating_preset_width_idx {
assert!(idx < self.options.preset_column_widths.len());
}
if let Some(idx) = tile.floating_preset_height_idx {
assert!(idx < self.options.preset_window_heights.len());
}
assert!(
!tile.window().is_pending_fullscreen(),
"floating windows cannot be fullscreen"
@@ -1055,3 +1150,10 @@ fn compute_toplevel_bounds(
))
.to_i32_floor()
}
fn resolve_preset_size(preset: PresetSize, view_size: f64) -> ResolvedSize {
match preset {
PresetSize::Proportion(proportion) => ResolvedSize::Tile(view_size * proportion),
PresetSize::Fixed(width) => ResolvedSize::Window(f64::from(width)),
}
}
+10
View File
@@ -2832,6 +2832,16 @@ impl ColumnWidth {
ColumnWidth::Fixed(width) => width,
}
}
pub fn resolve_no_gaps(self, options: &Options, view_width: f64) -> ResolvedSize {
match self {
ColumnWidth::Proportion(proportion) => ResolvedSize::Tile(view_width * proportion),
ColumnWidth::Preset(idx) => {
options.preset_column_widths[idx].resolve_no_gaps(options, view_width)
}
ColumnWidth::Fixed(width) => ResolvedSize::Window(width),
}
}
}
impl From<PresetSize> for ColumnWidth {
+44
View File
@@ -67,6 +67,12 @@ pub struct Tile<W: LayoutElement> {
/// the window starts out in the tiling layout.
pub(super) floating_pos: Option<Point<f64, SizeFrac>>,
/// Currently selected preset width index when this tile is floating.
pub(super) floating_preset_width_idx: Option<usize>,
/// Currently selected preset height index when this tile is floating.
pub(super) floating_preset_height_idx: Option<usize>,
/// The animation upon opening a window.
open_animation: Option<OpenAnimation>,
@@ -143,6 +149,8 @@ impl<W: LayoutElement> Tile<W> {
unfullscreen_to_floating: false,
floating_window_size: None,
floating_pos: None,
floating_preset_width_idx: None,
floating_preset_height_idx: None,
open_animation: None,
resize_animation: None,
move_x_animation: None,
@@ -157,6 +165,14 @@ impl<W: LayoutElement> Tile<W> {
}
pub fn update_config(&mut self, scale: f64, options: Rc<Options>) {
// If preset widths or heights changed, clear our stored preset index.
if self.options.preset_column_widths != options.preset_column_widths {
self.floating_preset_width_idx = None;
}
if self.options.preset_window_heights != options.preset_window_heights {
self.floating_preset_height_idx = None;
}
self.scale = scale;
self.options = options;
@@ -475,6 +491,25 @@ impl<W: LayoutElement> Tile<W> {
size
}
pub fn tile_expected_or_current_size(&self) -> Size<f64, Logical> {
let mut size = self.window_expected_or_current_size();
if self.is_fullscreen {
// Normally we'd just return the fullscreen size here, but this makes things a bit
// nicer if a fullscreen window is bigger than the fullscreen size for some reason.
size.w = f64::max(size.w, self.fullscreen_size.w);
size.h = f64::max(size.h, self.fullscreen_size.h);
return size;
}
if let Some(width) = self.effective_border_width() {
size.w += width * 2.;
size.h += width * 2.;
}
size
}
pub fn window_size(&self) -> Size<f64, Logical> {
let mut size = self.window.size().to_f64();
size = size
@@ -483,6 +518,15 @@ impl<W: LayoutElement> Tile<W> {
size
}
pub fn window_expected_or_current_size(&self) -> Size<f64, Logical> {
let size = self.window.expected_size();
let mut size = size.unwrap_or_else(|| self.window.size()).to_f64();
size = size
.to_physical_precise_round(self.scale)
.to_logical(self.scale);
size
}
fn animated_window_size(&self) -> Size<f64, Logical> {
let mut size = self.window_size();
+6 -6
View File
@@ -952,11 +952,11 @@ impl<W: LayoutElement> Workspace<W> {
}
pub fn toggle_width(&mut self) {
// TODO
if self.floating_is_active.get() {
return;
self.floating.toggle_window_width(None);
} else {
self.scrolling.toggle_width();
}
self.scrolling.toggle_width();
}
pub fn toggle_full_width(&mut self) {
@@ -998,10 +998,10 @@ impl<W: LayoutElement> Workspace<W> {
if window.map_or(self.floating_is_active.get(), |id| {
self.floating.has_window(id)
}) {
// TODO
return;
self.floating.toggle_window_height(window);
} else {
self.scrolling.toggle_window_height(window);
}
self.scrolling.toggle_window_height(window);
}
pub fn set_fullscreen(&mut self, window: &W::Id, is_fullscreen: bool) {