feat: add network status check for awg/wg protocol (#1894)

* Add network  status check for AWG/WG protocol

* Use service for PingSender

* Cleanup unused code

* Use networkchecker for all protocols

* fix android build

* add delay for ping checker stop

* handle for interafe problems on windows

* Restart IpcClient after OS suspend

* Add DBus network checker for Linux

* Use ping check for tun interfce

* Windows suspend mode handler

* MacOS suspend mode handler draft

* Add delay for Linux wakeup reconnect

* Add delay for Linux wakeup reconnect

* Fix macOS  wakeup/sleep prob

Fix macOS not receiving wakeup/sleep events

* fix done

* Update deploy.yml

fix CICD

* Update vpnconnection.cpp

update fix build CICD

* Update vpnconnection.cpp

update fix build cicd macos

* Update deploy.yml

fix  CICD build macos

* Update deploy.yml

fix CICD macos

* feat: implement SCP write buffer, improve network check and refactor macOS OpenGL support

* feat: add tunnel addresses updated signal and handle network check based on gateway and local address availability

* refactor: improve IpcClient connection handling and instance management

* fix: scp revert.

* fix: cmake reverted.

* fix: submodules updated

---------

Co-authored-by: Mykola Baibuz <mykola.baibuz@gmail.com>
Co-authored-by: Yaroslav Yashin <yaroslav.yashin@gmail.com>
Co-authored-by: vkamn <vk@amnezia.org>
This commit is contained in:
AnhTVc
2025-12-02 11:46:24 +07:00
committed by GitHub
parent fbf652f818
commit ac77b4ee75
37 changed files with 874 additions and 115 deletions
+16 -5
View File
@@ -5,6 +5,9 @@
#include <stdint.h>
#include <QCoreApplication>
#include <QDateTime>
#include <QDebug>
#include <QDir>
#include <QFileInfo>
#include <QHostAddress>
@@ -12,12 +15,13 @@
#include <QJsonDocument>
#include <QJsonObject>
#include <QJsonValue>
#include <QLocalSocket>
#include <QObject>
#include <QStandardPaths>
#include <QTimer>
#include "ipaddress.h"
#include "leakdetector.h"
#include "logger.h"
#include "models/server.h"
#include "daemon/daemonerrors.h"
#include "protocols/protocols_defs.h"
@@ -115,7 +119,6 @@ void LocalSocketController::daemonConnected() {
}
void LocalSocketController::activate(const QJsonObject &rawConfig) {
QString protocolName = rawConfig.value("protocol").toString();
int splitTunnelType = rawConfig.value("splitTunnelType").toInt();
@@ -132,13 +135,16 @@ void LocalSocketController::activate(const QJsonObject &rawConfig) {
// json.insert("hopindex", QJsonValue((double)hop.m_hopindex));
json.insert("privateKey", wgConfig.value(amnezia::config_key::client_priv_key));
json.insert("deviceIpv4Address", wgConfig.value(amnezia::config_key::client_ip));
m_deviceIpv4 = wgConfig.value(amnezia::config_key::client_ip).toString();
// set up IPv6 unique-local-address, ULA, with "fd00::/8" prefix, not globally routable.
// this will be default IPv6 gateway, OS recognizes that IPv6 link is local and switches to IPv4.
// Otherwise some OSes (Linux) try IPv6 forever and hang.
// https://en.wikipedia.org/wiki/Unique_local_address (RFC 4193)
// https://man7.org/linux/man-pages/man5/gai.conf.5.html
json.insert("deviceIpv6Address", "fd58:baa6:dead::1"); // simply "dead::1" is globally-routable, don't use it
// simply "dead::1" is globally-routable, don't use it
json.insert("deviceIpv6Address", "fd58:baa6:dead::1");
json.insert("serverPublicKey", wgConfig.value(amnezia::config_key::server_pub_key));
json.insert("serverPskKey", wgConfig.value(amnezia::config_key::psk_key));
@@ -220,7 +226,6 @@ void LocalSocketController::activate(const QJsonObject &rawConfig) {
json.insert("allowedIPAddressRanges", jsAllowedIPAddesses);
QJsonArray jsExcludedAddresses;
jsExcludedAddresses.append(wgConfig.value(amnezia::config_key::hostName));
if (splitTunnelType == 2) {
@@ -449,6 +454,7 @@ void LocalSocketController::parseCommand(const QByteArray& command) {
}
if (type == "status") {
QJsonValue serverIpv4Gateway = obj.value("serverIpv4Gateway");
if (!serverIpv4Gateway.isString()) {
logger.error() << "Unexpected serverIpv4Gateway value";
@@ -493,6 +499,11 @@ void LocalSocketController::parseCommand(const QByteArray& command) {
logger.debug() << "Handshake completed with:"
<< pubkey.toString();
checkStatus();
emit statusUpdated("", m_deviceIpv4, 0, 0);
emit connected(pubkey.toString());
return;
}