mirror of
https://github.com/niri-wm/niri.git
synced 2026-06-22 02:01:55 +07:00
floating: Implement toggle-width/height actions
This commit is contained in:
+103
-1
@@ -2,6 +2,7 @@ use std::cmp::max;
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use std::iter::zip;
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use std::rc::Rc;
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use niri_config::PresetSize;
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use niri_ipc::SizeChange;
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use smithay::backend::renderer::gles::GlesRenderer;
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use smithay::utils::{Logical, Point, Rectangle, Scale, Serial, Size};
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@@ -9,7 +10,7 @@ use smithay::utils::{Logical, Point, Rectangle, Scale, Serial, Size};
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use super::closing_window::{ClosingWindow, ClosingWindowRenderElement};
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use super::scrolling::ColumnWidth;
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use super::tile::{Tile, TileRenderElement, TileRenderSnapshot};
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use super::workspace::InteractiveResize;
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use super::workspace::{InteractiveResize, ResolvedSize};
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use super::{
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ConfigureIntent, InteractiveResizeData, LayoutElement, Options, RemovedTile, SizeFrac,
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};
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@@ -597,6 +598,89 @@ impl<W: LayoutElement> FloatingSpace<W> {
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}
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}
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pub fn toggle_window_width(&mut self, id: Option<&W::Id>) {
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let Some(id) = id.or(self.active_window_id.as_ref()).cloned() else {
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return;
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};
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let idx = self.idx_of(&id).unwrap();
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let view_size = self.working_area.size.w;
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let tile = &mut self.tiles[idx];
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let preset_idx = if let Some(idx) = tile.floating_preset_width_idx {
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(idx + 1) % self.options.preset_column_widths.len()
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} else {
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let current_window = tile.window_expected_or_current_size().w;
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let current_tile = tile.tile_expected_or_current_size().w;
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self.options
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.preset_column_widths
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.iter()
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.position(|preset| {
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let resolved = preset.resolve_no_gaps(&self.options, view_size);
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match resolved {
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// Some allowance for fractional scaling purposes.
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ResolvedSize::Tile(resolved) => current_tile + 1. < resolved,
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ResolvedSize::Window(resolved) => current_window + 1. < resolved,
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}
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})
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.unwrap_or(0)
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};
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let preset = self.options.preset_column_widths[preset_idx];
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let window_width = match preset.resolve_no_gaps(&self.options, view_size) {
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ResolvedSize::Tile(w) => tile.window_width_for_tile_width(w),
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ResolvedSize::Window(w) => w,
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};
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let window_width = window_width.round().clamp(1., 100000.) as i32;
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self.set_window_width(Some(&id), SizeChange::SetFixed(window_width), true);
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self.tiles[idx].floating_preset_width_idx = Some(preset_idx);
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}
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pub fn toggle_window_height(&mut self, id: Option<&W::Id>) {
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let Some(id) = id.or(self.active_window_id.as_ref()).cloned() else {
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return;
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};
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let idx = self.idx_of(&id).unwrap();
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let view_size = self.working_area.size.h;
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let tile = &mut self.tiles[idx];
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let preset_idx = if let Some(idx) = tile.floating_preset_height_idx {
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(idx + 1) % self.options.preset_window_heights.len()
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} else {
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let current_window = tile.window_expected_or_current_size().h;
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let current_tile = tile.tile_expected_or_current_size().h;
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self.options
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.preset_window_heights
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.iter()
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.position(|preset| {
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let resolved = resolve_preset_size(*preset, view_size);
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match resolved {
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// Some allowance for fractional scaling purposes.
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ResolvedSize::Tile(resolved) => current_tile + 1. < resolved,
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ResolvedSize::Window(resolved) => current_window + 1. < resolved,
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}
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})
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.unwrap_or(0)
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};
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let preset = self.options.preset_window_heights[preset_idx];
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let window_height = match resolve_preset_size(preset, view_size) {
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ResolvedSize::Tile(h) => tile.window_height_for_tile_height(h),
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ResolvedSize::Window(h) => h,
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};
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let window_height = window_height.round().clamp(1., 100000.) as i32;
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self.set_window_height(Some(&id), SizeChange::SetFixed(window_height), true);
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let tile = &mut self.tiles[idx];
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tile.floating_preset_height_idx = Some(preset_idx);
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}
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pub fn set_window_width(&mut self, id: Option<&W::Id>, change: SizeChange, animate: bool) {
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let Some(id) = id.or(self.active_window_id.as_ref()) else {
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return;
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@@ -609,6 +693,8 @@ impl<W: LayoutElement> FloatingSpace<W> {
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};
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let tile = &mut self.tiles[idx];
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tile.floating_preset_width_idx = None;
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let win = tile.window_mut();
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let min_size = win.min_size();
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let max_size = win.max_size();
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@@ -635,6 +721,8 @@ impl<W: LayoutElement> FloatingSpace<W> {
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};
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let tile = &mut self.tiles[idx];
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tile.floating_preset_height_idx = None;
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let win = tile.window_mut();
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let min_size = win.min_size();
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let max_size = win.max_size();
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@@ -1004,6 +1092,13 @@ impl<W: LayoutElement> FloatingSpace<W> {
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assert_eq!(self.scale, tile.scale());
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tile.verify_invariants();
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if let Some(idx) = tile.floating_preset_width_idx {
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assert!(idx < self.options.preset_column_widths.len());
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}
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if let Some(idx) = tile.floating_preset_height_idx {
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assert!(idx < self.options.preset_window_heights.len());
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}
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assert!(
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!tile.window().is_pending_fullscreen(),
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"floating windows cannot be fullscreen"
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@@ -1055,3 +1150,10 @@ fn compute_toplevel_bounds(
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))
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.to_i32_floor()
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}
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fn resolve_preset_size(preset: PresetSize, view_size: f64) -> ResolvedSize {
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match preset {
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PresetSize::Proportion(proportion) => ResolvedSize::Tile(view_size * proportion),
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PresetSize::Fixed(width) => ResolvedSize::Window(f64::from(width)),
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}
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}
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@@ -2832,6 +2832,16 @@ impl ColumnWidth {
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ColumnWidth::Fixed(width) => width,
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}
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}
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pub fn resolve_no_gaps(self, options: &Options, view_width: f64) -> ResolvedSize {
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match self {
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ColumnWidth::Proportion(proportion) => ResolvedSize::Tile(view_width * proportion),
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ColumnWidth::Preset(idx) => {
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options.preset_column_widths[idx].resolve_no_gaps(options, view_width)
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}
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ColumnWidth::Fixed(width) => ResolvedSize::Window(width),
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}
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}
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}
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impl From<PresetSize> for ColumnWidth {
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@@ -67,6 +67,12 @@ pub struct Tile<W: LayoutElement> {
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/// the window starts out in the tiling layout.
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pub(super) floating_pos: Option<Point<f64, SizeFrac>>,
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/// Currently selected preset width index when this tile is floating.
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pub(super) floating_preset_width_idx: Option<usize>,
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/// Currently selected preset height index when this tile is floating.
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pub(super) floating_preset_height_idx: Option<usize>,
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/// The animation upon opening a window.
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open_animation: Option<OpenAnimation>,
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@@ -143,6 +149,8 @@ impl<W: LayoutElement> Tile<W> {
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unfullscreen_to_floating: false,
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floating_window_size: None,
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floating_pos: None,
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floating_preset_width_idx: None,
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floating_preset_height_idx: None,
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open_animation: None,
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resize_animation: None,
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move_x_animation: None,
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@@ -157,6 +165,14 @@ impl<W: LayoutElement> Tile<W> {
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}
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pub fn update_config(&mut self, scale: f64, options: Rc<Options>) {
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// If preset widths or heights changed, clear our stored preset index.
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if self.options.preset_column_widths != options.preset_column_widths {
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self.floating_preset_width_idx = None;
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}
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if self.options.preset_window_heights != options.preset_window_heights {
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self.floating_preset_height_idx = None;
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}
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self.scale = scale;
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self.options = options;
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@@ -475,6 +491,25 @@ impl<W: LayoutElement> Tile<W> {
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size
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}
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pub fn tile_expected_or_current_size(&self) -> Size<f64, Logical> {
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let mut size = self.window_expected_or_current_size();
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if self.is_fullscreen {
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// Normally we'd just return the fullscreen size here, but this makes things a bit
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// nicer if a fullscreen window is bigger than the fullscreen size for some reason.
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size.w = f64::max(size.w, self.fullscreen_size.w);
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size.h = f64::max(size.h, self.fullscreen_size.h);
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return size;
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}
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if let Some(width) = self.effective_border_width() {
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size.w += width * 2.;
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size.h += width * 2.;
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}
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size
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}
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pub fn window_size(&self) -> Size<f64, Logical> {
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let mut size = self.window.size().to_f64();
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size = size
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@@ -483,6 +518,15 @@ impl<W: LayoutElement> Tile<W> {
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size
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}
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pub fn window_expected_or_current_size(&self) -> Size<f64, Logical> {
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let size = self.window.expected_size();
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let mut size = size.unwrap_or_else(|| self.window.size()).to_f64();
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size = size
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.to_physical_precise_round(self.scale)
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.to_logical(self.scale);
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size
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}
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fn animated_window_size(&self) -> Size<f64, Logical> {
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let mut size = self.window_size();
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@@ -952,11 +952,11 @@ impl<W: LayoutElement> Workspace<W> {
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}
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pub fn toggle_width(&mut self) {
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// TODO
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if self.floating_is_active.get() {
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return;
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self.floating.toggle_window_width(None);
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} else {
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self.scrolling.toggle_width();
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}
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self.scrolling.toggle_width();
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}
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pub fn toggle_full_width(&mut self) {
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@@ -998,10 +998,10 @@ impl<W: LayoutElement> Workspace<W> {
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if window.map_or(self.floating_is_active.get(), |id| {
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self.floating.has_window(id)
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}) {
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// TODO
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return;
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self.floating.toggle_window_height(window);
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} else {
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self.scrolling.toggle_window_height(window);
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}
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self.scrolling.toggle_window_height(window);
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}
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pub fn set_fullscreen(&mut self, window: &W::Id, is_fullscreen: bool) {
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